
Become a mighty demigod and battle through a decimated Tokyo in a war between angels and demons. Make new allies along your journey, engage in intense, turn-based combat, recruit hundreds of demons and forge your own path to dictate the fate of all existence.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Aug 10 → 8.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
• Shin Megami Tensei V: Vengeance Base Game
• Mitama Dance of Wealth - Increases the drop rate of items that can be sold for Macca.
• Mitama Dance of EXP - Increases drop rate of items that give the protagonist EXP and ally demons EXP.
• Mitama Dance of Miracles - Increases drop rate of items that give Glory points needed to learn new bonus effects.
• Demon Subquest - Sakura Cinders of the East - Additional subquest that allows players to recruit the demon “Konohana Sakuya” if they defeat her.
• Demon Subquest - Holy Will and Profane Dissent - Additional subquest that allows players to recruit the demon “Dagda” if they defeat him.

Experience two complete story paths in Shin Megami Tensei V: Vengeance, both filled with conflicting and tragic choices, forcing you to confront which ideologies you are willing to fight for. As order and chaos crumble around you, forge your own path to dictate the fate of humanity.
"Canon of Vengeance" – a dramatic tale of revenge by the fallen, centered around new characters and an enigmatic cohort of demons, the Qadištu, who plot their own dark designs apart from the war of those who fight to maintain order and those who seek to defy it.
"Canon of Creation" – an eternal conflict between angels and demons, in which the protagonist fights for the world’s fate.

Battle through a decimated Tokyo, reduced to an expansive wasteland and overrun by mythical demons. Roam across wide, open areas and explore new locations for life-saving items or encounter a multitude of demons to battle or befriend as allies, including dozens of newly added demons to this game.

Fully evolved with stunning visuals for modern consoles, the dark lore, unnerving atmosphere, and beautiful and monstrous demons are back and better than ever. Massively expanded with new areas, demons, and music, Shin Megami Tensei V: Vengeance features more accessible gameplay, an improved battle system, new demon experiences, and greater field exploration.

Embark on this definitive version of the critically acclaimed Shin Megami Tensei V, massively expanded with a brand-new storyline featuring new locations, demons, and choices to make that will dictate the fate of all existence.
• Intense, Turn-Based Combat System
• Over 270 Demons to Recruit and Command
• Explore a New Post-Apocalyptic Tokyo
• Make New Allies Along Your Journey
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 12.9Kreviews | 92% | — | $12.2M |
| $59.99 | 5Kratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1082 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
canon of vengeance story is LEAGUES better than the original
My favorite non-portable SMT game. Wish they'd give this series some more love instead of Persona.
Минус в карму, за "игры маркетингового разума"! Давайте попросим за делюкс версию на пару баксов дороже, но если этот лошара купил базовую игру, то накажем его, впарим набор апгрейда до Делюкса в 2 раза дороже. А потом спустя годы, когда игра уже идёт с 80% скидкой, будем давать скидку на апгрейд всего 35%, чтобы этот копеешный апгрейд обошёлся этому по цене базовой игры... Окей! Вот вам дулю, вместо покупки, и минус в обзор. p.s. Кстати, если бы остальные лохи не стеснялись, а тоже минусовали такие практики, то вероятно таких практик ин было бы ;)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Traditional Chinese, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Turkish +1 more
| $59.99 |
| 842ratings |
| 96% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
First time ever playing an actual Shin Megami Tensei game that isn't Persona and while it took me a moment to get used to with how different it plays compared to Persona I had fun with it, since I played Metaphor which has a similar battle system it made it easier to know how the turn icons worked. While I don't think the story was good at all I really like how you get to see how the Demons interact with each other and in the world, some Demons I never really cared or knew much about before became some of my favorites due to their substories or how they interact in battle. Can't wait to play the other SMT games. Dear Devs please make Jack Frost's breast bigger next game
Средненький клон персоны, но попытка хорошая
Buy SMT V: Vengeance instead of Persona 5
不是特别推荐游玩。对我而言游戏最大的问题就是缺乏驱动力,主线剧情本身淡如水,仲魔在其他ATLUS家游戏也都是见过的老朋友,大世界里面塞几个未满真的没有让人推进的欲望。每天打开这款游戏就有种食之无味弃之可惜的感觉。 仲魔培养系统或许后期拿到强力的仲魔再开始培养会比较有意思,但是前期更换仲魔唯一的理由就是他们的数值不够,不得不换。
I don't really enjoy the battle system that much, and it is very much the focus here. Although there are some interesting elements, the story and characters aren't compelling enough to make me care. For reference, I am playing the Vengeance story since it's supposedly better. [spoiler]It's kind of difficult to take "destroying the world so it can be remade" as a desirable option unless you don't care about said world at all. The game makes it far too easy to remain entirely detached.[/spoiler] The demon designs are excellent, but I'd already seen most of them in the Persona games (which I enjoyed much more). Collecting and fusing demons felt like deja vu. Exploring wasteland areas and enjoying the great soundtrack can only keep my attention for so long. There's not enough variety in the vibes this long rpg puts out. I'm struggling to finish. It's not a bad game, but it's not for me.
Jugador de Persona promedio juega Shin Megami Tensei por 1ra vez. zarpado :))
tedious
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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