
Become a mighty demigod and battle through a decimated Tokyo in a war between angels and demons. Make new allies along your journey, engage in intense, turn-based combat, recruit hundreds of demons and forge your own path to dictate the fate of all existence.
Modeled estimate, not a reported figure. How we estimate →
About
• Shin Megami Tensei V: Vengeance Base Game
• Mitama Dance of Wealth - Increases the drop rate of items that can be sold for Macca.
• Mitama Dance of EXP - Increases drop rate of items that give the protagonist EXP and ally demons EXP.
• Mitama Dance of Miracles - Increases drop rate of items that give Glory points needed to learn new bonus effects.
• Demon Subquest - Sakura Cinders of the East - Additional subquest that allows players to recruit the demon “Konohana Sakuya” if they defeat her.
• Demon Subquest - Holy Will and Profane Dissent - Additional subquest that allows players to recruit the demon “Dagda” if they defeat him.

Experience two complete story paths in Shin Megami Tensei V: Vengeance, both filled with conflicting and tragic choices, forcing you to confront which ideologies you are willing to fight for. As order and chaos crumble around you, forge your own path to dictate the fate of humanity.
"Canon of Vengeance" – a dramatic tale of revenge by the fallen, centered around new characters and an enigmatic cohort of demons, the Qadištu, who plot their own dark designs apart from the war of those who fight to maintain order and those who seek to defy it.
"Canon of Creation" – an eternal conflict between angels and demons, in which the protagonist fights for the world’s fate.

Battle through a decimated Tokyo, reduced to an expansive wasteland and overrun by mythical demons. Roam across wide, open areas and explore new locations for life-saving items or encounter a multitude of demons to battle or befriend as allies, including dozens of newly added demons to this game.

Fully evolved with stunning visuals for modern consoles, the dark lore, unnerving atmosphere, and beautiful and monstrous demons are back and better than ever. Massively expanded with new areas, demons, and music, Shin Megami Tensei V: Vengeance features more accessible gameplay, an improved battle system, new demon experiences, and greater field exploration.

Embark on this definitive version of the critically acclaimed Shin Megami Tensei V, massively expanded with a brand-new storyline featuring new locations, demons, and choices to make that will dictate the fate of all existence.
• Intense, Turn-Based Combat System
• Over 270 Demons to Recruit and Command
• Explore a New Post-Apocalyptic Tokyo
• Make New Allies Along Your Journey
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Traditional Chinese, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Turkish +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 615 reviews with recorded playtime.
Reviews
Themes across 613 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
If you enjoy hardcore rpgs, this may just be the game for you. As someone who feels very neutral about hardcore rpgs, all other aspects of the game, the story, the map exploration, and the characters were just... okay. So not the game for me. If you're interested, at least try out the demo first.
I loooove the Persona series and this at first glance looked similar so I decided to grab it. Sadly enough ... this isn't Persona. It's not even as good as Metaphor. Nor is it actually that great on its own. Let me get specific: - Persona &Metaphor had varied surroundings, lots of people to talk to, a strong story, comedy & drama mixed - Shin Megami has none of this - it's far more combat focussed with constantly respawning monsters, boring characters, a meh story and while combat works decently well, there's too much of it & it gets incredibly grindy I can't recommend this game if you expect more than combat after identical combat. There's a decent amount of depth sure but there just isn't enough to keep you playing. I never get the urge to keep playing to find out what happens next - that's why the mediocre story is such a shame. I'm honestly surprised this gets so many positive reviews.
Best Smt game I’ve ever played (haven’t played the 4th yet) great gameplay and story.
I came here from Demikids and had no idea SMT was so horny.
This is a very sloppy Playstation ported JRPG (Why is it always the Japanese Playstation ports that are the worst in existence?) in a popular (in Japan, not anywhere else) franchise, "True Goddess Reincarnation" which is about an effeminate schoolboy who carries a handbag (yet somehow doesn't get bullied relentlessly) who turns into an angel and battles a bunch of demons that ravage Tokyo. Okay, I guess that's pretty normal for a Japanese anime plot. Visually the game is pretty poor, cartoony graphics and NPCs so lazily done they don't even have eyes. Detail is at least added to the (well over 100) demon enemy types you have to fight. That sounds like a lot, right? That's because this is an insane grindfest where you just do endless battle after battle... all of them very shallow, of course, JRPGs seldom, if ever have the same kind of depth as western RPGs (take a look at BG3 for examples of that). It's all just number pumping with JRPGs and this is no exception. On the upside, the game does feature customisable controls and resolution, so at least some of the basic, minimum requirements have been met. Unfortunately there's a number of other technical defects and shortcomings which contribute to the game being difficult to recommend to gamers. Because this is designed for consoles, it carries a number of deliberate design deficiencies. Compromises were made to cater to the inferior console gaming appliances that the game was designed for. These are unfortunate compromises and limitations that PC gamers shouldn't be forced to accept, but it's evident that PC was a second thought for the console-centric developers. The game is deficient as a result of these choices, and would have been so much better without the handicaps that designing games for consoles forces upon a game. Once more, console peasants have made gaming worse for everyone. The graphics in this game are passable, but could be better. And while it's vital for any game to have impressive visuals (gaming is a visual medium, after all), there's more to a game than just the graphics. To be worth a gamers time and money, the game must match top tier visuals with top tier gameplay, and that's not happening here. Those technical flaws drag this game well below the minimum quality standards expected of a modern PC game. Let's look at the price and what kind of value this actually offers gamers. Should you buy this game? Is it one of the best of the 140,000+ games on Steam? Shin Megami Tensei V: Vengeance has the total ripoff price of $59.99, for which you could easily get any number of recent AAA PC games.... or you could buy this lazy PS port. The quality problems and defects with this game makes the asking price totally unrealistic. It's impossible to recommend this to gamers here on Steam. Only to be considered by people who bought a PC thinking it was a Playstation, or something.
I shouldn't have waited this long to try SMT.
[h1]Shin Megami Tensei V: Vengeance[/h1] Честно, я понятия не имею, почему людям нравится SMT. В плане философии, несомненно, это интересно, плюс тут полно отсылок к знаменитой художественной литературе, к такой как "Библия". Но в плане сюжета и геймплея... [hr][/hr] [h2]Геймплей[/h2] Я знаю, что серия Persona произошла изначально от SMT. Туда и демонов перенесли, и навыки с системой боёвки, но чего в персоне нет, так это: 1. Крит элемент навыков и навыков с пробитием свойств. (P5X и P5T не в счёт) 2. Душных локаций-лабиринтов, которые растянуты чтобы были. (Тартара и Башен из P4 с нами в этой комнате нет). 3. Обязательного гринда, который нужен чтоб растянуть геймплей. 4. Уймы долбанных, растянутых, неинтересных, однообразных, к черту необязательных побочных квестов, которые дают либо шляпу в виде расходника, либо одну из ульт, которые реально могут быть имбой. [hr][/hr] [h2]Сюжет[/h2] Вот когда сюжет совмещался со школьной жизнью и с другим миром - было интересно, но когда всё действо ушло в иной мир - сюжет начал скатываться. И всё портит арка со становлением Богом, которая растянута до нельзя и в которой всё что говорится "пойди стань Богом и создай мир получше, но сначала..." и так часов на 30. А потом идут лабиринты на последних двух локациях. А уже в самом конце насрали подряд жирными мобами и боссами. https://steamcommunity.com/sharedfiles/filedetails/?id=3768567765 [hr][/hr] [h2]Боссы[/h2] Помимо обычных, неинтересных боссов из оригинального сюжета, тут есть ещё и боссы из DLC и вот они уже поинтереснее. Один чего Деми - гг третьей части стоит с его рекомендуемым уровнем к прохождения в виде 999 уровня (с игровым лимитом в 99 уровней). И, могу признаться, мало того что необязательные боссы по типу Деми или Шивы и визуально красиво выглядят, и атаки интересные имеют, и игрока в рот имеют... https://steamcommunity.com/sharedfiles/filedetails/?id=3636917450 [hr][/hr] [h1]Итог[/h1] Я пытался. Мне нравится Персона за сюжет, музыку, возможности и персонажей. Мне нравится Метафор за стиль. Мне нравится Экспедиция 33 за геймплей. Но SMT - нет, меня не зацепила вообще никак. https://steamcommunity.com/sharedfiles/filedetails/?id=3768567604 [code]4/10[/code]
Vibe Dragon Quest Monster, pas mal
Jogaço! Estou apenas no começo e a trama do jogo já me envolveu a ponto de querer fazer todas as sidequests e explorar cada pixel do mapa! Resumindo... GOAT
can't play the game all that well because i'm constantly leaning forward and licking my screen
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| S.T.A.L.K.E.R.: Call of Pripyat | $15.5M | 31.4K | 96% | $19.99 |
| Infection Free Zone | $15.6M | 16.2K | 81% | $24.99 |
| Pathfinder: Wrath of the Righteous - Enhanced Edition | $15.6M | 43.5K | 84% | $19.99 |
| Warhammer 40,000: Chaos Gate - Daemonhunters | $15.4M | 14.6K | 77% | $44.99 |
| Prototype 2 | $15.6M | 15.8K | 77% | $39.99 |
| Drive Beyond Horizons | $15.4M | 19.7K | 78% | $24.99 |