
Take a deep breath and dive right into this cozy incremental game about a senior turtle trying to start a business selling jellyfish. Upgrade your equipment, explore biomes, and help your turtly village!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20/day in the week to Sep 7 → 59.29/day in the week after.
About
All aboard the submarine! Shelldiver is an incremental game about a turtle fishing jellyfish and selling them at their little shop. Help our senior protagonist upgrade their equipment, explore various biomes and oceanic depths, and help out their local turtle population – maybe right after a well-deserved nap!
Your primary resource is jellyfish – the favorite meal of these turtles! With your handy bubble gun, you can chase and capture various unique types of jellyfish, each with their own unique spin – and taste, probably – then sell them at your little shop. Electric jellyfishes, mutant amalgamations, hellish jellies who explode when nearby – the more you collect, and the faster you do, the more money you get to invest back into your business!
On top of the gelatinous creatures, you will also have other types of resources floating about near the ocean floor to scrap for parts! Use your powerful laser blaster to take apart human trash, crystal rocks, mushrooms, and other distinct components, then use them to upgrade your submarine, tools and more.
The more you collect, progress and explore, the more opportunities you'll get to improve your skills. With a large branching skill tree, you can pick and choose your favorite perks and customize your future expeditions to maximize the things you want most – from your oxygen tank to the size of your shop!
The ocean is vast, and your clientele is demanding! Unlock and explore various unique biomes – from volcanic waters to crystalline caverns – as well as their varying depths and unique resources. Just don't forget to check your oxygen supply!
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 18Kreviews | 99% | — | $1.5M |
| $4.99 | 2.3Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1812 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩得非常舒服,几乎挑不出毛病的一个增量游戏,流程有点短但是恰到好处地避免了让我产生厌倦,技能树设计得很好,能源源不断地制造升级突破的爽感,又没有给过于暴力的数值从而使游戏迅速变得无趣。像素画风可爱清爽,配乐音效沉浸感十足,非常适合解压放松玩一玩。
极佳的数值设计,游戏流程十分紧凑,非常适合一个闲暇的下午打开,花上大半天时间通关。
:D
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 43/day in the week to Jul 30 → 51.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil*, French*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Russian*, Simplified Chinese*, Traditional Chinese*, Portuguese - Portugal* +1 more
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
食之无味,弃之可惜 可惜steam上只有好配和差评不然我会给这款游戏一个中肯的评价,本作在steam上完全可以称得上佳作,可好评如潮我觉得还是差了点。尽管它的画风很可爱,音效也做的很Q弹,但是手感真的一言难尽就算解锁了最终激光只能横着射你就不能让它随着玩家移动跟着转吗泡泡机也是同理,我还买了这个开发商的另一款游戏,我认为它们的鼠鼠登月这款游戏相比这款游戏好玩多了,还有一个我很不理解的是这个游戏为啥没有个无尽模式我解锁的最终形态爽了几下就结局了完事之后就没有任何东西了,后面越来越数值疲劳和游戏也该说再见了
Turtle dive, turtle catch jellyfish, turtle stonks. Super cozy and relaxing incremental game. A perfect game to unwind and turn off your brain to. You can pick it up and play for a few minutes or binge it in one session. It starts out quite tame and goes absolutely ham with the upgrades by the time you reach end game. Your screen will be filled with bubbles and explosions. Pros: -Cute pixel art style. -Number go up. -Cozy. -Easy. -Turtle. Cons: -A bit on the shorter end. It took me a total of 6.6 hours to do everything in the end. -It might be too easy if you're looking for some hardcore difficulty and game mechanics.
增量游戏的神,龟龟确实爽
초중반에는 스킬트리로 성장하는 만큼 파밍 지역 요구사항도 비슷하게 올라가서 게임 경험이 크게 바뀌진 않고, 업그레이드의 대부분이 끝나는 시점부터 도파민이 터지는데, 해당 구간은 10~15분 정도가 끝임 물론 게임 가격이랑 총 플레이 타임 생각하면 괜찮은 경험임
成长带来的正反馈很强,后期数值爆炸,满屏炫彩的光污染,游戏内容量刚刚好,挺爽的一个小游戏
Muy buen juego. Es adictivo a grandes niveles y el progreso está muy bien equilibrado. Quizá se sienta un poco corto pero nada más. Lo recomiendo mucho
真正的爽游
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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