
Shake the Baby! is a fast-paced satirical boomer shooter with a very peculiar weapon system. Pick up a wide variety of babies and merge them into an even more powerful baby. Rip apart your foes in arena combat or traverse carefully made tactical levels. Just remember: SHAKE. THE. BABY!
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CAN YOU, THE BABY SHAKER, SAVE OUR WORLD FROM THE INEVITABLE DOOM!?
Shake the Baby! is a satirical old school boomer shooter with a very peculiar weapon system. Experience a mix of tactical levels, fast paced arena combat, unique visuals and CHAOS.
After a thousand years of slumber you are awakened by your thirst of violence. You do not know what the threat is, nor does it matter, you must kill. You and your weapon: the baby.
The imminent destruction of Earth is near. Find a multitude of supercharged, magnificent babies, giving you a wide variety of ways to kill your enemies with style.
Why have 2 small babies when you can have 1 bigger baby? Create the ultimate weapon of mass destruction, by combining the babies you pick up. All of their effects transfer for guaranteed mayhem.
Wheeeeeeee...BOOM! Those arms were meant for throwing things. Feel the goosebumps as your baby makes contact with your target.
COLLECT THE BABY! MERGE THE BABY! SHAKE THE BABY! THROW THE BABY!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
I'm not a big fan of the fast-paced shooter genre, but I bought it straight away because I liked the other game by these developers. This [i] Shake the baby! [/i] is a short meme-like game. Main mechanic is to use babies like grenades, which not only have to be shaken to launch them, but can also be combined ad infinitum to create absurd explosions that wipe out all enemies and send you flying out of the map (fortunately, they teleport you back in when that happens). It's not that polished, performance varies at certain levels, and there are small, easy to spot bugs here and there. I also rarely comment on the music, but in this case, despite having a decent soundtrack, it seems to play randomly, going from metal to a more relaxing theme without much coherence, it's not a coherent game either, is it? Despite this, I give it a thumbs up, I laughed a lot at the absurd moments and all the nonsensical explosions. I also recommend checking out their other game, The Handbook, a sort of ARPG with cardboard graphics. [quote] [i] Check out [url=https://store.steampowered.com/curator/44959158-Critiques-Sans-Frontiers/] our curator page [/url] to discover more unknown little games like this one. [/i] [/quote]
The freezing up when you shake the baby very little now. The continue for store mod is working great. I am stuck on level 3 space station. After about 15 minutes in that level. Your characters movement get very slow till you have to go back to many menu of game and go back to level. The only other thing is on space station level 3 its sometimes hard to no were to go next. Other than that love game. I have tryed changing the frame rate to see if lowering or making higher would help the space station level with on luck. Its like if you don't beat it fast it will get very slow level and person.
Truly a contemporary masterpiece. The moment I shook my first baby I knew this game would become a cult classic. Devs are also surprisingly fast at implementing fixes once reported, 10/10 customer support
The tutorial is plain and simple. The game is mindless fun and for the price I clearly recommend it. The levels are pretty easy and fast forward, with parkour mixed in sometimes. There are very few bugs and I was able to enjoy the game. I am still to experience the freeplay and the different mods it has. There is also a leaderboard and a speedrun table, so I may try that!
I usually don't play these type of games but i was pleasantly surprised. There isn't anything i didn't like from the idea to the music and graphics. I'd recommend it to anyone wondering if they should buy the game.
it's really cool in a game where you have to aim, that you have to wiggle your mouse around a lot without stopping to fire with no accuracy at all. also idk, the level design just pisse dme off
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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