
Shadwen is a 3rd person stealth-action game where the only rule is to remain unseen. Stay hidden - or the ruthless guards will kill you on sight!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I just love stealth games. 7/10 Shadwen looks really nice, it gets the dark night feeling very well I loved overhearing the guards and their stories, it fills out the world quite nicely. The levels are intersting but only in the gameplay way. I didn't really spend any time looking at the architecture or the nooks and crannies. For one there aren't any secrets / passageways ( like you had in the thief series). Secondly, there isn't much to interact with, or even find. Would have been nice if there were more ways to interact with the environment. The gameplay mechanic with the time stop/ rewind is very fun to play with. It takes a bit getting used to,, and it was a while before I stopped forgetting to hold the button so time can march on.
Это кошмар. Механика очень и очень спорная. Вместо сейвов - откручивание времени назад, так что можно в любой момент откатиться в любую точку и переиграть. Но... это очень занудно. Сюжет - непонятен, концовка - бессмысленная, геймплей - однообразный до безобразия. Персонажи - невзрачные, диалоги - тупые, главная героиня - нехаризматичная, неповоротливая, неуклюжая, абсолютно незапоминающаяся, враги - дегенераты. Желания крафтить какие-то ловушки, бомбы и прочее - нет ну вот абсолютно никакого, игра проходится с одним ножом от начала и до конца. Достижения в стиле - "убить всех на нном уровне", "не убивать никого на нном уровне" - что подразумевает как минимум два прохождения, но никакого желания этого делать нет абсолютно. Одним словом - мусор.
I enjoyed this game the same way I enjoyed Styx: Master of Shadow. That is, scumming over the same few moments over and over again to get it *just* right, and you imagine that a replay with the rewinds cut out would be pretty cool to watch. I can only recommend it if you have that particular itch, however, because otherwise I would imagine you won't enjoy it at all.
画面がびっくりする程暗いです。明るさ調整したけど、全然意味がない。 部屋を真っ暗にしてたら多少マシになったけど、申し訳ないけどプレイが苦痛なので返品します。
Sorry, I tried it's just not fun, the mechanics are very janky and the gameplay is tedious, if you love stealth games like I do there a lot much better options, Styx is one amazing franchise and the third game is about to come out, I encourage you to support that instead.
Ein kleines Stealth-Based Rätselspiel-Action. Ca. 6 Stunden Spielzeit, wenn man sich Zeit lässt. Im Rabatt die paar Euro auf jeden Fall wert.
Juegazo para bebés recién nacidos, historia normalita.
le jeux été plutot bien mais une ereur est c'est le drame heureusement que on a le controle de revenir en arriere on peut pas tuer de solda devan la gamine elle n'aime pas c'est vraiment de l'infiltration du debut j'usqua la fin mais balaise y mette defoi trop de garde au meme endroit faut regarder partou chercher son chemin faire diversion j'ai bien aimé mais je croi que une foi ma sufi trop dur mais bien pour tous seu qui aime l'infiltration pur
Barrel pulling simulator. If you're gonna play this game don't give a ♥♥♥♥ about the Lily, the game is built for killing. And also the whole premise of the game is killing the king but if you spend all that time carefully avoiding letting Lily see the dead bodies and then kill the king you get the bad ending no matter what which was a huge ♥♥♥♥♥♥♥ waste of my time.
assassin
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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