
Shadow Warrior is a bold reimagining of the classic 3D Realms’ shooter from independent developer Flying Wild Hog (Hard Reset) starring the legendary and quick-witted warrior Lo Wang.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 13 → 1.57/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−90% | 26.7Kreviews | 92% | — | $1.9M |
| $29.99 | 8Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 855 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
They don't know how difficulty works in video games.
好玩好玩
Poderia acabar mais rápido, mas é muito bom, muito bonito, recomendo principalmente pra fãs de boomer shooter
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Jul 26 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Polish, Italian, Hungarian, Japanese, Simplified Chinese*languages with full audio support
| $29.99 |
| 3.4Kratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 862 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Even now it's a freaking blast.
ᅠ
It's a pretty simple game. Go from point a to point b and shoot some demons. It's nothing specail or new but it's a good solid shooter.
Explosivo como divertido, Shadow Warriors hace un lavado de cara con su primera entrega fulminante, mejorando absolutamente todo y poniendo a caldo a todo aquél que se mueva, lluvia de sangre y vísceras, es una maravilla de principio a fin. La historia no importa mucho y tampoco hay intención de hacerte verte que es importante o crucial. Quizás algo largo y repetitivo (mucho) pero merece la pena pasar una horas matando demonios y tronchandote con el humor de este.
Отличная игра, особенно понравился меч, настолько расслабляет когда мочишь монстров им, есть куча приемов с ним, только начал проходить игру и уже заметил хорошую разрушаемость объектов, много возможностей для убийства монстров есть оружие ближнего боя (меч), также дальнего боя (огнестрельное оружие), сюрикены, локации приятные, графика пойдет, в целом игра выглядит достойно на данный момент, насчет сложности хз, начал проходить на безумной, пока сильно не ощущаю, мой вердикт "раньше умели делать игры"... Добавлю, мочить монстров намного приятнее и интереснее чем в других играх подобного жанра, одна катана чего стоит, бои очень динамичные, тот же дум 2016, Wolfenstein, ДАЖЕ рядом не стоят по функционалу убийства монстров. Советую к покупке!!! Хочу дополнить отзыв, я прошел игру на 3 раза, и мне не хватило финальной версии катаны, с прорубающим уроном КИ, так мало было времени ей убивать монстров, зато приятно, если будете заходить на Героическую сложность, советую полностью изучить все кнопки на катану (Удары КИ), из магии все на лечение качать, из навыков, также на отхил от ударов катаной (Удары КИ). Оружие советую качать только арбалет, револьвер, винтовку, гранатамет, остальное полный шлак, в сражениях все решает катана, на боссах, оружие.
only recommended if you like silly games, with a pretty stupid story and fairly basic game play.. the 'prologue' sets the scene with a glaring issue! it starts with the protagonist being a BLACK man ( maybe it was 'reshot' (rerendered) for amercian markets?!) but when you get into the real game play he is obviously asian! smells like DEI in the making.. but there are many issues with the game.. finding 'secrets' is a bit stupid.. you have a sword.. which can cut through stone! but cant cut through bamboo or the 'rice paper' for the walls of the houses!!?!? it's dense! then there is the times you suddenly cant use some of your 'powers', not sure what was going on there.. but the moronic devs decided you HAD to use the machine gun without healing... and the constant use of 'one way' doors is really annoying.. a lot of the doors are two way.. but this 'one way' mechanism devs use.. absolutely pathetic..you want to explore a bit but then you have two doors you can go thru.. which one is the 'one way door'!? and for the mediocre graphics, it appears to be fairly badly optimised.. really runs the gfx card hard.. and there appear to be memory leaks or something as after playing for an hour or so and finishing a level.. the final 'tally'/score takes ages to display. you have to restart the game..
Great game with a really nice ending, gotta say the story was somewhat confusing at times and we do random things for no reasons but close to the end everything got way better. They did kind of stretched the whole game and rushed the finale but it is what it is, I did enjoyed the game a ton for what it was, the story is at least a 8/10. Now to the bad things, while the story was great I can't say the same thing about the levels and the gameplay, it's a nice quirky boomer shooter like but the waves of enemy made me really tired of playing it quite fast unlike other games, not to mention some levels were so labyrinth like it was near impossible to find some things, at some point I had to find a keycard which was nowhere in sight, had to search everywhere until I found a dead random body who had it... the gameplay is a 6/10... Overall the game is a 8/10, Hoji made me love the game more so it's receiving extra points.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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