
Shadow Warrior is a bold reimagining of the classic 3D Realms’ shooter from independent developer Flying Wild Hog (Hard Reset) starring the legendary and quick-witted warrior Lo Wang.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 13 → 0.33/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−90% | 26.7Kreviews | 92% | — | $1.9M |
| $29.99 | 8Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Гра дуже сподобалась кожен бій важай ціле іскуство де ти можеш всіх порубити катаной, крайні приємне відчутя коли ти перебив армію демонов і все що од них осталось це голови і серця якиє можнв підібрати. Але одним вісомим мінусом як для мене це боси ні один повноціний бос мені несподобався, нато унило стріляти по броні а потім і покристалам всередені і так зробить ще раз 10, і Зіло тоже унилий бос де ти більшу частину часу просто чекаєш його коли він вийде з іного пространства а коли його ще мало хп тобі остаєця просто нажимати мишку на протяжіні 3 минут поки його хп не опустиця до нуля "на великих складносцях це особо відчуваєця" добре що босов на всю гру небагато, а так в остальном гра крайні сподобалась.
爽归爽,垃圾游戏真是垃圾到家了,游戏BUG一大堆,手感稀烂,武器设计延迟严重,难度全靠怪物数量堆。战斗中跑着跑着莫名其妙掉血,穿模,被粘住,设计的跟屎一样的游戏。
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Jul 26 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Polish, Italian, Hungarian, Japanese, Simplified Chinese*languages with full audio support
| $29.99 |
| 3.4Kratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 857 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I haven't had so much fun in a long time. This game has everything, gore, fast paced combat, a variety of weapons upgrades and unlockable abilities and alternative fire modes to experiment with and spice up combat. Secrets to uncover, unlockable artworks for the character design enthusiasts. Beautiful graphics that look amazing on ultra settings on beefier gpus while the great optimization allows more modest machines to run it smoothly with a variety of graphics options to find the best solution between performance and visuals. Enviromental kills and destruction, shooting air-conditioners into short-circuited explosions or watching explosive barrels take off like rockets with variable physics never gets old. So much cool stuff and small details like slashed antiques in display cases getting severed when you swing your sword at them and exploding barrels peppering the enviroment with sharpnel and mini sources of flame, burning dark spots on walls and doorframes after the fire settles down. The game comes with a free short game about cleaning the scenes of your mayhem.
combat gets insanely repetitive, the last 5 chapters felt like a chore
Когда кролики спаривались, я увидел что, оба самцы, исправьте пожалуйста!
Z katany napier.dalam nie widzisz?
Pros: +It's fun to chop up enemies with a katana, the physics and gore are really well done, +The graphics and world levels hold up really well after 13 years, +The music is pretty good Cons: -After 4 hours, the game becomes really boring and repetitive. In short, the whole thing boils down to: go through the entire map, kill everything that moves, destroy the statues with coloured lights and complete the level. -Fall damage is a joke – stairs in this game are your worst nightmare, so be careful when jumping off them or dodging forward. -The unused storyline with the sisters. -All ranged weapons are just poor. They have no kick. The crossbow with explosive bolts is okay, but nothing else. -Boring boss fights, especially poor variety of enemies, which only adds to the feeling of boredom and repetitiveness (see the first con). -Maps can be too big sometimes. The biggest plus of this game is killing enemies with a katana and the graphics. I won't say too much about the plot and characters, because I don't think they're either good or bad. If you're a fan of Doom and games of this type, and you want to play something with a samurai theme, then this might be for you. Would I recommend this game? Yes, but only if you get it very cheaply, have nothing else to do, and intend to play it only once. Really, it would have been enough to cut out some of the storylines and make the game last a maximum of 6 hours. Instead, we get 10 hours of the same thing, and well...It's good in places, but it could have been better. 6/10
Who wants some Wang?
Стильный боевик в стиле старой школы. P.S: Одиночная кампания за берсерка из Killing Floor :) 8/10
4/10? it's somewhat fun at the start, then slowly becomes more and more boring and tedious and I personally started constantly yawning as if this was more of a chore than an actual game to enjoy the combat's very mushy, it feels like you're swinging sticks in the air and shooting airsoft guns; and instead of swinging your stick, you usually want to spam 2 of 3 "power attacks" on the sword. It gets extremely repetitive extremely quickly. I'm in chapter 12 of 16 (or 15?) as of writing this and it's become incredibly boring. I want to see what happens with the plot/story but it's getting harder and harder to keep paying attention. this also led to difficulties leaving one of the parts of the chapter 12 level. This keeps happening to me in these "story shooters", it was worse in half life 2 though if it's cheap and you want a story shooter go ahead and get it; i can't explain why but I'm currently finding it really hard to pay attention when all i'm doing is W+W+LMB, S+S+LMB, or charge/alternate fire on like 2/3 of the 6 guns you get (shotgun and flamethrower are crap for example) repeatedly and incessantly. I didn't like it as much as other shooters out there, but maybe you enjoy it more than me.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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