
Take an adrenaline-fueled journey through a mythical Japanese realm in the Definitive Edition of Shadow Warrior 3, packed with new features, and enjoy an ultraviolent blend of fast-paced gunplay, razor-sharp melee combat, and spectacular free-running movement.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 13 → 1.57/day in the week after.
About
Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−70% | 5.7Kreviews | 69% | — | $1.3M |
| $39.99 | 2.7Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 856 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
6.5-7分吧,低价可买。跳跃和登墙判定恶心到我了,另一方是这游戏不纯doom游乐场翻版嘛,感觉每个地点都是特地造的打枪游乐场,感觉还不如一代有新意,二代刷的爽,看到抓钩和补给就知道到打架了,但来来去去就几种打法,好用点的无非就大狙、飞镖发射器、榴弹和升满了的喷子,也是不好玩,最后一关连续三场的小怪站还是射爽了的,就是连续多打几关有点无聊了,剧情也不够乐子,打完一遍没有二周目的欲望啊。ps:最好留点武器珠子升下冲锋枪到二级,最终boss其他武器不是很好用
not too bad
Fun but very repetitive and can be boring sometimes. The final boss is stupid and I don't now what I have done but I skipped accidentally the final cinematic so I have to watch it in youtube. For me is better than SW2. Buy it only on sale.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 1.1K | 92% | $29.99 | |
| $1.3M | 861 | 74% | $49.99 | |
| $1.3M | 3.3K | 89% | $19.99 | |
| $1.3M | 873 | 82% | $23.44 | |
| $1.3M | 2.6K | 84% | $16.99 | |
| $1.3M | 30K | 92% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $47.5M | 32.2K | 88% | $49.99 | |
| $9.7M | 17K | 96% | $29.99 | |
| $597.6K | 2K | 85% | $12.99 | |
| $50.3K | 265 | 85% | $5.99 | |
| $25.7K | 132 | 67% | $8.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 26 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $11.99−70% |
| 131ratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 857 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
really good
Shadow Warrior 3 - это определенный шаг назад в сравнении с прошлой частью серии Сюжет - простой, как палка, без тайных посылов, с очевидными сюжетными поворотами. Впрочем, тут он для галочки геймплей - паркур-секции радуют, в этой игре приятно бегать, несмотря на деревянную физику крюка-кошки Арены разнообразны, есть активности на поле боя, можно использовать ловушки, скидывать врагов с обрыва, швырнуть на пики отталкиванием Боевка - помимо вышеперечисленных способов устранения врагов в игре также присуствует оружие, но стрелять из него не хочется, враги - это губка для пуль, в них просто наскучивает стрелять, во время прохождения брал несколько перерывов, чтобы не задушиться несмотря на то, что игра очень короткая(может быть это и к лучшему) юмор тут в наличии, его качество субъективно, но годные шутки эта игра иногда генерирует, это вызывает улыбку своих кровных по 80% скидке эта игра стоит внимания, но за бОльшие деньги, а уж тем более за фулл прайс это творение я бы точно брать не стал. З. P.S. Игра перекрыта на все достижения, сделать это не составит особого труда общая оценка 6/10
Шутерок на вечерок с пердёжным юмором. Почему бы и нет
Прикольный интересный шутер с элементами паркура. За 190 рублей очень хороша, оптимизация мне понравилась ибо я прошел ее на своей печке. На один раз пройти можно и выбить все ачивки, на 2 раз я бы не стал проходить. 7/10
垃圾比2代差多了武器太少没内容,剧情少不说就是一直开枪一直跑酷,跑酷太牵强,这游戏强烈不推荐越做越差
I really liked the first shadow warrior. I played it shortly after doom 2016 and I considered them equal. Now Doom is the better game of the two but I enjoyed shadow warrior just as much. The second game lost all its charm to me. Turning it into a looter shooter wasn't it. But still I enjoyed the game. Now thankfully they did away with the looter shooter aspect in this game but I wonder if that wouldn't have been better. Now for this game, they looked at Doom eternal a little too closely. They even added a grappling hook, a finisher system, arena combat and mild exploration and an enemy that is pretty much just a mancubus. The only unique thing is that performing finishers grants you special consumables and temporary weapons but ultimately that is not enough to set this game apart. A disappointing end to the trilogy but I still would have enjoyed it. I love doom eternal and a doom clone would still be better than a lot of other games I've played. But then I finished the game with 97% achievements in less than 6 hours. This is just the size of a dlc. The price is absolutely unacceptable for the length. It isn't just the weakest entry in the series it is barely an entry. Seriously, the finisher system in this game is basically the same as the chainsaw in doom eternal. Remember that enemy that is basically a mancubus? That is the only enemy in the whole game that require three charges to execute. There is just no excuse to ask full price for this. They basically took it shadow warrior 2, hid the ending in a dlc and then charged full price for it. Don't get it unless you get at least a 75% discount or just watch a playthrough if you must. You don't miss much if you don't though.
it's big chinese season
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.