
Shadow Tactics is a hardcore tactical stealth game set in Japan around the Edo period. A new Shogun seizes power over Japan and enforces nationwide peace. In his battle against conspiracy and rebellion, he recruits five specialists with extraordinary skills for assassination, sabotage and espionage.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Polish, Russian, Korean, Simplified Chinese, Portuguese - Brazil, Italian, Traditional Chinese +1 more
Engagement
Hours played at review time, across 51 reviews with recorded playtime.
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game combines many different tactical playstyles and gives you the chance to explore this interesting story. The setting is good and the gameplay is challenging. The game also looks good.
非常逆天的bug,开蓝牙启动不了游戏,不开蓝牙我又没有键盘玩游戏。。。
Fun puzzle + stealth game. I really like the different mechanics each character brings to the table.
meh
A great game that strongly reminds me of the classic Commandos series. The default keyboard layouts are lacking, but it's easy to rebind the controls to WASD, and there's even a community guide available to help with that. The graphics, story, and sound design are all excellent, and the difficulty is challenging without being frustrating. Recommended.
松山活捉真申关卡,爱子执行烧热水后就再也无法移动也无法执行其他动作的BUG,导致无法通关。
Too many bugs
I love this game. I love everything about this game. It has its flaws, and a couple of bugs here and there, but I love it... Where did the Studio went wrong? What happened? I love this game, and if you like Ninjas, or strategy, this is the game for you.
很有意思
sb一样的视角操作
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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