
Shadow Tactics is a hardcore tactical stealth game set in Japan around the Edo period. A new Shogun seizes power over Japan and enforces nationwide peace. In his battle against conspiracy and rebellion, he recruits five specialists with extraordinary skills for assassination, sabotage and espionage.
Modeled estimate, not a reported figure. How we estimate →
About

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Polish, Russian, Korean, Simplified Chinese, Portuguese - Brazil, Italian, Traditional Chinese +1 more
Engagement
Hours played at review time, across 53 reviews with recorded playtime.
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
ストーリー、グラフィック、BGM、キャラクターの個性、全てが素晴しかったです。 一気にゴールへ駆け抜けても良いし、じっくり時間をかけて敵を倒しても良いし、色んな楽しみ方があります。 サウンドトラックはずっと聞いてられるほど素晴らしいです。
好玩爱玩,当初20年玩到一半弃了现在重新又捡了起来并且爱不释手!
记得快速存档!我总是忘存档死了浪费了很多时间,第一次玩这种潜行游戏,大脑笨虽然玩着很难,但这游戏玩法和音乐可以,10年前的游戏依旧给力
这游戏游玩起来沉浸感很足,每次完了一会才发现已经过去很长时间了。
The best game I've ever played. The characters, music, art are all extremely well made. The gameplay is bug-free in my experience. Can't recommend this experience enough.
n'bnb
好的即时战术游戏越来越少了
This game combines many different tactical playstyles and gives you the chance to explore this interesting story. The setting is good and the gameplay is challenging. The game also looks good.
好玩。 但最后悔的就是看了其他大神的游玩攻略,一对比感觉自己的操作太呆,果然还是看别人玩更好玩,遂卸载。
Лучшая стратегическая стелс игра да и единственная более менее известная. В этой игре такие лэйауты противников... Такое не придумать только пережить. Как минимум под каким трипом это делали я даже представить не могу. Но с другой стороны это создает интересные ситуации и заставляет хоть чучуть да поварить котелком
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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