
Nightmarish monsters crawl forth from the darkness, while the Demon Lord lurks beneath the abyss. Venture into the Shadow Dungeon, carve your way through blood and chaos, and forge your own legendary epic.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best JP #71, worst UA #98 · 8 markets collected
About
《Shadow Dungeon》 is a dark fantasy action RPG featuring a retro-inspired visual style reminiscent of late 1990s role-playing games. Choose your hero and embark on an epic journey through a vast and mysterious world.
From eerie and terrifying dungeons to solemn ancient temples, from scorching deserts to haunted ruins filled with restless spirits, and even to places no mortal has ever set foot in — including distant realms beyond reality and the depths of hell itself. The world is filled with hidden treasures waiting to be discovered. Every ruin conceals secrets, every strange artifact holds ancient power, and countless legendary creatures lurk in the darkness.
Terrifying monsters, demonic beings, undead warriors, cyclopes, mysterious cultists, evil spirits, zombies, and many other malicious entities will stop at nothing to block your path.
Diverse Character Classes:
The game offers 4 unique classes, 12 distinct talent trees, and hundreds of skills. Master elemental magic as a sorcerer, wield dual blades as a holy warrior, strike with deadly precision as an archer, or summon demons and skeletons as a necromancer. Endless combinations await your exploration.
Massive Arsenal of Equipment:
The game features over 100,000,000 pieces of equipment. Carefully crafted legendary and mythic items make up more than half of all loot. By combining different weapons and skills, you can create your own hybrid builds and discover your preferred playstyle. Every piece of loot has value, and every class offers countless optimal equipment choices. Through experimentation and customization, forge your own unique combat style and carve a bloody path through the underworld.
Challenging Combat Experience:
With diverse environments, massive hordes of uniquely designed enemies, deep character progression systems, and intense real-time combat, the game delivers constant excitement. As your journey progresses, you will unlock powerful abilities, wield epic weapons, gain various buffs, and face increasingly dangerous challenges.
Immersive Musical Experience:
A rich original soundtrack blending gothic atmospheres with late-90s orchestral elements creates an epic retro gaming experience. Powerful theme music draws you deep into the unique world of Shadow Dungeon.
Revolutionary Sound Design Technology:
Advanced audio algorithms, multi-layered sound avoidance systems, intelligent loudness control, and dozens of post-processing tracks ensure perfect integration of skill effects, monster sounds, background music, and ambient audio, delivering an immersive auditory experience.
Extreme Performance Optimization:
Specialized optimizations handle large numbers of enemies, spells, and sound effects on screen. Even during intense battles filled with explosions, fire, and lightning, the game maintains smooth and responsive gameplay.
Retro Dark Gothic Art Style:
Travel back in time to the golden age of classic dark loot-driven RPGs around the year 2000 and experience their timeless charm.
Deeply Immersive Gameplay:
Featuring complex talent systems, balanced statistics, visually striking yet restrained skill effects, randomized loot, and immersive audio, the game delivers a deeply engaging experience.
Pure Loot-Driven Gameplay:
No seasonal resets. All epic items you obtain will remain permanently and never be weakened. No microtransactions. All loot is earned through combat. A truly pure experience designed to be enjoyed for years to come.
7 Chapters with over 160 unique maps and stages
4 Playable Characters, 12 Talent Trees, and more than 370 Skills, allowing countless creative builds
Over 100,000,000 Different Items generated semi-randomly from 3,200 base templates. More than half of all equipment includes additional skills that synergize with talents
15 Unique Armor Sets for Every Class
Unlimited Skill Points, enabling advanced hybrid builds in late-game progression
Over 60 Unique Bosses and more than 200 Distinct Monsters, each with unique mechanics and attack patterns
17 Blessing Shrines, various gems, buff potions, and rare permanent elixirs to empower your journey
Massive Inventory System: Unlock additional pages through quests and carry thousands of items. A gigantic storage warehouse with unlimited pages allows you to store hundreds of thousands of items and fully enjoy the thrill of collecting legendary gear
Mystic Dungeon Challenges
Reforging, Enchanting & Enhancement System
4 New Classes (Assassin, Engineer, Barbarian, Warlock)
Mercenary System
Tower Defense Challenges
Rune System
Transmutation & Crafting System
Engagement
Reviews
Themes across 688 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I've got no idea why people are recommanding this game and comparing it to PoE or D4 or any arpg. This is slop. Builds are deep as a puddle. Gearing doesn't matter. Game is easy, repetitive (even for an arpg mind you). World is empty. Too many zones, none matters and they look all the same. Killing monsters doesn't feel good... Yeah I just don't get it. If you like low graphics arpg go play Chronicon. Or Hero Siege. Or Slormancer. Or a diablo inspired survivor like Halls of Torment. Anything actually.
Графоний всратый, сюжета нет, локации пустые, асфиксов на шмотках дофига конечно, но сама игрулька унылая поделка, аля флеш игры 2000 лохматых. Из плюсов стоит не дорого.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Danish*, Ukrainian*, Russian*, Hungarian*, Turkish*, Greek*, Czech* +12 more
Hours played at review time, across 688 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
不推荐 1、爆率体验很差,我刷了 15 小时,从普通难度一路打到炼狱,想凑火焰恶魔套装,最后一件死活不掉,全程也就凑齐 3 套完整套装。套装很难成型,几乎没有 build 可言,提升方式就是单纯换属性更高的装备,一路靠数值碾压推进,玩起来很像可以移动的自动挂机游戏。 2、拾取设计很折磨,物品必须贴脸才能捡,就算有小精灵词条,也几乎不起作用,这个小精灵ai机器的蠢。 3、我主玩的法师召唤火焰恶魔,体验更是灾难,召唤物 AI 很笨,只会跟在身后,需要我自己上前开怪,经常莫名暴毙;死亡回城后重新召唤一大堆小弟还要等很久,十分闹心。我显卡 4070,仅仅 24 只召唤小弟在炼狱难度下,大量触发技能就会严重掉帧,这还是怪物数量没到极限,极限40多只,卡顿都不敢想。 4、加点系统设计粗糙,加点不能单点回退,点错就得洗点;巅峰点也不提示前置需要投入多少点数,且巅峰加点整体逻辑简单无脑且无趣,不管你玩哪个元素,你都需要用大量的巅峰点数去点毫无关系的前置点,也就是你想点最后的点,你要生个一两百级俩点无用的点当前置。 5、抗性机制也很迷惑,宝石带来的抗性换算成伤害减免微乎其微,想要有效堆抗性主要靠吃永久药剂,感觉不加入宗门就对不起他这个设计。 总结:刚上手会有一点暗黑类游戏的错觉,深入游玩之后缺点全部暴露,纯粹的数值堆砌刷宝游戏,玩过就看得出参考了哪些成熟作品,但各方面都不如原作,真心想玩这类刷子游戏直接去玩被它借鉴的那几款会好很多。 越往后玩越乏味,不建议入手。
手感拉夸,画面劣质,没有剧情,没有玩法,宣传多少种装备多少种怪,果然是换色套路。。。。赶紧跑!
玩了一会个人感觉 虽然看上去很爽 但是感觉很简陋的样子 一直都是进一个图 打完下一个 一会就睡着了~
BD 设计毫无乐趣,同一个职业三系技能树不能说一模一样,只能说换了个颜色。 技能树中的同一个位置: 专精 A:招蓝色的宝宝 专精 B:招绿色的宝宝 专精 C:招红色的宝宝 技能树中的另一个相同位置: 专精 A:攻击概率造成中毒 专精 B:攻击概率造成燃烧(黄色的毒) 专精 C:攻击概率造成流血(红色的毒) 好评的同学们吃过什么好的吗?
Some initial thoughts: + Urge to grind possibly akin to Chronicon. - Filter class gear. - Showing rarity in inventory without hovering over for tooltip or having filtered lower rarity. - All unlocked teleportation locations per chapter on screen at once. - Load times, the initial one particularly. - Drops frames, slight regular hitching. 7h in started flickering, restart fixed it. - Clearer confirmation window for the specific character on deletion and another step for both character deletion and shared stash reset.
It feels like a college game design project version of Diablo I, with banal combat and AI.
宝石不能拆掉也不能覆盖 画面一直是一样的 装备不能改外观秘境就是堆数值连BOSS都没有 套装3=1 刷了6个多小时 也不出 我现在退款还来得及吗
测试了半年吊足胃口·打完了7个主线95级·回城后不管去哪练都不加经验了·你测个锤子·这种BUG都存在·这夜熬的一肚子火
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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