
Senren*Banka is a Japanese-style visual novel produced by Yuzusoft, a Japanese developer of romance VNs. This game commemorated Yuzusoft's 10th anniversary. It won numerous awards on the year of its release in Japan for its art, music, and characters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.14/day in the week to Aug 24 → 22.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1460 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
可以可以
启蒙之作,经典gal,玩了好几次,玩不腻
Ciallo~
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, Simplified Chinese, Traditional Chinese, English*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
废萌无需多言,好玩
旮旯game的专家游戏里千恋万花
Ciallo~
她们的故事结束了,而玩家的故事仍在继续;亦或者说,她们的故事仍在继续,但玩家与他们已再无瓜葛。
《千恋*万花》作为柚子社的巅峰之作,是非常适合入坑的和风废萌gal。 精美的立绘CG、质量在线的配乐,塑造出穗织小镇独特的和风氛围。芳乃、茉子、丛雨几位女主人设鲜活讨喜,各个人线甜度充足,感情刻画很温柔。 以诅咒传说作为故事背景,带一点奇幻悬疑,整体游玩轻松治愈。美中不足是共通线日常偏多,部分支线完成度差距较大,冲突处理比较简单。 不要抱着硬核大作的期待,单纯享受人设与甜甜的恋爱,这会是很棒的体验。
好玩....
24年开始玩的,断断续续玩了两年,终于在26年的七夕这一天玩完了。 对我来说整部作品的质量中规中矩,也没有什么雷点,但玩起来感觉很无聊,有时候玩着玩着还有困意了,可能是我玩过的GAL很多,千恋万花玩着太白开水了,没有一点激情。 第一次接触GAL的新手还是很推荐这部作品的,别等接触过大量GAL后才回过头来玩这部作品。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12K | 79 | 89% | $4.99 | |
| $5.6K | 18 | 94% | $9.59 | |
| $13.6M | 27.1K | 97% | $29.99 | |
| $146.5K | 235 | 90% | $34.99 | |
| $14.2K | 92 | 92% | $5.99 | |
| $4.1K | 55 | 89% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.8M | 13.6K | 74% | $49.99 | |
| $11.8M | 11.9K | 88% | $35.99 | |
| $11.7M | 113.2K | 79% | $4.99 | |
| $11.7M | 25.4K | 74% | $19.99 | |
| $11.9M | 10.1K | 87% | $49.99 | |
| $11.7M | 9.4K | 38% | $59.99 |