
Senren*Banka is a Japanese-style visual novel produced by Yuzusoft, a Japanese developer of romance VNs. This game commemorated Yuzusoft's 10th anniversary. It won numerous awards on the year of its release in Japan for its art, music, and characters.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, Simplified Chinese, Traditional Chinese, English*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 632 reviews with recorded playtime.
Reviews
Themes across 628 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
我会推荐
我认为作为一个galgame,千恋万花确实十分不错了。千恋万花能让我去感受爱,其中的剧情可以说是真的包含了很多其他游戏给不了的体验,作为一个玩fps游戏的玩家,经过各个游戏匹配机制、暗改,galgame可以说让我真的能在游戏里寻找乐趣了,而并非一直花钱找罪受
I highly recommend the game ~(へ^^)へ For a visual novel, I enjoyed all the heroine route and enjoyed piecing the stories from each route I really like Murasame and Yoshino route, so give it a try if you just want a simple visual novel or just starting out
骂我可以 不准骂丛雨
我只看到了一个传奇调查员进入一个自古有着诡异传说的小镇。
My second ever Yuzusoft title and it did not dissapoint. A really cozy game with great CGDCT-esque character interactions and comedy. The setting is historic Japanese village so most outfits and designs have that traditional Japanese theme, and I found the ost to match really well too. Comedy wise a little funnier than the other title I've played (Sanoba Witch), mostly due to the other heroines not being sidelined as much and having a decent amount of character interactions (well, for most routes at least). The common route itself is funny but I didn't find the main overarching plot to be that interesting. The real pull of the game were the heroines, as I found all of the main heroines' routes to be cute or emotional in their own way. Of course the plot itself is still serviceable and some routes that focus more on the plot were honestly pretty interesting too. The pacing is okay. Some parts of the heroine routes may drag out a little but I didn't think the routes themselves were too badly paced. It really is a turn-off-your-brain kind of visual novel you play to follow a simple story and see some cute moments. The quality is again a standout for Yuzusoft titles. This game has a flowchart menu which I hadn't encountered before but now find very hard to live without. That and the multitude of other QoL hotkeys made it difficult for me to get used to playing other visual novels without those features. Also, Mako and Murasame are both best girl (can't decide who's better).
一转眼都快千恋万花十周年了,也是在这个节点上全路线通关了。建议按照丛雨(个人线不涉及祟神剧情)、茉子(涉及一点祟神剧情)、蕾娜(全游戏揭露核心设定最多的线,完美补充茉子线),小春和芦花线自己看着玩就行,纯日常。作为芳乃厨自然是把她的个人线留到最后,说句实在话千恋万花应该是我玩过所有柚子社作品中给我感觉最特殊的之一了,共通线一上来就被迫和芳乃订婚,其他线只能解除婚约,巫女大人只能压抑住自己内心的情感,眼睁睁看着将臣和其他女孩子走向幸福,那一刻真的让我觉得对不起安晴叔叔。个人线最后给芳乃戴上安晴和秋穗留下的婚戒以及看到芳乃抱着孩子那一刻真的释然了,从没觉得人生这么美好圆满过,玩40多个小时就是为了这一幕啊。然后又想起下一代作品RJ中的车站场景能看到芳乃,又会觉得他们的故事虽然不会继续了,但他们的幸福生活才刚开始吧,我想这就足够了,对于一个好的故事,最好的做法莫过于把时光定格在最美好的一刻。
游戏环境太差,路多了容易设,设多了容易被发现
记得去下载补丁再玩
“四大名著”之首——什么含金量不用多说了,还有: Ciallo~(∠・ω< )⌒☆ 𝑪𝒊𝒂𝒍𝒍𝒐~(∠・ω< )⌒☆ 𝓒𝓲𝓪𝓵𝓵𝓸~(∠・ω< )⌒☆ 𝐂𝐢𝐚𝐥𝐥𝐨~(∠・ω< )⌒☆ ℂ𝕚𝕒𝕝𝕝𝕠~(∠・ω< )⌒☆ 𝘊𝘪𝘢𝘭𝘭𝘰~(∠・ω< )⌒☆ 𝗖𝗶𝗮𝗹𝗹𝗼~(∠・ω< )⌒☆ 𝙲𝚒𝚊𝚕𝚕𝚘~(∠・ω< )⌒☆ ᴄɪᴀʟʟᴏ~(∠・ω< )⌒☆ 𝕮𝖎𝖆𝖑𝖑𝖔~(∠・ω< )⌒☆ ℭ𝔦𝔞𝔩𝔩𝔬~(∠・ω< )⌒☆ ᶜⁱᵃˡˡᵒ~(∠・ω< )⌒☆ ᑕ⫯Ꭿ𝘭𝘭𝖮~(∠・ω< )⌒☆ ☆⌒( >ω・∠)~ollɐıɔ
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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