
Senren*Banka is a Japanese-style visual novel produced by Yuzusoft, a Japanese developer of romance VNs. This game commemorated Yuzusoft's 10th anniversary. It won numerous awards on the year of its release in Japan for its art, music, and characters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.14/day in the week to Aug 24 → 22.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1430 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ciallo~(∠・ω< )⌒☆Ciallo~(∠・ω< )⌒☆Ciallo~(∠・ω< )⌒☆Ciallo~(∠・ω< )⌒☆Ciallo~(∠・ω< )⌒☆Ciallo~(∠・ω< )⌒☆Ciallo~(∠・ω< )⌒☆Ciallo~(∠・ω< )⌒☆Ciallo~(∠・ω< )⌒☆Ciallo~(∠・ω< )⌒☆
乐子游戏,被吹上天的屎
Ciallo~(∠・ω< )⌒★
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, Simplified Chinese, Traditional Chinese, English*languages with full audio support
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
成为一名千恋万花全成就的玩家后,我变得无比自豪。
在打折前购入的,但在玩完后可以说非常值。无论是在画面表情还是配音上都是非常出色的(我词穷了) 不说别的,丛雨大人万岁!!!(还有忘说了这款游戏一些内容被删减了需要去柚子官方或社区下载补丁才算是完整)
最嫩的外公居然不能攻略是几个意思
历时六年终于全图鉴了,千原万神牛逼
不够变态
[h2]❀完结撒花❀ [/h2]各条线来一段恋后感吧: [b]丛雨: [/b][i]“五百年人间朝暮,向月而生,终得绽放。对不起!让你久等了,绫。至此往后,我将寸步不离,用一生践行给予你幸福的约定。”[/i] [b]蕾娜: [/b][i]“夜空中掠过的流星,诉说着纵然相隔万年,也定将相会的爱恋。就算相隔地球的两端,我也会奔赴到你身边,成为独属于你的武士。”[/i] [b]茉子: [/b][i]“我会紧紧拉住你的手,无论多远,走出黑暗,便是柔美的月光。从我遇到你的那一天起,你就是我命定的女主角。”[/i] [b]芳乃: [/b][i]“再多信赖我一点吧,再多依靠我一点吧。纵使千年束缚,也会因爱而解。缔造你幸福的责任就由我来接过,直到天荒地老。”[/i] —————————————————————————————————————————— 以下从爱情和剧情两个方面给每条线打个分(纯主观,每个角色都是独一无二的,部分评价含剧透) [b]丛雨: [/b] [list] [*]爱情:9分。夯。唯一的扣分点在告白场景,好不容易两个人互诉情谊,结成连理,结果话说到一般突然就do起来了,大头刚准备沉浸,就要把小头揪起来,把先前的感动还给我啊!但除去全游戏最拉的告白部分,其他爱情线真的猛猛好吃,这种“五百年的等待,只为与你邂逅”的桥段,虽然有点俗,但真的很能击中我的少男心。还有丛雨的内心成长与转变,也写的不错,最后就是小丛雨真的太太太太太可爱了!!! [*]剧情:3分。拉完了,后期的小镇复兴计划,完全就是为了这碟醋,包了顿饺子。一个拒绝火车,没有公共交通,全靠出租车拉客的城市,主要经济收入靠的是旅游业?甚至本地司机拉完客还要吐槽一句这是被诅咒之地,咱能有点逻辑不? [/list] [b]蕾娜: [/b] [list] [*]爱情:8分。顶级,扣分点在于前期过于空气,共同剧情把蕾娜删了也几乎没影响,导致玩家很难在一开始对蕾娜建立感情。[spoiler] 甚至导致其成为通关率最低的角色 [/spoiler]但拥有全游戏最浪漫的告白桥段,夏夜的屋顶,两人在星空下对着星星许下诺言。而且因为留学生的设定,跳过东亚的含蓄文化,让玩家美美体验一把女追男的快乐。确定关系后还有特殊的家庭观,让男主更重视家庭。 [*]剧情:10分。夯,千恋万花真女主。玩其他角色,对穗织这块土地的历史与诅咒都只讲了冰山一角,但蕾娜线从头到尾把主线剧情全部讲通了,而且这段历史剧情写的也很不错很圆满,爱与恨的转变,祝福到诅咒的沉沦。不玩蕾娜线,你根本不知道这个游戏讲了啥故事,都给我去玩啊! [/list] [b]茉子: [/b] [list] [*]爱情:8分。顶级,标准的高攻低防,该涩的时候涩,该害羞的时候害羞,一被夸就会脸红的茉子真的很可爱。告白场景也解开了茉子的心结,是那种挑不出毛病的圆满爱情线。本作0721担当。 [*]剧情:7分。顶级,茉子背负了分家的罪,在男主的帮助下渐渐走出阴影的设计很不错,而且茉子线的狗狗桥段承包了大部分的笑点,给我玩的挺欢乐的。主线剧情揭露的崇神并非恶神,也是有自己的过往,可惜最后还是被一刀灭了,有点讲不通。 [/list] [b]芳乃: [/b] [list] [*]爱情:6分。人上人,作为封面C位的伪女主,爱情线过于样板戏,从指腹为婚,到相处中萌生爱意,到确定关系,全程缺少戏剧冲突,对母爱的误解很难承担其人物性格转变的支点。告白情节倒是给我留下了一些感动,可确认关系后的相处又趋于平淡,H的作用过于功能化。不过提供了全游戏唯一的失禁play,在这点上还是很有特色。 [*]剧情:5分。NPC,芳乃作为全游戏主线剧情的启动点,在步入主线后真的就只留下了一个钩子的用途,作为主家传人却只是展开剧情的工具人,最后一刀秒了崇神的剧情也太机械降神了。不过尾声还是给我留下了一些小感动。 [/list] [b]芦花/小春: [/b] 姐妹线作为支线聊胜于无,完全就是打工日常,芦花作为青梅根本没有青梅的感觉。[strike] 去看看隔壁世界第一青梅是如何让我落泪的 [/strike]小春一口一个欧尼酱,让妹控玩的挺开心的。但毕竟是支线,就不过多评价了。 [u] 以上纯主观评价,每个女角色都是你心中的满分女主 [/u] 当前版本的中文翻译居然还有些小bug,姐妹线第6章翻译文本会比实际文本慢一段,日/英文倒没这个问题。 都说柚子社白开水,但我就是想要在平淡的日常中收获小小的感动与幸福,好的就是这口。 [h2]❀再次完结撒花!❀祝所有人都能在二次元与三次元同时找到自己的女主角! [/h2]
可能在各个方面都算不上最好,但懂得扬长避短发挥自身优点算很优秀的galgame了,也很适合新人入坑主要性价比这一块真无敌了,打补丁也蛮简单的。但为什么一周目不能走芦花线!!!!!最后喜提单身结局。。。 但芦花姐真好看 嘻嘻嘻
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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