
Use your power as a Feudal Lord to unite the land of the Rising Sun under your iron fist.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Its bad, so bad.
I wish I had played this in 2011. I'd probably spend more time trying to figure it out. I fail rather quickly but I feel like there are so many layers. That said, I think if you are into these turn based games it'll be fun for you as well.
Listen, if you're looking for a game about unifying Japan, you might have found it. But if you're looking for a game where you simply unify Japan, you've knocked on the wrong door. Sengoku by Paradox is Crusader Kings, but with Katanas, and that explains a lot! [hr][/hr] [h2]🌸 The Sengoku Era [/h2] Sengoku drops us into 16th-century Japan during the Sengoku (Warring States) period. It sounds epic, but in reality, it's... [list] [*] Strategy: Grand! You manage a clan. [*] Reality: You manage a family and try to stop your brother from assassinating your son while you’re fighting the neighbor. [*] The Goal: Become Shogun. [*] How to Become Shogun: Conquer everything? Nah. You need to be the most loved/hated feudal lord who has the right connections, the right brides, and, preferably, a Ninja Clan on retainer. [/list] [quote]📢 The Golden Rule of Sengoku: War is bad. Killing your nephew via espionage is... just a regular business Tuesday.[/quote] [hr][/hr] [h2]👨👩👧👦 The Dynasty: "Everyone Betrayed Me"[/h2] Unlike in Europa Universalis, where you are the immortal spirit of a nation, in Sengoku, you are a fragile, mortal, and very anxious Daimyo. [list] [*] Relationships: You must manage your vassals. They either adore you (and give you lots of soldiers) or despise you (and give you few soldiers, but many plots to kill you). [*] Family: You marry, you breed heirs (who often turn out to be absolute idiots), and you constantly keep an ear to the ground. Because your wife is the main source of intrigue (either she's plotting herself, or her family is). [*] AI Vassals: They don't sleep. They don't eat. All they do is stare at your gold province and think, "How can I grab that while the old fool is away at war?" [/list] [hr][/hr] [h2]🥋 The Combat System: "Samurai vs. Samurai (and Monks)"[/h2] You raise an army and send it onto the map. It's simple: more Samurai = victory. But! [list] [*] Morale: If your soldiers love you, they will fight. If you are a despicable tyrant, they will scatter at the sight of the first arrow. So victory often depends not on tactics, but on how much rice you allocated for rations. [*] Ninja (The Hidden Heroes): If the army fails, there's always the good old "Plan B": hiring Ninjas to "help" the enemy Daimyo accidentally fall off his horse. This is the most honorable way to wage war in 16th-century Japan. [*] Religion: You juggle relations with Shintoists, Buddhists, and even Christian missionaries. Because divine blessing is really just a combat morale bonus. [/list] [hr][/hr] [h2]📉 General Vibe: "Boring, But With Suspense"[/h2] The map is static, the interface is... well, it's a Paradox 2011 title. You can spend hours staring at icons and reading pop-up messages about how your mother-in-law is trying to poison you. [b]Sengoku[/b] is a game that requires you to get fully absorbed. If you're ready to become a master of subterfuge, murder, and marriage treaties, you'll have a blast. If you just want to swing a sword, try another game. [quote]Sengoku: It doesn't matter how much territory you hold. What matters is how many relatives you managed to imprison before your heart attack.[/quote] [hr][/hr]
Too difficult to control. easy to loose.
i crawled through this game for two hours just to get the single steam point shop emoji for it
No tutorial, "easy" difficulty ♥♥♥♥♥ you over at any point in game. Can't imagine what very hard difficulty is like. No tutorial, only an 88 page "manual". You need to read 88 pages of a "manual" to be able to play a ♥♥♥♥♥♥ (at best mediocre) game. Hints in the game are just that. Hints. You can't even find a youtube guide for this game as no one plays it and no one knows about it. So unless you want to spend a day reading a manual getting a PhD in a trash game, you will be confused, lost and ♥♥♥♥♥♥ over. Unplayable.
simple and nice - not overcomplicated at all, unlike some of the newer mechanics Paradox comes up with
The game is alright. It is one of the stepping stones the Paradox Interactive had to make in order to perfect the formula for Europa Universalis and Crusader Kings games. This means that it lacks the complexity and proper game balance but it still is a good game if you like the period and grand strategy games.
Sengoku is a Paradox-style grand strategy game set in feudal Japan, focusing on clan politics, warfare, and intrigue. It’s got that deep, complex gameplay that fans of the genre love, but with a unique twist on Japanese history. The atmosphere and setting are really cool — managing samurai clans, dealing with shifting alliances, and trying not to get you killed feels immersive. But the UI and mechanics can be confusing, and the game sometimes feels a bit clunky compared to other Paradox titles. It’s definitely not a beginner-friendly game, and you’ll need patience to get used to the systems. But if you’re into deep strategy and want a different take on the genre, Sengoku delivers a solid experience. Final score: 7/10 Not perfect, but worth a shot if you like grand strategy and Japanese history.
Es ist nicht so schlecht.
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