
Match your way through a magical and dangerous land. Grab your wand and prepare for battle in Secrets of Magic 2: Witches and Wizards.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Dutch, Japanese, Portuguese - Brazil*languages with full audio support
Engagement
Hours played at review time, across 29 reviews with recorded playtime.
Reviews
[quote=] Willst Du mehr gute Rezensionen, oder schreibst Du selbst gerne welche, dann komme zu den [url=https://steamcommunity.com/groups/Die_Unbeschreiblichen] Unbeschreiblichen [/url] oder folge unserem [url=https://store.steampowered.com/curator/39382073/] Kurator [/url]. [/quote] [h1] Vicky Potter und der Fluch der Kobolde. Runde 2[/h1] Secrets of Magic 2: Witches and Wizards ist ein Match 3 Spiel und der zweite Teil der Reihe. Wir spielen Victoria und nachdem wir im ersten Teil zu zaubern gelernt haben, müssen wir diesmal das Amulett der Elemente herstellen, um so unsere Eltern letztendlich zu befreien. Vorab: Das Spiel läuft gut auf dem Steam Deck, vorausgesetzt, man bastelt sich eine vernünftige Mausemulation zurecht, was nicht schwer ist. Leider muss man sich festlegen, ob man es am Steam Deck oder am PC durchspielt, da die Fernspeicherung via Cloudsave nicht abgeglichen wird. https://steamcommunity.com/sharedfiles/filedetails/?id=2849841501 Es wird erneut nur per Zuglimit, oder ganz entspannt ohne Vorgaben gespielt. Der Zeitlimit wurde erst ab dem 3. Teil eingeführt. Entweder gewöhne ich mich daran, oder das Spiel ist etwas einfacher. Ich hatte diesmal deutlich weniger Schwierigkeiten, mit den vorgegebenen Zügen auszukommen und habe diesmal sogar geschafft, alle abschnitte mit drei Sternen abzuschließen. Die Voraussetzung für die drei Sterne ist diesmal auch eine andere: Es wird nicht mehr eine bestimmte Anzahl an Punkten benötigt, diesmal muss man so wenig Züge wie möglich für den Abschluss verbrauchen. Dadurch entspannt sich auch das Spieltempo dem Vorgänger gegenüber, es ist keine Hektik mehr notwendig. Die Ziele sind diesmal entweder das Sammeln von bestimmten Steinen, zerstören von Mauern und usw., oder immer wieder das zum Spielrand bringen von Zauberbuchseiten oder Kristallen . Das Gold im Spiel ist auch hier optional, anders als in Teilen 3-5. Dafür ist es aber nicht weniger wichtig. Dazu gleich. Es sind insgesamt 100 Level, die man per Zuglimit abschließen soll. Die sind teils gar nicht so einfach zu schaffen. Hat man die Zuganzahl überschritten, bevor das Ziel erreicht wurde hat man zwei Möglichkeiten: Entweder neustarten oder mit 500 Goldmünzen eine Galgenfrist von 10 Zügen erkaufen. Manchmal ist das Neustarten die bessere Wahl, da man relativ gut erkennen kann, ob in 10 Zügen das Ziel überhaupt schaffbar ist. Denn es stehen uns allerlei Hindernisse im Weg. Von den Hindernissen her gibt es zum Beispiel Spinnen, die uns einzelne Steine einweben können, Kobolde, die sich vermehren (die immer noch schlimmste Seuche im Spiel, sie verbreiten sich auch wie eine, aber etwas weniger als im ersten Teil), Mauern, die zerstört werden müssen, eingewobene Steine, die erst befreit werden müssen. Hinzu kommen jetzt neuerdings Schlüssel. Wenn man sie zum Spielrand bringt, schließen sie einen neuen Bereich des Abschnittes auf, der zuvor blockiert war. Diese „Vorarbeit“ verbraucht unsere wertvollen Züge und erschwert das Erreichen des Ziels. https://steamcommunity.com/sharedfiles/filedetails/?id=2849841555 Ein wenig Hilfe bieten da die Spezialangriffe, die wir mit der Zeit freischalten: Mit dem Zauberstab verbrennen wir Felder, Mit der Fackel werden Spinnen oder eingewobene Felder freigebrannt, mit dem Pflock werden Kobolde beseitigt usw. Diese Fähigkeiten lassen sich mit dem von uns erbeutetem Gold jeweils zwei Mal verbessern, was sie noch stärker macht. Ein Problem gibt es, auf welches man achten muss: Immer noch die Kobolde. Diese können sich so schnell vermehren, dass ein Weiterspielen unmöglich wird und ein Neustart erforderlich sein wird. Das ist nicht weiter tragisch, aber schon mal ärgerlich und man muss den Kobolden immer die höchste Aufmerksamkeit widmen. Wenn man sie aber ziemlich am Anfang eliminiert bekommt, wird es deutlich einfacher. Ich hatte sehr viel Spaß mit diesem Teil. Nun widme ich mich direkt im Anschluss dem dritten Teil. Hier noch meine anderen Rezensionen zu dieser Reihe: [url=https://steamcommunity.com/profiles/76561197971572325/recommended/453780/] Secrets of Magic: The Book of Spells [/url] [url=https://steamcommunity.com/profiles/76561197971572325/recommended/1351250/] Secrets of Magic 3: Happy Halloween [/url] [url=https://steamcommunity.com/profiles/76561197971572325/recommended/1467060/] Secrets of Magic 4: Potion Master [/url] [url=https://steamcommunity.com/profiles/76561197971572325/recommended/1756330/] Secrets of Magic 5: Back to School [/url]
[b]secrets of magic 2: witches and wizards[/b] continues victoria's adventures and her quest to find and free her parents. in the [url=https://steamcommunity.com/id/dohi64/recommended/453780]first game[/url] she finished wizard school and learned all the spells (i.e.: unlocked all the power-ups), then it was game over. now it's time to track down agnes (the big bad) and sort her out. of course, there's a macguffin to find first, the only thing that can break the spell keeping her folks hostage, which in turn requires the book of four elements. naturally, the macguffin consists of four parts, each made up of 20(!) fragments. and this is all before agnes rips all the the pages out of the book. you can imagine the story's not gonna progress fast in this one either, but there's some payoff at the end at least. there's [b]very little difference from the first game[/b], so you might want to consult my review of that linked above. typical match-3 action on [b]100 levels[/b] unlocked one by one, matching 4+ tiles creates various power-ups destroying stuff in different shapes, and there are keys to bring to the bottom to unlock more of the level. even though you learned and upgraded everything in the first game, [b]you start with nothing and have to find and upgrade all the spells/power-ups again[/b]. understandable from a gameplay perspective, not so much otherwise. [b]relaxed and challenge modes once again, the latter with a move limit.[/b] the 3-star rating is based on that instead of points this time, but it's still not used for anything, just like completion time displayed at the end of a level. there's a [b]second layer of difficulty[/b] regarding the amount of obstacles and power-ups: [b]casual has fewer obstacles and more power-ups, expert the other way round[/b]. the first game was pretty easy on relaxed, fine with me, but since [b]moves determine the star rating even on relaxed[/b], if you want to perfect everything here, might as well play on challenge mode. I turned off limited moves for a reason and ignoring ratings made shorter work of the game (about 6 hours instead of 10ish), but [b]spiders and imps were still annoying as hell[/b]. [b]same lovely and varied tilesets and backgrounds with the exact same music[/b], separate volume settings, windowed mode, custom cursor, tutorial and match hint toggles, some languages, and in-game representation of achievements. [b]what's missing is a particle toggle for the cursor.[/b] I don't mind a fancy one, but this keeps spewing sparkly things all over the place and it's annoying. since it's pretty much the same as the first game, which was one of the better match-3 titles on the market, I can only say the same about this: [b]worthy addition to anyone's collection[/b], unless you don't want more of the same.
A charming sequel to the first game. Now that the main character has studied and gained her knowledge of magic spells, she needs to rescue her parents from the evil witch. Game play is just like in the first game. Matche 3 or more of the object to clear than from the board. There is always a goal that you have to do (mostly to break free something that has been bound in wooden boxes. There are spiders and imps that try to stop you but you can use your spells (on the right side) once they have powered up) to help defeat them. The spiders are more annoying in this game than the last because there are more of them! I had no problems or glitches during my time playing this game. The graphics are cute with cartoon story scenes. Sounds are magically delightful. Achivements are doable without being too much. (I finished game and got all achievments in under 10 hours according to Steam--felt like much longer!) I highly reccommend this match 3 game. It's cute, the gameplay keeps you on your toes instead of being boring, and the music and story scenes all come together to make one charming package.
꽤 할만한 3매치 퍼즐 1편은 불편한 점이 많고 3,4편은 프로필제한이니 2편만 가볍게 도과 먹는것도 괜찮음 특이사항으로는 릴렉스모드에서 100스테이지 깨고 옵션에서 하드모드로 바꾸니 하드모드 도과도 달성가능했고 어려운 점은 없었음 A 3-match puzzle worth playing Easy achievement
Match 3 ma foi pas désagréable. J'ai cependant préféré le 1er opus. 100 niveaux / 2 degrés de difficulté / des bonus qui ont du sens (qui sont utiles) et qu'on peut améliorer 2 fois grâce à de l'or accumulé au fil des niveaux / les mêmes contraintes que le 1er (araignées qui tissent des toiles, rochers qui bloquent le passage, ennemis qui se répandent etc...). J'ai trouvé le jeu dans son ensemble plus simple à terminer et pourtant les cartes sont plus complexes. Il vous faudra régulièrement oeuvrer pour débloquer des clés qui déverrouillent un bout de la carte avec de nouveaux éléments. Mais le système des 3 étoiles et du compte tours doit être plus large et moins punitif car il ne m'a opposée aucune résistance. Il a fallut que je farme une 15ène de niveaux pour débloquer le succès des pierres. Sans quoi, aucun souci rencontré. Le scénario est encore plus plat que le premier pourtant la vilaine Agnès a une bonne tête de méchante. Dommage que son rôle se cantonne à son physique. Et quant aux parents que nous partons secourir et rencontrer c'est vraiment succin et amené brutalement. A la toute fin du jeu (sans spoil XD). Il n'est pas mauvais et je crois apprécier la gamme. Celui là est juste un poil plus calme.
[h1]HENTAIマッチ3の良さがわからされる[/h1] オススメしません。このゲームを遊ぶのなら他のマッチ3ゲームにしましょう。 [h1]理由[/h1] 日本語に対応としてあるが、半分以上の文字が□となっており これで日本語に対応してますというのは酷いと思います。 飽きる、そして無駄に長い これが一番の問題点です。 100問もクリアしなければいけない癖に一つ一つが結構時間かかりますし 同じような物を延々とやらされるので苦痛になります。 半分に減らしても少し長いかなと感じるくらいです。 [h1]総評[/h1] 海外の童話みたいな雰囲気がよさそうな感じですが、そんなものを吹き飛ばすつまらなさ。 幸いなのはこのゲームが非常に知名度が低いので苦痛を受ける方が少ない事にあります。
"Secrets of Magic 2: Witches and Wizards" is a fun little Match 3 casual game. It took me 14.6 hours to complete it with all Achievements. Since the list price is just about $10 (and I bought it for about $5), it's definitely worth the money (I'm recommending it). I only have a couple of minor nits with it. First, even though the tutorial explains just about everything, it didn't mention the flask and explosive "tiles" (easily figured out). And, second, even though I got the full 3 stars on level 99 (there are 100 total levels), it only recorded that as 1 star. So, after finishing the game, I didn't get the "All Stars" Achievement. Looking at the in-game Achievement area showed I was short 3 stars (297/300 -- which is odd, since with the recorded 1 star on that level, I should have had 298/300). I re-did the level (getting all 3 stars) and this time, it recorded as such (and I got the Achievement). Other than that, no issues at all. A nice, enjoyable game.
If you like challenging Match 3 games, this one might hit the mark for you. Puzzle difficulty increases as you go, at a good pace. Expect to repeat levels to get 3 stars on all of them- you can restart each level from the menu button up top during the level, or you can repeat levels by double clicking them on the map after you have completed them. The art is cute and colorful, and the music fits the setting, though it is very repetitive. (You can turn it to 0 volume in the settings.) 2 Difficulty settings- Easy and Expert. 2 game modes- Casual and Challenging. Weird issue with the counter in Steam Achievements (doesn't always advance properly), but all achievements will unlock and can be checked on in the in-game achievement window. ***{b]Accessibility[/b]*** No UI or text scaling. No color-blindness options. Some text is really small and in a font that may be hard to read. The game really does not explain some things well- like the Torch Power-up. It says to use it to remove spider webs, but you also need to use the torch on the spiders hanging from the top shooting webs at tiles and locking them. You can find an easier level (level 23 was good for me) to replay and torch the spiders for one achievement). Should be fine for Deaf and HoH players. May present issues for players with low vision or color-blindness. The bright colors, sometimes chaotic action on the board, explosions from bombs and rockets, and vague instructions can be over-stimulating and confusing. Has flashing lights and bright graphics that could be a concern for people with photo-sensitive neurological conditions. ********************************************** It's a fun Match 3 with some customization for difficulty settings, and it can be addictive and frustrating at the same time. I have been enjoying it and am not quite done at the time of this review (7.9 hours) and expect a few more hours to complete it. The story is fine for this type of game- don't expect a literary masterpiece, just a simple story in a magical fantasy setting. Full price seems fine for this game, get it on sale like it is right now ($1.99) for a steal on a fun casual Match 3 game.
Saved the world by doing Match-3. Still hate those spiders and imps. Onto the next one.
Just as fun as the first one, enough of a challenge to keep you from getting bored but not so challenging that you're pulling your hair out.
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