
Secrets of Grindea is an old-school Action RPG with co-op support for up to 4 players. Journey through fantastical lands and battle tons of different enemies and bosses in your quest for truth, friendship and, above all, finding the world’s rarest treasures!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.24−25% | 8.6Kreviews | 89% | — | $2.6M |
| $14.99 | 23ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 77 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我印象里最早接触的时候这个才更新空中神殿,那时我一度感到这个游戏的野心是能和老任的绿帽子掰掰手腕的,可惜更新过于长线了,对我来说这个游戏真是我看着长大的,虽然评测是这回儿想起来评测的,但是我是首发狂玩全成就的,只能说是作者未来可期了。要给个定评的话,与其说是欧式塞尔达,不如说是西式伊苏
等待十多年的更新这游戏终于玩到了尾声,剧情还挺王道热血黑深残的,各种超流畅的像素动画看得出作者投入了十足的热情,战斗和技能组合也十分的优秀,以及街机模式的肉鸽玩法也很有意思,和朋友联机体验更佳 不过打怪刷卡牌收集品属实挺肝的,有些通马桶任务也玩得非常累,强迫症建议调低难度或者开老金
Grinding is good.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 77 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Um jogo rpg like com uma história bem bacana, mecânicas de combate bem gostosas de jogar e uma variedade de combinações muito grande, vários itens e skills pra combinar, bem legal, eu recomendo que cada um jogue isso pprt, se não fosse bom eu nao passaria mais de 51 horas jogando. Alias, esse jogo tem a opção de Grindar muito, eu gosto então fiz, mas da tranquilo pra jogar sem precisar grindar.
从盗版补票来的。第一次玩是在17年以前吧。 游戏经过多年长跑做的内容其实是够玩的,整体内容主要依旧是集中在早期内容以及其延伸上,对于后期内容的建构我觉得是稍显潦草。这个技能构筑系统相对其他小制作游戏还是有些意思的。 一些地图没有相对完善长期的引导,许多东西描述的不甚清楚。而且可惜的是这个游戏的攻略很少只能到处碰了。 剧情算是及格把,有些地方有些雷,不过对游戏影响不大, 后期数值有些奇怪。并且对boss的制作我只能说最终boss一个人的动作顶70%以上的其他怪物...为了打败他刚需收集许多卡片和背板,弹幕看的人眼睛疼。 多年制作,个人制作者的心力结晶,
Friends and I loved this game highly recommend it, the boss fights the skill tree and the search for gear. was one of the best times i've had with a game in a long time. please tell me there is a second one coming out soon!
marino & mladimir fan
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $625.1K | 1.7K | 89% | $19.99 | |
| $71.5K | 1.5K | 82% | $2.99 | |
| $91.8K | 198 | 85% | $19.99 | |
| $10.1K | 47 | 83% | $12.99 | |
| $0 | 0 | — | $4.99 | |
| $12.2M | 9.3K | 80% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.6M | 3K | 92% | $19.99 | |
| $2.6M | 4.1K | 50% | $29.99 | |
| $2.6M | 10.8K | 74% | $8.99 | |
| $2.6M | 7.7K | 96% | $14.99 | |
| $2.6M | 6.9K | 93% | $19.99 | |
| $2.6M | 9.6K | 81% | $9.99 |