
From the lead designer of Cold Waters, Sea Power lets you control NATO and Warsaw Pact forces in modern naval conflict campaigns. Use your advanced naval weaponry and sensors to respect rules of engagement and defeat the enemy forces in a tense fight for initiative and air/naval supremacy.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best AU #85, worst CN #98 · 3 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9/day in the week to Aug 24 → 12.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
After hostilities have broken out in Central Europe, the race is on as a pressured US Navy escort force battle off Soviet bomber and submarine attacks on a perilous quest to reinforce NATO defenders in Europe. Meanwhile, in the Persian Gulf, the conflict between Iran and Iraq risks escalating into a larger confrontation between superpowers as both sides indiscriminately attack neutral merchant shipping. And in the Norwegian Sea, an outnumbered Soviet surface force challenges the might of a massive US Navy amphibious force bound for occupied Norway...
Brought to you by the lead designer of Cold Waters, Sea Power lets you control NATO and Warsaw Pact forces in a modern naval conflict. Whether it's gunning it out with Boghammars in a surface duel, fighting off aerial attackers armed with long-range missiles, or hunting for enemy submarines with aircraft and surface ships, advanced weaponry and sensors are at your disposal.
Can you successfully hide your forces while detecting and tracking theirs? It is up to you to play an advanced game of cat and mouse on the high seas, to seize the initiative and attack with the advantage of surprise on your side. And at all times, you have to observe rules of engagement and take care not to cause an unnecessary incident that could lead to escalation. After all, you cannot really be sure just who that radar contact at 30.000 feet is, can you?
Gameplay focused on the Cold War era between the 1960s and 1980s
Over 200 naval units, including original ships and submarines, and more than 100 aircraft
Full-featured Mission Editor
Global map available for Mission Editor; create scenarios in any region on Earth
Rich variety of historical and fictional single scenarios, for all factions
Linear Campaign (non Dynamic) with branching options and story events
Dynamic Campaign - theater scale (beta version launching mid 2026)
Pausable real-time controls with time compression options
Dynamic time of day and weather per scenario
Complete support for modding, including 3rd party asset loading
Support for Steam Workshop, with over 4,000 submissions as of January 2026
Custom soundtrack with unique tracks per faction
Real-time combat
Advanced flight and ship physics modeling
Realistic aircraft carrier flight ops, with configurable simulation level
Advanced sensor modeling for radar, sonar, electronic countermeasures, and visual identification
Save and load games anytime and anywhere
Detailed, accurate 3D graphics with meticulously researched ships, submarines, and aircraft
Historically accurate squadron liveries, callsigns, and serial numbers for almost all aircraft
Over 150 weapon systems and 100 unique ground objects, including vehicles, SAM sites, airbases, and buildings
Dynamically generated real-world terrain
Continuously improving AI utilizing real period-correct doctrine
Below is our currently planned early access roadmap for Sea Power.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1213 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
---{ Grafik }--- ☐ Du vergisst die Realität ☐ Umwerfend ☑ Gut ☐ Ganz ok ☐ Schlecht ☐ Längeres Betrachten kann unerwünschte Nebeneffekte haben ☐ MS-DOS ---{ Gameplay }--- ☐ Sehr gut ☑ Gut ☐ Normales Gampelay halt ☐ Mehh ☐ Farbe beim trocken zuzuschauen ist spannender ☐ Lass es einfach ---{ Audio }--- ☐ Ohrgasmus ☐ Sehr gut ☑ Gut ☐ So lala ☐ Schlecht ☐ Mein HNO hat mir Höhrgeräte verschrieben ---{ Zielgruppe }--- ☐ Kinder ☐ Jugendliche ☑ Erwachsene ☐ Omi & Opa ---{ Systemanforderungen }--- ☐ Funktioniert MS Paint? ☐ Kartoffel ☑ Durchschnittlicher PC ☐ High-End ☐ Hast du reiche Eltern? ☐ Frag NASA, ob sie einen Supercomputer für dich herumliegen haben ---{ Spiel Größe }--- ☐ Floppy Disk ☐ Alte Größe ☑ Okay ☐ Groß ☐ Wird 15% deiner 1 TB Festplatte brauchen ☐ Du brauchst eine dedizierte Festplatte für das Spiel ☐ Du wirst wohl oder übel in ein scharzes Loch investieren müssen um das Spiel zu speichern ---{ Schwerigkeit }--- ☐ Einfach nur 'W' drücken ☐ Leicht ☑ Leicht zu Lernen, schwer zu meistern ☐ Benötigt einiges an Hirnschmalz ☐ Schwer ☐ Dark Souls 2.0 ---{ Story }--- ☑ Keine Story ☐ Bissi ☐ Joa ☐ Gut ☐ Recht gut ☐ Das Spiel wird dein Leben ersetzen ---{ Spielzeit }--- ☐ Lang genug für eine Tasse Tee ☐ Kurz ☐ Normal ☑ Lang ☐ Bis zum Hitzetod des Universums und noch viel länger ---{ Preis }--- ☐ Praktisch geschenkt ☑ Es lohnt sich ☐ Nur mit Rabatt ☐ Wenn du ein bisschen Geld übrig hast ☐ Nicht empfohlen ☐ Benutz das Geld lieber zum einheizen ---{ Bugs }--- ☐ Keine mitbekommen ☑ Ein paar ☐ Kann nervig werden ☐ ARK: Survival Evolved ☐ Das ganze Spiel ist ein einziges Bugfest ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☑ 8 ☐ 9 ☐ 10 ---{ Urheber }--- ☑ https://vojtastruhar.github.io/steam-review-template
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Russian*, Simplified Chinese*, French, Spanish - Spain, Japanese*, Vietnamese*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
披着硬核外衣的意识形态宣传品,Triassic请停止夹带私货! 先说结论:不推荐。 如果你想玩的是冷战海战模拟,这游戏底子还行;但如果你想玩的是一个公平、客观的游戏——快跑。 槽点主要有三: 一、选择性失明的“历史模拟” 游戏标榜自己是冷战海空战术模拟,但制作组Triassic对阵营的刻画充满了双标。北约装备数据“合理”甚至美化,华约装备则各种“幽默”阉割。说好的“基于可信公开数据”呢?原来“可信”的标准是看合不合你们的口味?这种夹带私货的“模拟”,本质就是披着硬核外衣的意识形态输出。 二、扼杀社区,打压多元声音 更离谱的是对MOD社群的态度——扼杀和禁止。这游戏本体内容匮乏,全靠社区MOD撑着。中国玩家费心费力做中国海军MOD,你们非但不支持,反而各种设限。怎么,怕玩家做出太强的中国装备,戳破你们“游戏强国”的幻梦? 三、搞双标就别怪玩家不买账 我花钱是来玩游戏,不是来上课的。制作组有立场可以理解,但请光明正大写在商店页面上,别打着“硬核模拟”的旗号搞意识形态渗透。把政治私货包装成“历史真实性”,把不同声音打压成“不专业”——这一套,玩家看得太清楚了。 游戏可以偏颇,但玩家不瞎。差评奉上,好自为之。 --- English Version: Title: A Propaganda Piece Disguised as a "Hardcore Sim" — Triassic, Stop Pushing Your Agenda! Bottom line: NOT RECOMMENDED. If you want a Cold War naval sim, the foundation is decent. But if you want a fair and objective game — run. Three major issues: 1. Selective "Historical Simulation" The game claims to be a Cold War tactical-strategy sim, but Triassic's portrayal of the two blocs is blatantly double-standard. NATO equipment gets "reasonable" or even buffed stats, while Warsaw Pact gear gets ridiculed and nerfed. You claim to rely on "published data from trusted sources" — guess "trusted" just means whatever fits your narrative? This isn't simulation, it's propaganda dressed up as "hardcore." 2. Crushing the Mod Community, Silencing Diverse Voices Even worse is your treatment of the mod community — suppression and bans. The base game is content-starved and survives on community mods. Chinese players put in the effort to add PLAN content, and instead of support, you throw up barriers. Afraid that players might make China too strong and shatter your "game superpower" fantasy? 3. If You're Going to Play Favorites, Don't Expect Us to Pay for It I paid for a game, not a lecture. You're entitled to your bias — but be upfront about it on the store page. Don't hide your political agenda behind the label of "hardcore simulation." Don't gaslight players into thinking your bias is "historical accuracy" and dissent is "unprofessional." We see right through it. Games can be biased. But players aren't blind. Negative review. Do better.
응기잇 키로프 중순양함의 거대한 몸체...하푼으로 물들여버렷!!!
WHERE'S THE ♥♥♥♥♥♥♥ SUBMARINE?! ARE THEY EVEN REAL? AM I JUST SHOOTING TORPEDOES AT SOME KIND OF WHALE? THERE ARE SONOBUOY'S EVERY 2 MILES ON THE DATUM AND THIS VICTOR 3 IS STILL YET TO BE SEEN. in all seriousness, i love this game, AI needs some work, especially aircraft, otherwise this is great.
i love this game so much 10/10
Game is really good but the AI is so incredible stupid its insane its so bad that complex missions are not playable because units do not follow commands.
u can blow up whales with torpedo
Ohhhhhhhhhhhhhhh yeah, I love there is no micromanagement, and love to see the things go boom and just enable weapons free! :D
My only point of dissatisfaction is the chosen 'cutoff' date of 1985, which leaves out much of what I consider the most interesting Cold War material, from the 86–91 period, regarding both platforms and weaponry. Things like: SUBS -Akula class (84-87-88) -Sierra class (84-87-90) -Sierra II (90) -Oscar II (Project 949A, 86-86-88) -Delta IV Class (Project 667BDRM) (84-85-86) -Los Angeles Flight II VLS (85-85-86) -Los Angeles Flight III Improved (688i) (88-89-90) -Type-209/1400 and 1500 (Many commissions from different countries) -Ula class (Type 210) (89-90-91) SURFACE -Kalinin (Kirov-class battlecruiser, 88) -Grisha V class (Project 1124M, 85-86-87) -Krivak III class (82-84-85) -VLS Ticonderoga (86-87-87) We are unlikely to see these represented in the game, given the developers' apparent lack of inclination to cover this final phase of the Cold War. I understand the current focus is on the '85 campaign, but there are no signs or expectations from the devs regarding this later period—which is a shame, given the potential. Anyway, I hope we eventually could get DLC/FLC covering these and later periods.
always gets updated and very very cool game. simmilar to jane's fleet command, and command modern operations but you dont need a PhD and 400 hours of tutorials to actually have fun.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.8M | 19.8K | 89% | $29.99 | |
| $5.6M | 4.7K | 87% | $39.99 | |
| $4.8M | 3.3K | 76% | $39.99 | |
| $3.5M | 4.5K | 87% | $19.99 | |
| $1M | 2.6K | 76% | $9.99 | |
| $447.1K | 631 | 65% | $18.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13M | 22K | 83% | $39.99 | |
| $13M | 41.7K | 97% | $9.74 | |
| $13.1M | 30.3K | 95% | $17.49 | |
| $13M | 11.6K | 90% | $34.99 | |
| $13.1M | 49.2K | 98% | $10.99 | |
| $13M | 26K | 93% | $14.99 |