
Beyond creation, four eras come together as one! Discover the latest entry in this iconic Tactical RPG series. Form your own team of SD Gundams and deploy for battle -- with units from Mobile Suit Gundam Wing, SEED, 00, and Iron-Blooded Orphans!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 26 → 1.14/day in the week after.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 828 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
有时会闪退。
每次开新局的时候都有可能闪退先不说,关键是一个单机游戏还逼肝,关卡设计烂的不行,就是没完没了的堆怪刷怪,还要逼着你一直刷。战斗动画也脱力,比如说:OOQ冲进来,然后冲到一半一个急刹拔刀摆POSE过个一秒再继续冲,就不能先拔刀然后直接冲到底吗,播片游戏连片都不会做了。剧情就是PPT看对话框,哪怕直接用动画来都好过最无聊的对话框。而且整个气氛设计也差,OO剧场版最后一关,电影里那么波澜壮阔的战斗,在游戏里都没有多少感觉。真喜欢高达的还不如玩超越世界或者机战阿尔法3或者Z系列。万代该好好反思为什么一个摇钱树游戏连最基本的热血都丢了
真逆天,我用steamdeck玩啥事没有,用PC玩都进不去关卡,直接闪退
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 830 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
crascia sempre, ingiocabile
19年的游戏至今会闪退,技能检索不方便,然后不喜欢同时在场多个相同的角色这种游戏机制
우주세기가 없는거 말고는 전반적으로 만족
A游戏 只有n卡配完 a卡进去剧情就闪退
a卡不配玩这游戏,累了,毁灭吧
nice
除了很農以外,真的很棒,連一堆配角都能上場
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.8M | 6.5K | 86% | $59.99 | |
| $4.3M | 2.2K | 82% | $35.99 | |
| $27.4K | 67 | 67% | $13.99 | |
| $195 | 2 | 0% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.9M | 5.3K | 93% | $49.99 | |
| $6.9M | 35.1K | 93% | $7.99 | |
| $6.9M | 6.2K | 75% | $49.99 | |
| $6.9M | 29K | 73% | $9.99 | |
| $6.9M | 13.3K | 90% | $19.99 | |
| $7M | 15.7K | 78% | $29.99 |