
Beyond creation, four eras come together as one! Discover the latest entry in this iconic Tactical RPG series. Form your own team of SD Gundams and deploy for battle -- with units from Mobile Suit Gundam Wing, SEED, 00, and Iron-Blooded Orphans!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 26 → 1.14/day in the week after.
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 828 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The long and short of it: It's a tactics sandbox where you collect mech suits and pilots, put them in squads and participate in battles as extras assisting heroes against overwhelming odds. Very fun mechanics but battles sometimes drag on. Mechanics and mission variety is awesome, but missions can easily take hours to complete due to the sheer number of enemies that it throws your way. There's ways to cut down the grind, but abusing the strats will suck the fun out of the battles altogether. Also there's a dispatch/idle mode where you send squads off on missions to get exp/items in return, which is an awesome means of grinding without grinding. I'd never really delved into any of the actual stories of Gundam before, so this was my entry point (To which a mate of mine lamented that it's "All AC garbage and not UC"). For those new to the Gundam series, it's not a bad starting point. Yes, you'll be initially overwhelmed by the random options of suits and vehicles you could purchase for your team, but as you dip into each series you'll start piecing together who belongs where and start picking out your own favourites. I honestly appreciate it bypassing any fourth-wall gushing or attempts to explain why your forces show up. The only thing I lament is the lack of a skirmish mode where you could pit your troops against each other, or missions with randomised enemy squads. It could do with more short missions too.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 830 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我为什么想给差评,因为这是个傻逼游戏,游戏是个好游戏但不妨碍它是傻逼游戏,闪退,频繁的闪退,讲个笑话我前些天玩盗版的时候总游戏时长24小时没有闪退过一次,但是我想我需要刷下steam成就和卡牌,然后我想起了我买过正版带几乎所有DLC,然后我玩正版居然闪退了?
不错,挺好玩的!
闪闪闪,闪你妈退
Great RTS style game play
为什么AMD的显卡玩这个游戏只有几帧?大佬们有解决方案吗?
收集機體很帶感,特價購買不虧
如果是特價時買入, 其實還好
这个游戏之前玩过学习版,这次买来补票
会闪退
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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