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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is adorable. Pros - Animations, looks like they were drawn frame for frame with pencil - Music is pretty unique I wonder what this dev made it on - boss concepts are hilarious, but difficult like a vertical bullet hell Cons - You get hit once you lose buffs - level 2 is nearly impossible to keep your buffs maintained (makes the 2nd level boss hard) Suggestions for Dev: Change the hit once lose buffs at least allow people to redeem themselves after being hit once.
Nice little retro arcade shooter game, quite challenging. Fight in a sidescroller hordes of bees, crabs and some weird turrets. One Boss awaits you at the end of each of 3 levels. Very unique is the scribble design and the good soundtrack. You can even draw your own ship and use it in-game. Just to earn the 20M record seems almost impossible.
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Concurrent players on Steam, sampled daily since tracking started.
Languages: English
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun little timewaster. It has a cool aesthetic and the ship customization is pretty novel. Some bugs but nothing game breaking. Collision detection is really wonky, needs a lot of work.
Start on mid tier, get rekt, switch to low tier, get rekt. Now seriously, Scribble Space looks cool and all, but it just didn't get past that for me. Pros: +Draw your own ship +Game looks cool, scribbly.. +Music is alright Cons: -Drawing tools are scarse -Hard as ♥♥♥♥, get hit once, lose all your powers -Boring, once you lose your powers -Unpolished, collision detection is quite messed up -Some bugs, boss would fly away and other map changing bugs -Exploits, it's easy to use this game's flaws against the 1°&2°boss -Can't change the controls -Easiest achievement is dying 100 times It's quite a short game as well, but you can't ask for more under this price tag.
[h1] Typical shovelware. Just skip it. [/h1]
Top!!! Jogo top!!!! Algum um dia teve uma ideia. Porque não criar um jogo com desenhos de uma criança desenhados por ela mesma? Foi criado Scribble Space. Um ótimo de jogo aos amantes desse estilo de game de nave. Por incrível que pareça é difícil. Mega recomendo.
"Scribble Space" ist ein Side-Scrolling Shooter. Mechanisch könnte es kaum klassischer sein. Wir schauen immer nach rechts und während der Hintergrund unter uns ständig nach links wegscrollt, kommen von rechts diverse Gegner oder auch mal ein paar Gesteinsbrocken auf uns zu. Wir sollten Selbige abschießen oder auch Selbigen ausweichen um zu überleben. So klassisch, so bekannt. Das Besondere: alles ist selbst gezeichnet und wir können sogar unser eigenes Raumschiff selbst zeichnen. Wir können also mit einer Raumschiffdarstellung, aber auch mit einem Dreieck, einem Gesicht oder auch nur mit einem Punkt losfliegen. Alles andere in den Leveln ist auch recht skizzenhaft hingezeichnet. Fast kindlich hingeworfen wirken die Gegner, und die Umgebung erscheint wie ein schonmal geknülltes Papier. Das ist alles zwar nicht hohe Kunst, hat aber dennoch eine eigene, durchgehend stringente Formensprache. Problematisch wirds allerdings beim Gameplay. Daß dieses im Gegensatz zum Stil klassisch unkreativ ausfällt, wäre noch zu verschmerzen. Allerdings sind weder Steuerung noch Leveldesign wirklich gelungen. Nervig schonmal, daß man die sehr ungeschickt gewählte Tastenbelegung nicht neu konfigurieren kann. Zudem kann man schon nach kurzer Spielzeit nur bestehen, wenn man die Levelstruktur auswendig lernt und selbst dann wird es durch zu große Sprites auf zu wenig Raum zu schnell zu fordernd, so daß der Spaß schon nach kurzer Zeit in den Keller geht. [h1]Wertung:[/h1] 6/10 Atmosphäre -/10 Story 6/10 Grafik 5/10 Sound 4/10 Spielmechanik 2/10 Balancing 5/10 Spielspass [h1]Fazit:[/h1] Netter Skizzen-Stil, zu schwaches Gameplay . [h1][b]5/10 Gesamtwertung
This game is one of the most dissapointing games I have ever purchased. Don't bother buying it.
Very unpolished, very shallow, not fun at all. Your weapon power caps after only two upgrades, but if you take a single hit after level two you're pretty much forced to restart the whole campaign because you literally can't kill anything fast enough to grab another upgrade. Enemies are stupid, most of them are just spinning shapes. The only gimmick in this game is that you can draw your own ship, but it doesn't affect gameplay and it has a wonky hitbox. Controller support is ♥♥♥♥, and the menus don't always work. No way to play it in a window. Dev also handed out codes for this game to get people to push his other game through greenlight.
joguinho simples mais bem legal, nao deixa de ser bom É tão difícil detectar a borda de um desenho desses ? Dar um chocolate no final da fase? Poxa, são coisas tão simples.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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