
A Single-Player Survival Horror Adventure: play as a cast of characters exploring an isolated village haunted by an ancient ritual—but beware, its labyrinthine roads will change each time you lose all your characters.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 31 → 0.29/day in the week after.
About
Genres
Sums Steam only; Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bought this game to support the developer after their recent title, Horses, was banned from Steam. Go over to GOG and check it out.
I'm so glad I played this. You know how sometimes you have a brain itch that needs to be scratched with good thinking? This game does that. It's so satisfyingly challenging but every time I was going to give up I ended up figuring things out. Highly recommend if you don't mind being chased and need a good game to get you thinking.
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 2.25/day in the week to Jul 19 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese
| $8.99−70% |
| 12ratings |
| 76% |
| — |
| not modelled |
| $29.99 | — | 85% | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this game is so good!!! i had such a great time playing it, absolutely loved the music and the graphics!!!
One of a kind little horror game. Sharp story, great aesthetic, with unique inspirations that make it stand out among the crowd. Really enjoyed the game's clue management system and non-linear progression, kept the exploration interesting and often left just enough room/time for reflection on the mystery at the heart of the game. Pick it up on sale!
A chilling and artistic horror experience! Though I felt some game mechanics were under-telegraphed, with trial and error (and a few guides) I muscled through the tough sections and was treated to a game that goes all in on its tone and setting, and does a great job keeping the player feeling alternately clever and terrified. All horror game fans should give Saturnalia a shot 💪 (Not to mention, Passacaglia Dei Saturnalia goes the hardest of any track in game music history!!)
A fantastic mystery that doesn't overstay its welcome. The blend of horror and investigation kept me hooked all the way through, and the overall mood and commentary more than made up for the occasional small snippets of jank. My only real complaint about the game is that the internal dialogue provided by the player characters occasionally jumps to conclusions a bit too fast for my liking, I would've liked to piece together the big picture myself rather than it immediately being brought up after finding a key clue. Still, this is a wonderful experience I can recommend to any horror sicko, oozing with passion for the team's Italian roots.
Very good, surprising, scared myself sometimes and panicked a bit too, very well done, ran perfectly on my computer
独树一帜的美术风格以及绝无仅有的恐怖体验
It is an extremely fun, innovative game that lasts about 5-6 hours assuming you never get a game over, The story is told through loose clues and bits of information, and the inferences of the four playable characters, only three of which i played. My game glitched and i couldn't play as Claudia, and since i played blind i only found that out later, regardless i got a no game overs "good ending" and it was pretty fun, if a little unfair at times
An adventure horror game where you're investigating a Sardinian village looking for clues while trying not to get caught by the monster. It also has a "roguelite" mechanic meaning that if your characters die or you run out of consumable items you could randomly rearrange the map and try again while retaining your story progress. Tbh I didn't like the horror elements that much and at some point monster chases started to feel like a chore that's only there to prolong the game. Especially when you've already figured out what you've got to do but you still constantly have to take a break and wait until the monster stops following you. Some of the mechanics are poorly explained while some other are practically useless. The game's main strengths definitely are its visual style and sound design. It captures that giallo movie vibe perfectly amounting to a very cinematic experience. Music is also really good even though there’s not much of it. Narratively the game has enough hooks to get you invested in the characters and the main mystery. The clues system is also done very well, really making you feel as if you’re “connecting the dots” both literally and figuratively. With a big disclaimer at the beginning about how the game contains “references to abuse, sexism, racism, homophobia etc” I honestly thought the story would have a bit more bite. Edgy topics are barely touched and don’t play much importance to the plot. Some parts resemble a dark comedy and I’m not sure if it was intentional ([spoiler]such as when Anita tricks Damiano to get him killed by the monster, it was just so goofy I laughed out loud[/spoiler]). The ending doesn’t really explain anything but I suppose that’s in line with the genre’s conventions. Overall I certainly enjoyed Saturnalia but I’d strongly suggest getting it while it’s on sale.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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