
Satisfactory is a first-person open-world factory building game with a dash of exploration and combat. Play alone or with friends, explore an alien planet, create multi-story factories, and enter conveyor belt heaven!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 279.8Kreviews | 97% | — | $326.2M |
| $39.99 | 6.3Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3433 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Relaxing, creative and makes you wanna explore. These are the main reasons why I play this game.
do you have autism? yes? get this game do you have adhd? yes? get this game i cant focus and cant play a game for more then 3 hours a day, i have gotten many warning from this game for playing for to long
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
| $39.99 |
| 1.6Kratings |
| 92% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
:)
All things considered, its a good game, although as a newer player i do have some issues with it, from a "intentional game design vs what i personally find fun" kind of perspective. Im familiar with factorio and new to this one but theyre both good factory games and will inevitably be compared so im just going to summarize what i think is the most important difference. In factorio, expansion is much faster paced. You unlock bulk, fast, long distance transport fairly early on which makes using distant resources much easier, and with an ever evolving threat, youll need to expand quick. In this game, youre stuck with a tractor and truck stops for longer than i think you should be. You CAN run long conveyor belts, nothing will come break them, but it just doesnt feel like what you SHOULD do, somehow. But resource nodes are spread out, and you inevitably have the issue of "move resources from wayyy over there to here" and it just feels like it takes too long before you get a good way to do that. Not to mention with no pressure... im not sure if its my brain but the biters in factorio are great at forcing you to make any decision on what to do next. In this game theres none of that so i spend my time sliding around my factory like a titanfall pilot trying to figure out what the best thing i can do for the next 30 minutes is. Still, its a good game. Very pretty, with a lot of ways to make a good looking factory.
One of the best games I have ever played
Fun
It's really really fun.
Bastante adictivo una vez desbloqueas el carbón y puedes dejar la fábrica funcionando sola. Complejo al principio pero fácil de entender una vez le pillas el truco. Lo único malo es que al configurarlo para que el cambio entre mando y teclado sea dinámico el cambio se resetea cada vez que entro.
got this game 6 days ago already have 100 hours. if you get this game you will have a crippling addiction
THE MATH IS NOT MATHING!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $47.6K | 94 | 80% | $9.74 | |
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| $4M | 3.9K | 81% | $29.99 | |
| $2.3M | 2.3K | 63% | $29.99 | |
| $1.9M | 2.5K | 85% | $19.99 |
Related
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|---|---|---|---|---|
| $309.4M | 356.1K | 95% | $59.99 | |
| $344.4M | 373.9K | 90% | $59.99 | |
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| $357.5M | 469.8K | 78% | $49.99 | |
| $358.1M | 297.9K | 88% | $49.99 | |
| $278.3M | 347.3K | 79% | $49.99 |