
A 3D linear collect-a-thon platformer about a frog. Collect golden flies, unlock new worlds, and interact with a variety of mechanics and powerups. Finally, discover what lies behind the great gate.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 10 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sapo 3D is a classic 3D collect-a-thon platformer with linear levels, designed to be a short and fun experience with a gentle learning curve. Explore four different worlds while collecting golden flies to advance and face the final challenge, which lies behind the gigantic gate!

Help the little frog reach the end of the level and collect lots of golden flies. This way, he can open the portal to the next level, where he'll find more challenges and golden flies to catch!

Face seed-spitting plants, explosive-egg-throwing chickens, giant-axe-wielding ladybugs, soda cannons, and even space missiles. Each world presents unique challenges!

The frog's control scheme is simple and easy to learn, but becomes more complex through interaction with powerups and objects in the environment. Use everything from jars that give you triple jumps to anti-gravity bubbles in space!

Open the giant gate in the main area when you've collected enough flies and discover its secret. Be prepared for the final challenge!
And that's not all! After beating the game, you can also enjoy:
Speedrun Mode
Extra Stages
A little secret for those who collect 100% of the flies in the game

User interface and tutorials uses only symbols to convey information. So you can enjoy the game regardless of your native language!
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Um plataforma puro, simples, carismático e desafiador na medida. Controles precisos e gráficos excelentes pro que se propõe. Excelente variedade de design de fases e trilha sonora variada e cativante.
meh
Sometimes I like to buy 3 random games for under 15 bucks total. Sapo 3D was one of my picks this time. It is super fun for what it is, which is 4-5 hour 3D platformer with a cute frog in a sort of sandbox minecraft-esque world. It's a super fun combination of challenging and enjoyable, and some of the levels have fun little platformer puzzles to figure out. I totally enjoyed this for what I paid for it. Recommended if you're looking for a dumb, fun little time killer with a surprise Zelda character ripoff. It hits all the right spots for me, but my spots are a little weird to begin with.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Korean, Japanese, Portuguese - Brazil, Portuguese - Portugal, Spanish - Spain, Spanish - Latin America, French, Italian, German, Bulgarian +18 more
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Frog
The main game is great - very good controls, adequate challenge, fun graphics - only a bit on the short side (but you get what you pay for, I guess). The extra/hardcore challenges are a complete mess/♥♥♥♥♥♥♥♥ - too few checkpoints and irritating level design.
纯粹,简单,快乐~
This is a "mixed" review. The first impact is pretty good, the game is pretty fun but the platforming sometimes works bad. For sure it doesn't help that some "platforms" are not 3D, but 2D elements (for example the stars that let you double jump again) with a lack of precision when touching them: Those seem to me game design flaws. Another negative point is that Steam Cloud saves seem not working here. I played hours on my PC handheld, but Steam on m PC shows zero in-game progress. Not a bad game, but: -BUY IT if you find it at a low price; -Do not expect a refined product.
This one's not bad! It's a chill little platformer that challenged me without feeling too punishing or harsh, and has a charming aesthetic. The levels are a bit uninspired but I don't find them to be insulting or cruel. It's more engaging than something like Dadish 3D but doesn't come anywhere near the bliss of Lunastice (sp?). It's short and sort of forgettable but I always admire cute platformers that don't waste my time and are easy to play. 6/10, which means it's pretty good
É um bom jogo com uma boa idéia: mas infelizmente muito mal implementada. 1 - O jogo é muito punitinvo. Eu não sei se o jogo sabe que eu comprei ele em uma promoção mas o jogo gosta de punir o jogador. Ele gosta tanto de punir que ele conta o número de mortes só para efregar na cara do player as falhas dele. 2 - O jogo é muito mal otimizado. O level de seleção de levels (castelo) roda a menos de 20 FPS. Só que quando eu entro em uma fase o FPS sobre para 50. Como pode um jogo tão simples precisar de uma placa de vídeo dedicada, que é uma coisa que eu não tenho. 3 - Você precisa de um computador potente para pelo menos finalizar o jogo. Eu joguei todas as fases coletando todos os ítens (mosquinhas), e quando fui para o chefe, eu estava com aproximadamente 170 mortes. O chefe tem raios que perseguem o jogador. Só que esses raios tem um shader que mostra o modo aramado dos objetos dentro dele. Só que esses raios deixam o jogo bem lento. Eu acho que se usassem stencil buffer talvez ficaria mais rápido. Depois que eu cheguei em 210 mortes eu vi que eu não vou conseguir vencer o jogo (zerar). Quando o chefe está com 2 corações o jogo fica tão caótico que é "stuttering" atrás de "stuttering" e por isso eu não consigo manobrar bem o personagem para ele não encostar nos objetos do chefe. A idéia do jogo é simples mas genial. O level design é muito bem elaborado mas ele aparenta ser mal otimizado porque algumas partes o jogo deixa de ser divertido. Mas isso são só algumas partes dos levels, depois o gameplay volta ao normal. O mundo das fases com gravidade da lua são as melhores. Por alguma razão, jogos 3D melhoram e muito quando é usado gravidade da lua no gameplay. Eu lembro que o meu level preferido no primeiro Unreal Tournament era um level com gravidade lunar. O jogo abraça a simplicidade e isso é excelente. O jogo praticamente não tem história (se tem eu não vi). Simplesmente você é um sapo 3D que precisa percorrer levels para chegar até o último (e único) chefão no final do castelo. Porque você precisa fazer isso? Porque isso é um jogo. E você comprou ele para jogá-lo. Simples assim.
Um jogo de plataforma muito divertido, embora razoavelmente curto! É bem feito e bem equilibrado. A interface é pictográfica e não está escrita em nenhuma língua. Cuidado para não resetar a carreira, pois só tem 1 jogo salvo de cada vez e a opção de apagar tudo é só "🪰 --> 0". Eu não entendi e apaguei. Recomendo para todos os públicos!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $0 | 0 | — | $0.99 | |
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| $1.5K | 21 | 71% | $4.99 | |
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| $2.1M | 3.3K | 80% | $19.99 | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.1K | 100 | 98% | $2.99 | |
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| $11.1K | 182 | 80% | $2.99 | |
| $11.2K | 63 | 65% | $5.99 |