
Explore and mine fully destructible worlds. Automate increasingly complex production chains. Delve deep to uncover an ancient civilization’s powerful secrets and learn to love the sand in this factory game where every pixel is a valuable resource.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Sandustry is a factory automation game where every pixel is a resource waiting to be mined, mixed, processed, or destroyed. Explore a vast and fully-destructible open world as you seek out powerful artifacts left behind by an ancient civilization.

You’ve arrived on a vast unexplored planet filled with diverse biomes and beautiful landscapes – time to bring the fires of industry! From humble beginnings sifting gold from sand, you will quickly build a growing factory, unlocking powerful new technologies and production chains as you assess the viability of the planet for further industrialization. Countless options lie before you – will you focus on developing more advanced processing and logistical capabilities across your rapidly-expanding factory? Will you take advantage of local wildlife to aid with your mission? Or will you prioritize the hunt for artifacts, spending valuable resources to unlock access to their boons? And hey, there’s no faster way to mine than with the help of a rocket launcher, right? Build a beacon of industry and automation starting with nothing more than the trusty conveyor belt, incorporating filters, drones, pipes, pumps, and a myriad of other parts as you harness nature itself to do your bidding.

From individual grains of sand and flakes of snow to seeds, spores, and chips of ice, every pixel in Sandustry is a physical entity with its own properties. Discover countless chemical and physical reactions and exploit them to develop your production chains, building a pixel-perfect factory to optimize every step, or embracing chaotic webworks of conveyor belts and lifts as long as they get the job done – but be warned, sand is coarse, rough, and it gets everywhere, which introduces a new layer of complexity. The resources in Sandustry react to each other and the world around them – ice melts into water when heated, which turns to steam and rises if brought to a boil (only to come back down as rain if you let it reach the skies). Sand absorbs water around it, slowly depleting limited reservoirs to provide the wet sand that can be sifted for gold, while watered seeds bloom into flowers that can be ignited with fire to produce vital resources.

Deep beneath the planet’s surface lie countless mysteries for you to explore. Find clever ways to overcome the challenges left behind by an ancient civilization to uncover vaults of great knowledge and power. Nothing punches through a thick wall of ice like a freshly purchased flamethrower, but perhaps you can find a way to redirect some lava instead?

Built with modding in mind, Sandustry lets you explore everything from visual tweaks and hand-crafted maps to entirely new buildings and processes that you can integrate into your production chains. Dedicated modding tools make it easy to customize your experience, share your ideas with the world, and even overhaul the whole game!
As you delve deeper into the planets of Sandustry and expand your industrial capabilities, the challenges will grow, but so too will your ways to overcome them. With fully destructible worlds where every pixel is a resource to be harnessed, your options are limitless.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 5Kreviews | 97% | — | $3.4M |
| $9.75−35% | 31ratings | 96% | #136 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1442 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
実装分までやりました。 序盤は出来ることも少ない分とっつきやすく、雑にラインを組んでもどんどん進むが、ある程度設備が揃っていざちゃんと作るかとなると綺麗に自動化するのが案外難しいことに気付く。 加工済みラインに未加工品が紛れることが多いので、ループさせて取り除くみたいなことが必要になってくる。 パズルとまではいかないが、適度に頭を使う感じ。 終盤出る素材の説明が足りなく戸惑うこともあったが、このあたりはアプデで追加されるでしょう。 あとは結構移動の時間が多いので、ファストトラベル系はもっと気軽に出来てもいいと思った。
its not the best executed factory game i have played, but something about the sand physics is just... right. 8/10, highly recommended for its price.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best UK #72, worst JP #96 · 10 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Russian +11 more
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Клёвая маленькая песочница. Конечно, до Террарии или Фактории не дотянется. Но очень классная попытка. Физика, прокачка, исследования, конвееры - тут есть это и сделано классно! Может не на долго затянет, но своих денег точно стоит.
カジュアルに楽しい工場ゲーム
Sandustry is my first factory game, and I went into it pretty sure this sort of thing was not going to be for me. I saw NerdCubed play it and thought I might as well give it a go. Three days later and Ive done nothing else. I have done very little that was not somehow related to moving sand around. I have been going to bed thinking about the factory, waking up thinking about the factory, and at this point if I close my eyes I can see little dots of colour slowly falling. My sleep schedule is screwed and my brain has apparently decided this is its full time job now. I have finished everything I can currently do, which should be the natural point to stop and wait for more content. Instead I I am going to load it up again tomorrow anyway. Would recommend.
In it's current state- I would recommend most people to wait. At 8 hours I reached the end and there is literally zero use for anything anymore- no "sink", just pointless after completion. That being said- for factory/automation nuts, go for it. It's Terraria with factory lines. Little bit of Terraria-ish exploration and digging, but most of your time is spent doing simple automation on the surface. There's clearly a lot more coming- underground sections preview some wiring, switches, detectors etc that I look forward to using in future builds. I enjoyed it and I'll definitely come back for the finished game someday. :)
Перспективная игра. Пока что контента мало, на пару вечеров, если добавят больше видов ресурсов и их взаимодействий то станет достойным правнуком факторио. Жду гиганских и сложных модов.
9/10 По скриншотам игру не поймешь, надо пробовать самому. Игра понравилась с первых минут. Очень советую. Недорого и увлекательно. Это не Террария и не Факторио. Это другое.
I have a giant rectangular container that starts at ground level and continues to the map's ceiling. It's filled to the brim with 1,000,000 liquid gold. Can't wait to see what's in the pipeline!
I wasn't sure about this game after playing demo. Very glad I bought it. The full game is much more refined and kept me scratching my head to figure out how to advance. Can't wait for next tier!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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