
"SandTable War: Three Kingdoms" is a strategic simulation game set during the Three Kingdoms period. Here you can play as various factions from Three Kingdoms history to conquer cities and lands, unify the realm. With abundant historical officers and scenarios, come restore the Han Dynasty!
Modeled estimate, not a reported figure. How we estimate →
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Friendly reminder: This game features pure sandbox simulation gameplay, similar to a tabletop wargame. There are no combat cutscenes or battle scenes. If this matters to you, we recommend trying the free demo before making a purchase.
"SandTable War: Three Kingdoms" is a strategic simulation game set during the Three Kingdoms period. Here you can play as various factions from Three Kingdoms history to conquer cities and lands, unify the realm. With abundant historical officers and scenarios, plus a boardgame-like experience, come restore the Han Dynasty!



160+ regions and cities on a grand strategic map for your conquest
400+ historical officers with hundreds of diverse traits; recruit and appoint them to accelerate city development
100+ items and equipment to enhance officer attributes and abilities
20+ regional buildings to construct and develop productivity
10+ playable factions with distinct characteristics and varied gameplay
Multiple historical scenarios for immersive experience
Manage regional civil and military affairs, adjust taxes and conscription, balance output and public order
Earn administrative decrees through development to continuously strengthen your faction
Execute secret schemes at opportune moments to turn the tide of war
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese, English, Japanese, Korean
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
很好玩
就是好每天硬刚中,推荐
好玩,精髓是地图和蛮族城市,希望有新的地图和势力 在开放工坊就好了
不错
外交系统大大的降低了难度,希望给外交系统做点限制,例如:接壤势力才能同盟,且数量限制。接壤城池兵力相差过于悬殊,电脑可毁盟攻城,这样可玩度更高。
好玩是好玩的,但是武将太少了,开局很多文官又带兵,导致前中期很多空城没有文官治理,武将不够用
시나리오로 주어진대로 하면 유비나 소규모세력으론느 처맞다가 게임끝내야합니다. 심지어 대부분 게임에서 되는 치트엔진이 안되고 특별한 조건에서만 일부 건드려볼수 있어서 치트없이 중소세력으로 특히 이민족이 옆에 붙어있으면 난이도가 극악입니다. 조심할건 병과에 따라 필요한 자원이 있습니다. 무조건 뽑아 놓는다고 병사가 자동으로 보충되는게 아닙니다. 기병인데 말이 없으면 보충이 안되고, 식량이나 예비병이 없으면 전쟁후 이기더라도 병사 보충이 안되니 바로 털립니다. 성이 아닌 지역은 세력내 남은 예비병이 있어야 보충이 서서히 됩니다. 시간 순삭이 되는 재미가 있으니 땅따먹기 좋아하는 분들에게 추천드립니다.
未来可期。希望加个编辑军团给某座城运粮,经常前线打生打死,后方防线因为缺粮崩了。还有个问题,噩梦铁人模式玩家的属性就10点,电脑的有很多有十多点的,普通模式没玩过不知道是不是也这样。 吐槽下,同盟结束后能不能提示一下(或许有,但是见过)
值得一玩的作品,簡單直接拼兵多就好, 成就感覺是類似不同任務,強烈要求同盟完結時強制暫停
这游戏出乎意料的很不错
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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