
In SAND you build your highly customizable walking mech fortress. Squad up or go solo. Scavenge the dunes, gather loot, weapons, priceless artifacts, survive and extract. Clash with other players in a brutal procedurally generated desert set in an alternate 1910.
Modeled estimate, not a reported figure. How we estimate →
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About
Welcome to SAND: Raiders of Sophie. Pilot your custom built war machines across the dunes of a fallen planet, battle rival players, scavenge for loot, weapons, ammo and resources, survive and extract with your spoils in a massive procedurally generated world.
Out here on Sophie, a raider is only as strong as their Trampler. Fully customizable, gigantic walking mechs that shield you from the elements, defend you and your loot from rival scavengers and rain destruction on anything that obstructs your pursuit of becoming the most notorious raider upon the dunes!
Design a modular trampler where your creativity and will to succeed is your only limit.
Build an impenetrable fortress that can weather the deadliest of assaults, a walking war machine stacked with mounted turrets and firepower, something small and stealthy to get you out of trouble as quickly as you get into it or a chaotic jumble of modules to confuse and disorient your enemies.
No matter your playstyle, you can design a trampler to support it.
Get your crew together, or go solo as you embark on expeditions. Deploy into the world, chart your course, and scavenge cities, ruins, shipwrecks and other remnants of a fallen world for loot. Survive encounters with the mysterious supernatural Upiors, fight or talk your way out of confrontations with other players, locate your extract point and escape to the safety of the orbital station with your loot, life and Trampler intact.
Smoke on the horizon, the groans of the undead echoing through the cities, and the distant rumble of sand all signal danger. Every city looted, shipwreck scoured or ill-timed encounter with other scavengers might just be your last, so keep your wits about you.
There are no friends on Sophie, the only ones you can trust are you and yours.
Design your Tramplers from scratch in the Trampler Editor before deploying into the world. Test your builds and scavenge lower-tier items at your own pace in Voyage Mode, or raise the stakes in Storm Dive for higher-tier loot and greater rewards, where as sandstorms slowly engulf the region, the risk of confrontations with other scavengers and the loss of your hard earned loot increases.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Ukrainian, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Simplified Chinese
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 374 reviews with recorded playtime.
Reviews
Themes across 374 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Fingers Crossed I'm not usually the type of person to leave a review or wishlist a game but I did both for Sand. This game has been on my radar for a long time, way back since closed Beta playtests and tbh I was counting down the days til the release. Before the game released I played both of the server slams and 3 issues became glaringly apparent right away. 1. Hit reg/server issues 2. Gear dif 3. Cheaters I will admit during my time playing during the first couple of weeks I did not have really any run ins with cheaters but some of my friends playing did here and there. The 2 biggest issues at that time were the horrible hit reg and the gear dif. My friends and I stuck it out and low and behold a patch came out and the hitreg now feels really good! However the gear diff issue is horrendous and this is coming from a 2500+ hour Tarkov player. I am familiar with the concept of winning a fight and getting a come up but in Sand its nearly impossible to beat teams with much better tramplers than you. If you have a default ship and you fight a 4x4 4 story tall trampler with experimental guns and amplifiers you will not survive this needs to be addressed or the player base will die fast. Finally the elephant in the room, cheaters. I have only had a couple of run ins with cheaters but I will admit having people literally teleport into your captains quarters and constantly capture your trampler from you over and over til they kill your whole team does get old really quickly. In conclusion, due to the quick updates from the devs fixing in my opinion what was one of the three biggest issues within the first month of launch I am hopeful that they will pull things together and I HOPE this game will be successful but in its current state I cannot recommend it.
love the concept and the gameplay is enjoyable but the current state of the community is horrid hackers are breaking the game the devs cant keep up and are disabling features like stealing walkers instead of improving anti cheat. so now the cheaters just spawn camp your cabins since they cant just take your walkers now until you run out of food so yeah its the game is the equivilant of Connor Mcgregor looks fit should be good but blows its acl our right away leaving much to be desired
cara o game e bom tem muito potencial mais ta cheio de hack um mlk entro no meu trumper de 4 k de peças e foi passando pelas portal colocou c4 no motor e explodiu tava em 6 o game e legal mais ate eles melhorares o sistema anti-hack n recomendo demora 1 hora pra farma 2k de peça pra perde em 1 minutos por causa dos hacks
(Изменю отзыв, когда разрабы исправят ошибка, которые указал ниже) Плюсы: AXYEННАЯ идея, отличные механики, которые нужно дорабатывать). Очень затягивает, интересно играть и очень хорошо раскрывается в пати! Минусы: ИМЕННО разрабы, а не издатель - русофобы, которые негативно отзываются насчёт русских игроков. Ужасная оптимизация,я со своим пк играю на средних с DLSS и получаю в среднем 90 кадров, это неприемлемо. УЖАСНЕЙШИЕ текстуры. Текстуры все размыты, много лесенок, тени ужасно выглядят, анизотропная фильтрация плохо работает. Баги. Разрабы пытаются что-то делать, но при добавлении одного патча, они бLять добавляют 10 новых багов. Баланс. В принципе он тут есть, но бесит то, что если ты новичёк, matchmaking тут не работает, понял это по опыту. Т.к. я ООЧЕНЬ люблю экстракшены, я могу перетерпеть эти минусы, т.к. для меня важен геймплей и он тут неплох. Но надеюсь скоро tinuBuild дадут по EBALU своим разработчикам и они начнут делать игру и перестанут быть YEBKAMI.
Nothing wrong with the game or gameplay itself, the game is incredibly fun you can easily lose track playing it. The problem is the amount of cheaters in every damn lobby.
It's early access, so it is a bit rough arround the edges. The Trampler Vs Trampler is peak, however not as big of a fan once one starts boarding the other, and it becomes a "who can get lucky with the shotgun" first. Skill issue I guess, and comming from Hunt Showdown makes me a bit spoiled. But at the end of the day, trampler V trampler fights makes you forget the rough "hand gun" aspect of the game.
i COULDN'T EVEN PLAY THIS GAME ! GETTING KICKED OUT BECAUSE OF THAT STUPID ♥♥♥♥♥♥♥ ANTI-CHEAT! FIX YOUR ♥♥♥♥ !
Да , это еще пилить и пилить . Не хватает буквально всего . Но это весело, интересно и довольно свежо.
Como sempre, não tomem decisões baseado em opinioes alheias sem testar antes, meu amigo falou " ta muito crua, bugado, falta muito, e falou que ia devolver, e não era pra eu pegar. Mesmo assim duvidei e fui la e comprei, sim esta cru e bugado, mas que jogo com uma pegada totalmente diferente que ja joguei, nunca tinha jogado desse tipo, resultado estou gostando muito mesmo com bugs.
J'avais beaucoup d'attentes pour Sand, et il faut reconnaître que le jeu possède un énorme potentiel. Son univers est original, les mécaniques sont intéressantes et les affrontements en Trampler offrent des moments vraiment mémorables. Malheureusement, l'expérience est aujourd'hui gâchée par de nombreux problèmes. Les déconnexions, les désynchronisations avec les serveurs et les pertes de matériel liées aux bugs sont déjà très frustrantes. Mais le plus gros problème reste le cheat. À l'heure actuelle, il est devenu extrêmement difficile de jouer une partie normale. Les tricheurs sont suffisamment nombreux pour ruiner une grande partie des games, ce qui détruit complètement le plaisir de jeu. Dans un jeu où l'on peut perdre tout son équipement, tomber contre des cheaters est particulièrement décourageant. Dans ces conditions, je ne peux malheureusement pas recommander le jeu, malgré tout le potentiel qu'il laisse entrevoir. J'espère sincèrement que les développeurs feront de la lutte contre la triche leur priorité, car si rien n'est entrepris rapidement, j'ai peur que le jeu perde sa communauté avant même d'avoir pu exploiter son véritable potentiel. Je garderai un œil sur l'évolution du jeu, mais en l'état je ne jouerai plus à Sand comme beaucoup d'entre nous j'imagine.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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