
Samurai of Hyuga is a brutal, heart-pounding interactive tale. Prepare to enter the land of silk and steel, where fantasy clashes against grim reality, and where the good guys don't always win in the end. It's a harsh world with tough choices at every turn. Good thing you're the toughest ronin around.
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Languages: English
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Hours played at review time, across 40 reviews with recorded playtime.
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Reviews
[u][i][b]Samurai of Hyuga[/b][/i][/u] is an interactive novel written by [i][b]Devon Connell[/b][/i]. You play as a badass ronin. Formerly an assassin turned bodyguard. You may pick your name, gender and sexual preferences. [i][b]The story[/b][/i] starts off in an Inn; where you and your charge have come to rest for the night. This is where you get drawn into a ploy that tests your skills. Skills the Emperor himself wishes to know about. Why? You are the ronin of his dreams, of course - lucky you. Or maybe not, for his dreams consist of having you traipse around the country hunting and killing demons. Despite being a masterless, yet talented fighter, who's loyalty is only to yourself, you agree to take on this crazed mission. You don't even believe in demons but your young employer totally has a thing for the Emperor, and so you get dragged along either way. You're given a fancy nickname, a ninja with no combat skills and are sent on your way in a blaze of clumsy glory. Your first target is, sensibly, the closet one. A demon who feeds off of greed. You must enter the city of Jijinto, hunt down, and kill this foe. To make matters even more complicated, demons can appear as human, and you have no clues about your enemy. Ah, and don't forget, your own personal lust for greed will be put to the test. There is so much that one can tempt a wondering ronin with. [i][b]The cast[/b][/i] consists of several members with strong traits. The first being your young employer whom you are the bodyguard of. They can be male or female depending on your earlier chosen preference. [b]Masashi/Masami Hashimoto[/b] is a member of a well known Royal family and a [i]shugenja[/i]. They are basically an individual who poses a rare magical talent. They are also very vocal, whiney and always displeased by your actions. The ronin clearly must possess a great deal of self-control, as I personally, would have left them to defend for themselves, or killed them and taken their coin long ago, like the heartless, badass, the ronin is made out to be. Next, the right-hand male/female of the Emperor himself and a ninja; [b]Toshio/Toshie[/b]. You first met them during the ploy I mentioned earlier, then again a short time later. The ninja is openly hostile and thinks very little of the ronin. They make it clear they don't believe you are befitting of the task at hand. A complete character change takes place, very quickly, during a situation where you learn the true identity of them. The ninja is a Kondo; the lowest class of people. Dark skin is what alerts the world to this. Basically racism. Either way, Tosh quickly settles into a stoic and quiet individual whose only goal is to complete the mission at any cost. Later [b]Hatch[/b] stumbles into the group. He's a friendly streetfighter but a bit dim-witted. He has an appreciation of saké which leads to him and the ronin becoming drinking buddies. He favours unconventional forms of combat; mainly using his fist and forehead against armed assailants. Or just his whole body, really. Lastly, [b]Momoko[/b]. A beautiful woman you save from a tense situation. Not only is she gorgeous, but she's smart too. Momoko is a doctor with a dark secret - as is the case with most intelligent, stunning women. Despite being asked about your sexual preference, this book doesn't hold any romance within. It is the first book in its series and focuses more on learning about the characters than trying to woo them. I'd not let that fact discourage you, however, as you do get the opportunity to be a perverted person if you so wish. Dishing out lewd comments that make others disapprove is a very enjoyable part of this game, at least for me it was. I really appreciated the amounts of laughs I got, and not just from the comments themselves but from the reactions of my companions. [i][b]An issue [/b][/i]I found with this game is the [i][b]stat system[/b][/i]. Throughout chapters 1-6 your answers define the personality of your character (sort of). This is a very common thing, however, after chapter six the game adds in an attunement stat which becomes the main focus. Attunement is based on [i]'staying true to yourself'[/i]. If you continue to pick answers that align with your character's personality, attunement increases, otherwise it decreases. Having a low attunement will lead to one of two bad endings close to the conclusion of this book. Because this software doesn't allow for saves, this will mean starting over from the very beginning if you intend to try again. There is also no skip feature which can become quite frustrating. Attunement sounds fine in theory but almost forces a stop in character development, from the player's side, if you do not wish to see the bad ending currently. It's a strange route to go down, especially with a character who already has a strong personality, to begin with. Your ronin has very set thoughts which change very quickly. At the beginning of the story, it's made apparent that they don't easily trust people and have no friends. This is all well and good until they met a few individuals later on. Far more surprisingly, the ronin considers these people to be their friends, after barely knowing them for a day. The ronin suddenly feels the urge to protect them, even if your chosen personality doesn't align with such thoughts. [i][b]Another problem[/b][/i] here is that at this point in the game, the attunement system is very much already in place. If you have been a loner and aloof but now wish to follow the ronin's example and try to be friendly with protective of their new friends, expect a rapid drop in attunement. It's very counter-productive and can even start to feel like a battle between yourself and your character. This isn't something I imagine anyone wants to feel when trying to immerse themselves in a good story. Worst of all, it's not even written in a way that feels like the author is trying to test the player, to see if they really can stay true to themselves no matter the situation. While on the subject of having a character with such a strong personality, it's very unfortunate that they, and not you, get to pick their preferred physical attraction to others. To put it simply, the ronin doesn't like people who carry a few extra pounds, and no, not the British currency but weight. They have very strong thoughts about this which adds a fair bit of fat-shaming to this title. It's as if there are only two types of people in this world; those the ronin finds attractive or "fat" people. To make matters even worse, they don't usually stop with just that insult. Instead, it's usually accompanied by additional negative thoughts that imply overweight people are disgusting and smelly. 99% of the fat-shaming comes from the ronin themselves. It's not the type of character I really want to play as. [i][b]Overall[/b][/i], after much consideration, I'm unsure that I would recommend [b]Samurai of Hyuga[/b]. I know I'm in the minority here; I've seen how many people adore this title. I can understand that people will enjoy this story for the witty and strong ronin fighter that you play as. For me, their personality was just [i]too[/i] defined. I never thought I'd say that before now. I'll admit, it was a solid read and enjoyable at times, but I just can't bring myself to overlook (what I believe are) the negatives here. [h1][quote]𝐅𝐨𝐥𝐥𝐨𝐰 [url=https://store.steampowered.com/curator/33853800/]𝐎𝐭𝐨𝐦𝐞 𝐒𝐞𝐤𝐚𝐢'𝐬 𝐂𝐮𝐫𝐚𝐭𝐨𝐫 𝐏𝐚𝐠𝐞[/url] 𝐟𝐨𝐫 𝐦𝐨𝐫𝐞 𝐕𝐢𝐬𝐮𝐚𝐥 𝐍𝐨𝐯𝐞𝐥 𝐚𝐧𝐝 𝐉𝐑𝐏𝐆 𝐑𝐞𝐯𝐢𝐞𝐰𝐬[/quote][/h1]
I was unable to get past Chapter 5 or 6, most of the reasons I can't recommend it is personal opinion. Pros: - The actual plot seemed to be ramping up to something interesting - Samurai-times is always a plus and the descriptions for the setting were a plus Cons: - I felt that the storytelling was just too verbose. The constant use of similes for description made the text harder to slog through. - The use of the occasional japanese word instead of the readily available english option (ex: Baka vs Idiot) had me audibly sighing. It ended up forcing me out of the immersion that I think the game was trying to achieve, as if constantly saying "remember we are in japan". good job with describing japan so I didn't need to be reminded with the single japanese words/phrases sprinkled throughout. - This story is told from a strange perspective. The way the writing plays it doesn't feel as though the mc is your avatar, which I think is more typical for Interactive Stories. Instead it feels as though you are a fully realized entity somewhere in the MC's mind (I don't know if this gets explained later or not). By giving the MC a backstory that is unknown to you it is hard to feel as though you are making the best decisions, from a character perspective, in any given situation. This is handled by the MC then explaining to you, the player, how the decision fits his/her line of thinking. The issue is that by having that inner dialogue, almost as if the MC is constantly stopping the story to explain to me what is happening from his/her perspective it starts to feel as though this would have been better as a proper book instead of an Interactive Story.
前两天一口气把目前的五本书都读了,感想就是特别爽。 这部口碑相当两极分化,甲之砒霜乙之蜜糖,首先说明一些差评里已经提到的问题:这部的MC并非方便代入或可供自行设计的类型,而是那种性格和情感都很明确的,包括对个别RO的情感也是,也就是在已预设好的角色的基础上进行扮演;第二就是这系列作为欧美作品来说,感情线发展比较混沌和阴间,(依然是)某位RO的恋爱线可以说离健全关系相去甚远,并且无法避免掉,尤其是第四本书一整本可以说是都是该RO的单线,所以如果对任一RO不感冒都请不要读这部,到第五本结束都还没进入RO分线阶段,MC一直在开大院;第三就是作者的醒脾比较宅,会有一些日式作品里常见的福利(但因为COG性别可选的特性,男性女性NPC全部都在给MC发福利)。 然而这些问题所在就是我很爽的部分,作者的宅向醒脾和我简直是如出一辙啊!从MC到RO,每一个角色我都很喜欢,每一条恋爱线我读得都以头抢地上蹿下跳,而且我并没有感受到阴间,这就是纯爱!RO不管以什么形式什么手段表现爱,那爱就是爱,ta们超爱;而MC只是把心撕成了三片,主要给了三个人,每一片都是真的,每一片都独特。 以下是我作为女性MC玩家的体验: 如果想扮演男频主角性转版的朋友我完全推荐来尝试一下这部,看上去吊儿郎当不靠谱还有点好色、实际上实力超强还苦大仇深的30多岁的筋肉女性角色在那种非可选性别游戏里较为少见;而且作者没有一键换头,有很多差分描述,男性和女性MC搭配男女RO都有不同风味。 喜欢病娇的也可以来试试,不是每天都能在欧美恋爱游戏里看到真的病娇RO(外加青梅竹马+前任+宿敌属性)。主角也不是纯正东亚恋爱作品里那种易碎风味,相当肉食和强势,精神状况则和RO不相上下,要疯就一起疯。 喜欢被RO fix的同样可以来试试(得等到第五本了),平时总是RO有悲惨过去难言之隐而MC去缝缝补补,终于轮到MC不管怎么崩溃怎么发疯都有RO去体谅和理解了。当然前提是喜欢扮演这种脾气很臭、容易应激的主角。 总之我已经爽吃一礼拜,在等第六部更新了。
上古老游,全是字,没有图,阅读量大。 故事大体上是个平安京讨魔传。 最有意思的点在于读到了用英文描写的“傲娇”,写得挺不错,脑子里已经有钉宫理惠了。 但是看后续的评价发现book3~4 持续垮掉,所以如果真的想玩就只玩这一部就行了。
[i]Samurai of Hyuga[/i] is a text-based, choose-your-own-adventure developed and published by Hosted Games. You take on the role of a ronin, a samurai who doesn't serve under a master, and you can customize your gender, sexual preferences, and name. You have been tasked with protecting a member of the royal family who possesses rare magical talent. As the two of you are staying at an inn for the night, chaos ensues. Of course, it eventually get settled, and you and your charge then move along. Your charge informs you that he/she has received a letter from the Emperor himself, and upon meeting him, you discover that the Emperor has an important task for you and your charge. There are demons (yes, that's right) who threaten all of Hyuga, and the Emperor wants the two of you to eliminate all of them. Despite that you don't believe in demons and all that, your charge is eager to take on the task, so you reluctantly follow him/her. I'll end my story synopsis here to avoid spoilers and all that. As for the gameplay, there are numerous choices presented throughout the story, which is normal for a CYOA. The choices you make determine your character's personality, such as whether you're impulsive or you think things through. Regardless of the personality, and later, your attunement, you'll get the same ending, which leaves off on a cliffhanger. There is a bad ending as well, which can be obtained in one of two ways. In addition, there are numerous Steam achievements. Now that I've gone over the story and gameplay, I'll move onto my critique. I enjoy reading a good CYOA occasionally, so I was hoping that I would enjoy [i]Samurai of Hyuga[/i]. Right away, I liked that the main character is a ronin, which makes them naturally rebellious. There is a brief backstory as to why this character is the way they are. As I was reading the story, I could kind of tell that the writer was a bit inspired by the anime, [i]Rurouni Kenshin[/i]. It is one of my all-time favorite anime, so I didn't mind. There's a vast variety of characters with differing personalities. I'm uncertain if I found any of them to be likable. At best, I'd feel neutral towards them. Personally, I found the MC's charge to be really annoying although because they come from a high status, I guess they feel entitled to behave in a certain manner. As for the story itself, I enjoyed the journey that the MC and their charge would go on. There are a few exciting events that keep things interesting as well as some more slower paced moments. I like how the story (assuming that you don't get the bad ending) leaves off on a cliffhanger although I can understand that some readers might get annoyed by it. It's clearly the writer's intent for readers to get the next installment. As for the writing, I found it pretty well-paced. I noticed a few typos, so it wouldn't hurt to have a proofreader take a look and fix them. As for the choices, I felt that they were good in that the early ones shaped the MC's personality. Then, once the MC is assigned a spirit animal, then attunement comes into play. Basically, attunement determines if the MC makes decisions that follow with their spirit animal. This is important in not getting the bad ending. I didn't have any issues with the stat system, as it helped me to see what kind of personality the MC was leaning towards. If I had to make a criticism, I'd say that there isn't really any romance (despite that you can determine the MC's sexual preference). However, [i]Samurai of Hyuga[/i] doesn't seem to be intended as a romance story although this may change in later installments. Other than that, I had no issues with unlocking all of the Steam/in-game achievements, especially with the help of a guide. Overall, would I recommend [i]Samurai of Hyuga[/i]? If you enjoy CYOAs and don't mind the lack of visuals or audio, then this is worth taking a look. This story may not be for everyone, though, as it narrates life in fictional Japan in the past and there are some references to oni (magical demons) and magic in general. However, there is a free demo available, so you can check it out first to see if this story is for you. At the asking price, I think it's worth getting, as it took me about 7 hours to get all of the achievements, but you can always wait to get it on a sale. ^^ [quote]Flying free and writing reviews solely for [url=https://store.steampowered.com/curator/44702020/]The Introverted Gamer[/url].[/quote]
游戏的优缺点和受众两条简中评论(it老师和Cr 302的)都说的很全了,说说个人感想吧(只玩过女MC前提):冒险部分很有少年漫画的感觉[spoiler] 第五部急转直下各种牺牲更有内味儿了 [/spoiler],还有各种宅福利大放送;每一部内容不多,前三部基调比较轻松属于引入和展开世界观阶段,三部后期开始渐入佳境,四五看爽了属于个人xp大满足[strike] (大量虐主角,剧情人物死亡,以及不健康,多角关系预警) [/strike] 宅属性福利很多,而且落得了地非常美味--这里有真的正太(++傲娇)、黑皮人夫忠犬忍者,和真得萌的天降幼驯染病娇前夫哥 第四部基本是前夫哥的单人线,(给前夫哥一个机会,该病娇比国产大量不知道在爱什么在疯什么的癫公美味多了)本来还担心会出现常见的东亚风黑化病娇古早虐文套皮套路,但没有,两个人相处萌死了全程看得我嘴角没下来过,[spoiler] 如果你俩战前不立flag就更好了 [/spoiler]。 ps:[spoiler] 第五部结尾校园au怎么不算一种七八定律呢[/spoiler] 啧看了眼发布日期距离第一部已经过去十年,抓心挠肺等第六部
Очень личная история, которая сосредотачивается не столько на победе над врагами, сколько на том, чтобы провести главного героя через череду испытаний, заставляющих его/её пересмотреть свои взгляды на жизнь(самое суровое из которых - необходимость присматривать за ребёнком). Звучит скучно, но, на самом деле, юмора здесь столько же, сколько и членовредительства. ЧСХ, игра вас просто посылает, если вы не способны убить рыбу. Десять карпов из десяти.
"Masami and I made a quit exit;"
推荐给: [list] [*]不介意过激内容的人[spoiler] (低道德水平争议性角色、过激而且多种多样的暴力场景、不可避免的角色死亡等等等等) [/spoiler] [*]喜欢剧情过山车,浓烈扭曲情感碰撞,就爱看这一口又俗又爽又虐的!的人 [*]喜欢大长篇中精彩的角色和角色成长[spoiler] 以及[b]大量虐主[/b][/spoiler] 的人 [*][strike] 老二次元[/strike] [spoiler] 可浪漫对象包括傲娇纯情萝莉/正太、颠佬病娇(非常[b]非常过激[/b]的病娇)幼驯染前任、冷静无情智商担当的皇帝的忠犬忍者、神秘经典大和抚子巨乳美女医生、外冷内热有点死脑筋的传统武士(这位目前还没什么剧情x) 。浪漫剧情可以不会互斥甚至能开后宫……?[/spoiler] [*]目前SOH系列已经推出了5部,预定会有7部完结,所以……不介意长期追更的人?[/list] 不推荐给: [list] [*]无法接受奇怪日语和日本文化大杂烩,或者在日常对话中看到baka和urusai就会尴尬致死的人, [*]想要可以彻底自定义主角的人(主角有自己的过去(无法更改),即使可以更改部分特质但主角自身的个性仍然很强烈) [*]想要在游戏中体验多路线的人(尽管有许多有趣的性别/浪漫对象/支线选择差分,大主线基本上是一本道) [*]对虚拟角色道德水平要求高的人,大概?[/list] Samurai of Hyuga第一部基本上只是故事的开篇,一部动画的前三集。没有浪漫内容(尽管无法阻止我们的主角ronin调情)氛围也比较轻松(非常浪客剑心……),但这一本也决定了整个故事的基调。推荐玩之前先去尝试一下demo,如果不吃作者这个风格也非常能理解((第二部到第三部的节奏比较奇怪,而第三部后半到第五部……只能说我爽到了。个人best hosted game。
I gotta say this has a little bit of everything you need in an epic adventure story. You start out as a bodyguard for a small child, who's kinda like your moral compass. Later you're given an important mission, that could have dire consequences for all of Japan. Throughout the adventure you'll learn more about the main character's dark past. You'll have to decide if you want to be a better person, use the darkness to accomplish your mission, or run back into the darkness. Pros: -Good twists. -Collect a group of misfits. -The author's sense of humour blends perfectly with the serious situations you're put in. -Pick your own spirit animal. 5-10 choices depending on your stats. -I became very sympathetic to the ronin I played. There are a lot of moments that really humanized him. Being handed a letter then admitting "I can't read" broke my heart. -It's rewarding to see how much your character has grown throughout the adventure. -Felt a lot longer than 140,000 words. Neutral: -You really have to pay attention. There's times when the game will ask what you said or did in earlier chapters. It's great when you recall these moments, it really shows how your character has grown. But it can be annoying if you rushed through the earlier chapters and don't remember. Cons: -The mechanics. So you don't really have skills, you have 5 personality traits. Your decisions in the earlier chapters will determine your personality. And you're stuck with that, so choose wisely. There's still decisions to make, but fewer of them and their effectiveness will depend on your personality. It's kinda like a guessing game. Does the author think this decision corresponds to this personality trait, etc. A lot of the time you're not given a choice. For example: Your personality is calculated so you will respond to this situation in a calculated way. -There are a few decisions that don't rely on your stats at all, you just pick what you want. Overall: -I really don't like the mechanics, but the story is solid. So solid that's it's worth full price.
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