
Discover the true power of rice in Sakuna: Of Rice and Ruin! Take on hordes of demons in side-scrolling combat to reclaim the land as Sakuna, a spoiled harvest goddess banished to a dangerous island. Then, return to your mountain village and tend a field full of glorious rice.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 3 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.7Kreviews | 92% | — | $3.1M |
| $29.99 | 5.3Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 827 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
何するにもカメラがいちいち揺れるのが気持ち悪くて耐えられませんでした。無理にリッチ感出そうとしなくていいから・・・。 事前にプレイ動画見てカメラワークに耐えられるかだけ絶対確認しておきましょう。絶対です。
粮食的来之不易
a beautiful and storyrich, rice farming game which I highly recommend. The action gameplay is a but strange at the beginning but after some time you are able to put out quite nice and strong combos. Sometimes the game can be a bit grindy but it seems that it is desired like that. I liked the game a lot!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Korean, Traditional Chinese, Simplified Chinese, Spanish - Latin America*languages with full audio support
| $29.99 |
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| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 830 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
農業で強くなるアクションって感じです。 水の表現もかなりリアルでびっくりしました(PCのスペック次第) サクナヒメ2期待してます。あ、農作業多めで。
好几年前打通的游戏了,直到现在都还记得是个特别温暖的游戏。种田和战斗的节奏把握的特别好,最中意的还是音乐,尤其是秋天收获时候,听着暖暖的音乐割麦子别提有多治愈。虽然是一个小工作室做的小体量游戏,就连自己玩的时候都没有多期待,实际上远超预计,绝对是这几年来我心中的上乘之作了。
まさに、こういうのでいいんだよという感じの王道ストーリーが展開していく。 主人公のサクナヒメというキャクターが非常に親しみやすく、その他も個性的で魅力的なキャラクターばかり。 アクションゲームとしても良く出来ており、ちゃんと米作り等で強化していけば倒せなかった敵も倒せるようになる。 米作りはいろいろな要素があって難しいので、どこかのサイトを参考にしてもいいかも。
The game is fun and relaxing to play without needing to think too much, and providing food for everyone feels also rewarding. The graphics are well done, too. Although, it’s a bit odd that the children don’t age over time. But I really like it and can recommend it, I play on easy though.
話題になってたので期待していましたが続きませんでした。 10時間以内の脱落。 面白さが理解できずに終わってしまいました。 アニメ見た方がいいのかもしれない。 〇キャラやグラフィックはきれい。それで惹かれたので。 ×ストーリーがまったく進まないダラダラした展開 ×とにかくずっと米作り作業の繰り返しでつらい。作業ゲー一切無理なタイプです。 ×横スクロールアクションも着物のコントロールができず、当たり判定も厳しくイライラする ×敵が固く全然爽快感がない。
Some would call this tedious, but it's honest work. I rice I ruin!
经典日式rpg,结合硬核种田和战斗成长收集,十分推荐对种田战斗感兴趣的尝试一玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $196.9K | 333 | 83% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $5M | 2.9K | 88% | $59.99 | |
| $2.2M | 4.1K | 89% | $29.99 | |
| $1.1M | 2.7K | 84% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1M | 8.7K | 81% | $14.99 | |
| $3.1M | 2.8K | 64% | $29.99 | |
| $3.1M | 20.8K | 84% | $5.99 | |
| $3.1M | 2.5K | 92% | $29.99 | |
| $3.1M | 2.9K | 97% | $20.09 | |
| $3.1M | 12.5K | 86% | $9.99 |