
Get ready for the most out-landish gameplay scenarios ever seen as the Third Street Saints take on the Syndicate!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Czech, Dutch, English*, French, German, Italian, Polish, Russian, Spanish - Spain*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 622 reviews with recorded playtime.
Reviews
Themes across 617 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Лучшая часть
Eu admiro muito a coragem que esse jogo tem de, sem motivo nenhum, só ser a porra mais bizarra e nonsense possível. Saints Row 1 e 2 não passavam de uma tentativa de ser um clone de GTA, e eles faziam isso bem até. Mas por algum motivo, do 3 em diante, tudo foi pro caralho. Tentaram buscar uma identidade única e nova pra franquia, e conseguiram. A partir do "The Third", Saints Row virou nada mais nada menos que uma grande piada em forma de jogo, e eu digo isso da melhor forma possível. Sério, se você for jogar isso, apenas cague totalmente pra história e se divirta, porque esse jogo funciona como se fosse um palhaço. A tosquice e a quantidade de bugs que esse jogo tem só deixa ele mais engraçado ainda. Eles atrapalham as vezes, mas nada muito grave (pelo menos na minha experiência). Eu diria que os bugs fazem parte da experiência de Saints Row: The Third.
"Some ♥♥♥♥♥♥♥ is in my pool." Starting strong near the beginning with one of the coolest (if not the most iconic) missions in the whole franchise, otherwise the plot is kinda weak. Some characters feel uncharacteristic from past entries, but I think the third was meant to be a soft reboot of the series. When I say the plot is pretty weak, I mean after the ♥♥♥♥♥♥♥♥♥ mission, you get a couple 'missions' where you basically do activities dressed up as 'campaign' consecutively, becoming boring in the process. Some activities are super boring, such as the notorious Guardian Angel, Escort and Trafficking. The plot itself isn't necessarily terrible, but you'll find yourself disappointed by a certain plot point ending too early when the whole game had been focused on and marketed this way. The 'gangs' feel like cardboard, they have no depth like Saints Row 1/2 and only focus on the leaders. They're way more corporate than actual street gangs from SR1-2. It's a downgrade from the last installment, the map is small, bland, and has no personality except looking dirty industrial. There's almost no passion to make it look fun, and not just to be fun. To leave it in a positive note, even if the plot is weak, the story gets a little better when heavy artillery is brought in, and the last mission makes it way too fun and action filled.
the best game ever
good
.
Jogo é divertido mas mira é inconsistente demais e joga o fps no chão só de chegar próximo a qualquer ponte no jogo. Não recomendo.
win10不可用,只能买重置版
the penetrATOR
C'est vraiment, vraiment, vraiment très mid sur tous les aspects surtout quand tu n'es plus en 4ème
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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