
Experience the insane antics of Saints Row IV. The Saints have gone from the Penthouse to the White House - but Earth has been invaded and it’s up to you to save it with an arsenal of superpowers and strange weapons, in the wildest open world game ever.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 25 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 77.6Kreviews | 88% | — | $35.3M |
| $4.99−75% | 620ratings | 78% | #162 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 917 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
⠀
Fun, crude, and zany, and it only gets moreso as the game progresses. Incredibly amusing, so much so that I bought it on Steam after first loving it as an Xbox 360 game.
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Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $35.2M | 19.1K | 80% | $69.99 | |
| $35.4M | 29.3K | 95% | $29.99 | |
| $35.4M | 278.1K | 97% | $9.99 | |
| $35M | 34.4K | 98% | $29.99 | |
| $34.9M | 219.7K | 79% | $11.99 | |
| $35.6M | 28.8K | 69% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.8M | 69.7K | 96% | $9.99 | |
| $5.4M | 21.8K | 76% | $9.99 | |
| $4M | 8.9K | 56% | $29.99 | |
| $6.4M | 11.5K | 92% | $29.99 | |
| $45.6M | 128K | 84% | $19.99 | |
| $14.5M | 31.4K | 96% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Italian, Spanish - Spain, Polish, Russian, Japanese*languages with full audio support
Hours played at review time, across 920 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] Un licuado de humor, superhéroes, referencias y exceso sin sentido [/h1] Saints Row IV fue el que llevó el giro violento de la saga al extremo, con un enfoque mucho más absurdo, dejando atrás lo que representaba originalmente y empujando la comedia con una inyección dopamínica barata basada en fantasía de poder. [hr][/hr] [h3] Un exceso que juega a favor [/h3] La historia del juego está bien. No es destacable en cuanto a contexto, pero sí memorable por lo ridícula que es, al punto de sentirse como un chiste constante. Un chiste que, curiosamente, funciona mejor que muchos de los de Saints Row The Third aunque con la peor cohesión posible. No es algo para aplaudir: se alejaron demasiado y exageraron hasta romper cualquier resto de seriedad (si es que alguna vez la hubo). Aun así, esa exageración es justamente lo que define su identidad actual. El gameplay está completamente roto. Para lo que el juego quiere ser, funciona; para lo que debería sostener como sistema, es uno de sus puntos más flojos. Los superpoderes cambian el enfoque, pero también trivializan todo: los enemigos son débiles, la conquista de territorios pierde sentido y los vehículos quedan obsoletos (usar un auto o tunearlo es prácticamente inútil). Aun así, jugar con poderes es divertido. La simulación es la excusa perfecta para justificar cualquier cosa, pero la sensación general es la de una mezcla intensa que termina diluida entre vicodin y ketamina. [hr][/hr] [h3] Cantidad sobre calidad [/h3] Saints Row IV tiene una cantidad enorme de actividades secundarias. Al principio entretienen, pero rápidamente se vuelven repetitivas, al punto de que completar todo deja de ser atractivo. No es casualidad que apenas un 23% de los jugadores haya terminado el juego. La variedad está: armas absurdas, personalización amplia y una cantidad constante de referencias que refuerzan esta nueva identidad, pero no todo tiene el mismo peso. A eso se suman bugs molestos que obligan a reiniciar misiones o el juego mismo, junto a puntos de control poco amables que hacen repetir secciones de misiones innecesariamente. El problema es claro: el juego prioriza ofrecer más antes que ofrecer mejor. Lo que al principio es novedad, después se vuelve rutina. Saints Row IV no te deja aburrirte, pero tampoco te deja profundizar. [hr][/hr] [h3] ¿Qué es ahora Saints Row? [/h3] Saints Row IV no busca equilibrio, ni lo necesita. Su objetivo es entretener a base de exageración constante, sin preocuparse por la coherencia o la profundidad, y lo logra. Es un juego divertido, rápido y completamente desinhibido. Pero en ese mismo proceso pierde parte de su identidad original, reemplazándola por una avalancha de estímulos que no siempre se sostienen por sí solos. Saints Row IV no quiere ser mejor, quiere ser más. Y lo consigue, con todo lo bueno y lo malo que eso implica. [hr][/hr] [b] Puntuación: [/b][h2] 7.85 [/h2]
豪丸爱玩
Ta bien
I originally played this game years ago on PlayStation when it first dropped, and coming back to it now reminds me exactly why I loved it. The script, the setting, and the overall theme are absolutely hilarious. It constantly catches me off guard and makes me laugh out loud. The main selling point for me is how it makes you feel like an actual superhero; the powers, the abilities, and the gameplay mechanics are just incredibly satisfying to mess around with. This isn't a game you play for a deep, complex narrative. It’s a lightweight, casual experience meant for doing dumb stuff, causing absolute chaos, and just turning your brain off. It is an excellent game to pass the time, and it becomes ten times better when you play it with friends and share the laughs.
гавно для умствино отсталих.Конена ♥♥♥♥♥ ♥♥♥♥♥,яким долбайобом треба бути шоб в цю поэботіну ♥♥♥♥♥ грати.
довольно прикольная и весёлая трешовая игра в которой можно делать почти всё, в игре куча способностей которые открывают множество возможностей для развлечения (одна из любимых способностей это телекинез) и с помощью этих способностей можно играть представляя себя супергероем, ну или супер злодеем уничтожая всё потрят, также оружие в игре особенно радует ведь каждая пушка по своему уникальна, и пушек тут много от обычного пистолета до дабстеп пушки
DO NOT BUY THIS GAME epic games made the game unplayable because it forces you to login in a window you cannot type in, and until you login the game refuses to function. you cannot login. so the game exists yet was *deliberately* made unplayable on steam download
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.