
Slip behind the scenes of a shadowy political conflict and operate a top-secret safe house. Build, upgrade, and run your spy HQ as you shape the course of history … for better or worse!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 34 reviews with recorded playtime.
Reviews
This has got to be the worst game ever made! Buggy, clicks don't register. Bombs don't work. Mouse barely moves. Story Sucks. There's no Window mode. You're being timed while you go backwards five letters in the alphabet. It's hard to believe that this was a rip-off of "Paper's Please".
Yes I have played less than an hour in this game, and yet I feel the need to review. simply put, its an excellent puzzle game if you are into that sort of thing. It is not and I repeat not an Adventure or a Strategy game. The principle is very simple. You have a folder against which you check, codewords, parcel codes, correct medications by blood type etc. There is no possibilty of setting up hot keys. WASD and Esc are it. The developer is non existent. I have not seen them respond to a single comment in the forums (check it out yourself) and amazingly, I cannot find a website for them either. Do not buy this game. I never say that, especially for indie game which I love, but you are just wasting it here.
Ugly graphics and unintuitive Esc controls. Pess Esc while ingame to get Menu, can't press Esc again (nothing happens). Esc to go back? Nope. Esc to cancel action? Nope. You have to actually press the X/arrow back/continue, but not Esc. At one point the game actually froze and i pressed CtrlAltDel like anyone would, it was then i noticed that it was using 100% of my GPU, AMD RX 480 with 8gb memory. Otherwise it's a micro-management game, set in a spy safe house. Mini puzzles. I returned the game. Mainly because of the clumsy controls.
There is a solid idea behind Safe House, but unfortunately it is marred by gameplay that quickly wears out its welcome. Players will be eager to amass some cash and deck out their safe house, but meet resistance in the slow and thankless grind of completing the same puzzles repeatedly. Full review: http://pixelpopnetwork.com.au/2018/05/safe-house/
This little game is a gem! A real diamond in the rough. Even just for the 'endless' mode alone. The sound design is something to behold. I love a game that is set in that whole 'retro-noire' genre; and enough variety in the gameplay to keep you interested. It actually reminds me a little of Fallout Shelter in some ways; so just imagine that, but with spy-game elements. You get to build the 'rooms' within the safe house that you want, and you could be tasked with doing anything from shift-to-shift such as building a bomb, to accepting (or rejecting) a load of cargo into the loading dock. There is some element of 'story' to it and you can even send operatives (spys and spec-ops soldiers) out into the field to do missions and they may fail/pass depending on their skills and the mission difficulty. There's something about just turning off the music in this game listening to the ambient environmental effects. Not enough games can get sound design into the ballpark I feel; this game definitely does. Gets a recommended from me! P.S. The camera really isn't as bad as others make it out to be. Some the typos on the other hand...😅
This game costs just $10 and its good value for the money. You play as the manager in a CIA safe house in a made up African nation. You have to build up your safe house, mostly by playing mini-games. None of them are complicated, but there are enough different ones that you never get stuck in a a grove and the tension remains high. It’s made by only one person and there are a couple of bugs. I do like the stylized art work and I really like the soundtrack. It’s worth picking up.
worst investment i have ever made in my life
Gets very boring very quick. I thought it would be like Xcom or paper please, however it is not. You get one room at a time, and there is very little consquence to worry about at all. Take your time. Theres no life inside the base at all. It's not like spys come in lie down, and destress. Just a walk in and a walk out. Do not get this game.
This game is buggy and just outright boring to play. It needs significant change to the structure. I would save your money!
(Full disclosure, I'm one of this game's kickstarter backers) So much potential in the concept, utterly squandered on barebones presentation and banal, if not utterly frustrating minigames. It gives me no pleasure to say that apart from the soundtrack, this game was an utter letdown. If you need a fix of mid-century spy thriller aesthetics with some compelling management mechanics throughout, stick to [i]Evil Genius 2[/i]. Sure, that's a big-budget production rather than a one-man crowdfunded effort, but at least it's a fun enough experience that does exactly what it says on the tin.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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