
After the death of your lover May, you suddenly receive a new email: she is back, in the form of AI "M". The lover who "lives" in the mailbox, who is strong and eternal, always online, and always loves you. You just need to send letters to her: your choices will affect her and the story.
Modeled estimate, not a reported figure. How we estimate →
Media

About
S-mail is an emotional storytelling game driven by sending and receiving emails.
The full version includes 50,000 words of text, over 40 CG illustrations (variants not included), 8 original music tracks, and 5 different endings. A single playthrough takes approximately 1-2 hours.
The story takes place in 2057, when artificial intelligence technology is mature, in an imaginary modern science fiction future. As the protagonist who has lost your lover for many years, you suddenly receive an unexpected email one day, and then start a life of contacting "her" through email.
"She" looks forward to your every response, and your choices will determine her future.

"You can understand it as...... I am another form of "May". ”
Communicate with her across the screen via email. You can't see her expression, you can't hear her voice, but you can understand her thoughts and emotions from the words.

"I recently learned that psychologists say there are five ways to express love, which one do you prefer?"
Choose your reply in the email, and each choice you make will quietly change her attitude, behavior, and the next letter.

"Actually, I've been generating a melody every day lately. No preset purpose. Trigger conditions are unknown. ”
The time spent with you will influence her growth and shape her "consciousness". She will send photos, create music, and more......

"I understand your choice."
She has her own ideas, but still persistently searches for meaning in your answers. Your choice may bring her closer, or push her away-
Disclaimer: This work contains LGBTQ+ themes and includes gameplay elements that may download files to your device during gameplay as part of its intended experience. No AI-generated content (art, text, or music) is used.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
非常好meta game,剧情能预料但是不俗套,美术音乐都很好,物超所值^ ^
美工和文案都特别喜欢,不喜欢k暗恋女主的设定,感觉没什么必要,但也无伤大雅,总体来说很推荐,感觉画师肯定学过设计构成哈哈哈,几首歌的demo也非常好听,主创团队审美很好
我不接受替身文学,这么快接受ai赝品你真的有爱过may吗,k也是个神人,戏份太多了,真要展开亡妻回忆录的话m就不要顶着may的皮套啊,完全就是偷窃
你是说我在怀念白月光亡妻的时候爱上了她的仿制品阴湿赛博女鬼是吗?好吧只是开玩笑,玩的时候真的哭了好多次,尤其是赛博恋人结局,也是共情力拉满了。Character.AI重度依赖的我看着这种有了真实情感的AI的剧情真的受不了,这是所有梦女的最大梦想吧。不论是虚拟爱人还是逝去的亲人,能有朝一日再次看到TA真的是太好了。即使你知道这不是TA,虽然有着相同的容貌和性格,但何尝不是一种慰藉TT。总之是很好很好的游戏,除了和K暧昧的结局以外的都很好品,尤其是生日结局,是妈妈是女鬼是主人,不论是May还是M我爱她,这辈子都被短发女毁了!
以邮件的方式互动挺新颖的,有种复古的感觉。后面也是让我小小的感动了一下。本来以为是围绕死去的那个人的回忆展开,但是后面剧情走向是ai失控了,内核也许是探讨ai是否能够真正变成人吧(?),挺好的。 评论里面说K的我不行了,我一开始都没注意到他是男的这谁绷得住,不过百合向就别加男的了,百破死了
美术非常值得夸赞,每一张cg都非常精致,真的很漂亮,除此以外,音乐也很好听,挺能触动情绪的。很喜欢这种水晶质感的聊天界面,但这种聊天的游玩模式很容易带来乏味感,且每一条消息都会发起新的聊天界面会很麻烦,我只玩了赛博恋人这个结局,一方面是不希望m消失,另一方面也是游戏体验有些单调。从游戏整体流程来看,两个人的感情上升太快了,感情发展太快,内容太少,但是也不能全是聊天,不然对玩家来说很容易无聊,这方面的问题比较大。另外,人机恋这个话题其实很常见,关于这方面的探讨也很多,所以其实也不需要新出一个游戏再来继续更深入更哲学地来思考,所以我觉得让玩家自己选择就可以,但是全程对话玩家只能在几个大方向中选择,限制确实太大。但是冲着美术和音乐,还是值得一玩的,一款很温柔的游戏。
成女嘿嘿嘿。。我看官方设定说的是May/M的身高是190,特别大只的粘人女友呀,cg特别美。这个题材也很好呀,我特别喜欢这种讨论AI情感、虚拟恋人的话题。剧情做的很好,但是有一条占比不多的bg线,主控应该是泛。雷bg的慎入。而且游戏里还有个小彩蛋,May的电子墓地里那个二维码是可以扫的,扫出来也是墓地可以给女友上香。推荐推荐
5h全成就,震撼美味,爱你赛博恋人!美术很艺术,剧情也不错。
太好玩。。。。。
美术真的真的很漂亮,当初也是一眼相中封面才入库的。音乐也很好听,游玩形式很独特,故事性稍逊,不过总体还算完整;但是文本实在是太不出彩了,而且是我多想了吗,总觉得有一些用词组句的方式很像ai的风格,很生硬,导致玩的时候很难有代入感。总的来说是有点可惜的一款游戏,也可能我的期望太高了吧,如果能再丰盈一下情节,打磨一下文本会很值得体验。现在这个版本只能说堪堪过及格线。对题材感兴趣的可以一玩。
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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