
After the death of your lover May, you suddenly receive a new email: she is back, in the form of AI "M". The lover who "lives" in the mailbox, who is strong and eternal, always online, and always loves you. You just need to send letters to her: your choices will affect her and the story.
Modeled estimate, not a reported figure. How we estimate →
Media

About
S-mail is an emotional storytelling game driven by sending and receiving emails.
The full version includes 50,000 words of text, over 40 CG illustrations (variants not included), 8 original music tracks, and 5 different endings. A single playthrough takes approximately 1-2 hours.
The story takes place in 2057, when artificial intelligence technology is mature, in an imaginary modern science fiction future. As the protagonist who has lost your lover for many years, you suddenly receive an unexpected email one day, and then start a life of contacting "her" through email.
"She" looks forward to your every response, and your choices will determine her future.

"You can understand it as...... I am another form of "May". ”
Communicate with her across the screen via email. You can't see her expression, you can't hear her voice, but you can understand her thoughts and emotions from the words.

"I recently learned that psychologists say there are five ways to express love, which one do you prefer?"
Choose your reply in the email, and each choice you make will quietly change her attitude, behavior, and the next letter.

"Actually, I've been generating a melody every day lately. No preset purpose. Trigger conditions are unknown. ”
The time spent with you will influence her growth and shape her "consciousness". She will send photos, create music, and more......

"I understand your choice."
She has her own ideas, but still persistently searches for meaning in your answers. Your choice may bring her closer, or push her away-
Disclaimer: This work contains LGBTQ+ themes and includes gameplay elements that may download files to your device during gameplay as part of its intended experience. No AI-generated content (art, text, or music) is used.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
美术非常值得夸赞,每一张cg都非常精致,真的很漂亮,除此以外,音乐也很好听,挺能触动情绪的。很喜欢这种水晶质感的聊天界面,但这种聊天的游玩模式很容易带来乏味感,且每一条消息都会发起新的聊天界面会很麻烦,我只玩了赛博恋人这个结局,一方面是不希望m消失,另一方面也是游戏体验有些单调。从游戏整体流程来看,两个人的感情上升太快了,感情发展太快,内容太少,但是也不能全是聊天,不然对玩家来说很容易无聊,这方面的问题比较大。另外,人机恋这个话题其实很常见,关于这方面的探讨也很多,所以其实也不需要新出一个游戏再来继续更深入更哲学地来思考,所以我觉得让玩家自己选择就可以,但是全程对话玩家只能在几个大方向中选择,限制确实太大。但是冲着美术和音乐,还是值得一玩的,一款很温柔的游戏。
文本和美术都非常非常优秀的一部作品,十块钱买不了吃亏买不了上当。希望大家都来玩
我已被这个女人迷死
我与赛博亡妻谈恋爱的故事。 绚烂色彩浓烈的画风,沉稳有力的BGM,有趣的互动模式,哪怕故事情节稍弱也足够诱人了。 小而美的精品。 以及到后期我才发现原来是百合。
被卷入漩涡般的代入感,游戏进行每一秒都在掉小珍珠,似乎我就是主控,游戏内容里的一切都真实发生着,短短几个小时内心世界翻天覆地有暖人心窝,强推这个游戏,在考虑入手的友友可以看到这篇游评后无脑下好吗好的。
很好的一个作品,游戏可以感受到作者塑造这个角色的心血,结局也都很不错,我认为值得一试
以邮件的方式互动挺新颖的,有种复古的感觉。后面也是让我小小的感动了一下。本来以为是围绕死去的那个人的回忆展开,但是后面剧情走向是ai失控了,内核也许是探讨ai是否能够真正变成人吧(?),挺好的。 评论里面说K的我不行了,我一开始都没注意到他是男的这谁绷得住,不过百合向就别加男的了,百破死了
一周目打了单向邮件,二周目是在阳光下,剩下的结局和成就今天也补完了...美工和配乐真好...
有创意的游戏,好评好评
喜欢 我注册steam玩的第一个游戏 好开心
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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