
S&box is a game creation platform built on the Source 2 engine. Play, create, and share games, explore community creations, and experience endless sandbox fun with powerful modern tools.
Modeled estimate, not a reported figure. How we estimate →
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About
S&box is a game creation platform built on Valve's Source 2 engine.
Play, create, and share games, explore community creations, and experience endless sandbox fun with powerful modern tools.
Hundreds of games made by the community - shooters, roleplay, racing, platformers, horror, and stuff we don't even have a name for yet. No installing or subscribing, just click to play. Party up with your friends and they can play too, no need to mess around setting up servers.
Anyone can create games using our intuitive modern editor, creating scenes with a standard scene system and a C# API with powerful hotloading.
You can publish your games directly to the platform where everyone can play it at the click of a button.
You can earn through our Play Fund from players playing your games, directly funded from cosmetic purchases.
Or (coming soon...) you can take it one step further and publish to Steam as a standalone title, with no engine royalties.
Source 2 Engine: Built on the same engine as Half-Life: Alyx and Counter-Strike 2.
Multiplayer: Party up with your friends and jump into games straight away, no servers needed.
Game Library: Hundreds of community-made games across every genre, always growing.
One Click Play: No installing or subscribing - browse and jump into any game instantly.
Constantly Updated: Like Garry's Mod and Rust - big content updates on a fast cycle.
Customization: Personalize your player with cosmetics that carry across every game.
Game Editor: Create your own games in our intuitive editor with C# scripting and real-time hotloading.
Play Fund: Creators earn money when people play their games.
Publish to Steam: Coming soon... take your game standalone on Steam, royalty-free.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 82 reviews with recorded playtime.
Reviews
Themes across 81 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
runs better now is playable
una caca directamente.
For anyone attempting to update the game after purchasing after early access, you may need to let Windows (if you're using Windows) repair the drive the game's installed in, then you can boot into Safe Mode and delete the sbox folder there. Reboot to normal, uninstall the game, and install should go as expected.
Great engine to work with as a beginner. There are some cool games to play, but it takes time for the platform to mature. The review system needs a rework - other 'competitive' developers in the same niche are downvoting your game just because they can see your profile and what you've developed, reviewed etc. This happened after my first test release: someone played for 1 minute and left a review advertising his own (or a friend's) 'similar' game, which isn't even close to mine. Today, one guy played my game for 51 seconds and left a negative review right after he was notified that I'd given his game a negative review. I won't name any developers or organizations, but this should be looked into. https://imgur.com/a/oAVSeCh
its not bad ok i guess it has a bug or two but i can see improvement
I wish I could review with "Promising". I think it'll be worth it in the end, theres a lot of good passionate people in the dev team and devs making the games. I'm a Dreams refugee and this will likely be the closest we'll ever get on PC and I'd hate to see a platform for art to be disregarded due to admittedly a large amount of ♥♥♥♥♥.
Regardless of what the platform has to offer for games at the time of this review, Facepunch has produced an excellent game engine, one that's fit to be an alternative to Unreal Engine 5, Unity, and Godot. The license, while still being worked out with Valve, is great for indie and solo developers. It's a product made with love and care and it's worthy of your consideration as a candidate for your game projcets. I whole-heartedly recommend this engine/platform to other developers.
最適化がひどく、Unityよりも機能が少ないエンジンです。結局のところ、Unityのようなものですが、お金を払うのに機能が大幅に制限されています
fun and chill. runs bad on my pc tho
Related
Related
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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