
S&box is a game creation platform built on the Source 2 engine. Play, create, and share games, explore community creations, and experience endless sandbox fun with powerful modern tools.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 14 → 11.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
S&box is a game creation platform built on Valve's Source 2 engine.
Play, create, and share games, explore community creations, and experience endless sandbox fun with powerful modern tools.
Hundreds of games made by the community - shooters, roleplay, racing, platformers, horror, and stuff we don't even have a name for yet. No installing or subscribing, just click to play. Party up with your friends and they can play too, no need to mess around setting up servers.
Anyone can create games using our intuitive modern editor, creating scenes with a standard scene system and a C# API with powerful hotloading.
You can publish your games directly to the platform where everyone can play it at the click of a button.
You can earn through our Play Fund from players playing your games, directly funded from cosmetic purchases.
Or (coming soon...) you can take it one step further and publish to Steam as a standalone title, with no engine royalties.
Source 2 Engine: Built on the same engine as Half-Life: Alyx and Counter-Strike 2.
Multiplayer: Party up with your friends and jump into games straight away, no servers needed.
Game Library: Hundreds of community-made games across every genre, always growing.
One Click Play: No installing or subscribing - browse and jump into any game instantly.
Constantly Updated: Like Garry's Mod and Rust - big content updates on a fast cycle.
Customization: Personalize your player with cosmetics that carry across every game.
Game Editor: Create your own games in our intuitive editor with C# scripting and real-time hotloading.
Play Fund: Creators earn money when people play their games.
Publish to Steam: Coming soon... take your game standalone on Steam, royalty-free.
Updates
Engagement
Reviews
Themes across 1034 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Source 2 is a excellent game engine, but this game is way too unoptimized. They attempted to follow a different approach of making player-made content for their game by giving developers incentives so they can keep generating content. The editor does crash occasionally. The game still looks unfinished, but they do still maintain it and create updates and improvements. They ditched the Steam Workshop with a dedicated backend web-based platform that works as a built-in workshop. Like what others say, this is pretty much an open source Roblox with better graphics, sausage avatars and lots of generative AI content, but there is certain default citizen avatars you can have as a player model.
they have just made roblox its terrible tbf just play gmod lol
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
roblox (a already really bad game platform) but now it costs 20€, has worse games and is really unoptimized
I really want this game to be good! I think there are some neat ideas in here, especially on the editor side of things, like Razor UI, and the Multiplayer system... But there's barely any documentation for crucial features of the engine like Compute Shaders (they just get 3 passing mentions,) they released the main Sandbox mode in a state that's not even comparable to how it was before the Scene system, and it's barely optimized (I realize I'm running a somewhat dated system, but I don't think a RTX 3070 is mid-tier) Again; I really like some of the ideas here, and enjoy developing for it. There's just a undeveloped fetus holding it together that can't explain anything for the life of itself.
1. это нейрослоп 2. нет контента из других игр source 3. система заработка на людях 4. никакой оптимизации
Hurts my soul to not recommend the game as my most played game for the longest of times was Garry's Mod. There are alot of games but the most played games are tedious and have the same concept as a mobile game. The actual sandbox game mode is pretty lack luster and doesn't have much of anything going on. I have no doubt within time it can be a good game, but currently it is very bland.
Als langjähriger Garry's Mod Spieler (+4500h) ist S&box für mich grundsätzlich ein extrem spannendes Projekt. Man merkt sofort, dass hier die nächste Evolutionsstufe eines Sandbox-Frameworks entstehen soll, das langfristig deutlich mehr Möglichkeiten bieten kann als sein Vorgänger. Aktuell fühlt sich das Spiel jedoch noch nicht fertig an. Viele Systeme wirken in Entwicklung oder schlicht noch nicht ausreichend gefüllt mit Content. Das ist kein direkter Kritikpunkt im Sinne von „schlecht“, sondern eher eine realistische Einschätzung: S&box braucht Zeit, um zu dem zu werden, was es sein möchte. Besonders interessant ist die Richtung rund um Steam-Integration und mögliche wirtschaftliche Systeme wie Marketplace-Features oder Investments. Das könnte dem gesamten Ökosystem eine völlig neue Dynamik geben und langfristig auch für Creator neue Anreize schaffen. Gleichzeitig merkt man aber auch ein großes Problem: Es fehlen aktuell sowohl Entwickler als auch Content Creator, die aktiv Hype aufbauen und regelmäßig Inhalte liefern. Ohne diese Community-Dynamik bleibt das Potenzial noch weitgehend ungenutzt. Was ich mir persönlich am meisten wünsche, ist eine Art Wiederauferstehung von klassischen Modding-Erfahrungen wie DarkRP innerhalb von S&box. Genau solche Spielmodi haben Garry's Mod damals so besonders gemacht und könnten hier erneut für einen großen Aufschwung sorgen. Unterm Strich ist S&box ein Projekt mit enorm viel Potenzial, das aber noch in einer sehr frühen Phase steckt. Wer Erfahrung mit Sandbox-Games hat, erkennt sofort, wohin die Reise gehen kann – aber auch, dass man dem Spiel noch Zeit geben muss, um wirklich zu wachsen. Anbei sollte man nicht auslassen, dass Facepunch Studios dafür bekannt ist, dass viele Spiele "Spätzünder" sind und später hype bekommen, daher abwarten!!
Мне не особо игра понравилась! В Gmod всё понятно и просто, загрузил аддоны из мастерской Steam и пошёл играть, а тут лабиринт, я уж молчу про режим Sandbox, в нём очень пусто и нет мастерской Steam, и мне там не понравилась облачная мастерская (ранее в Gmod тоже была облачная мастерская и он назывался Toybox). В общем, проект для меня так себе, но Source 2 в нём красивую картинку даёт. 4/10, 4 только за движок!
Despite the bad reviews I bought it thinking, it could have great quality in graphics and gameplay But Im disappointed and asked a refund already, very poorly optimized in performance the game modes are very basic , almost like roblox. 20 $ is too much for it and youd need a very strong pc, in Garrys mod you can already enchance the visuals and remaster it its also much better than this
Говорю об разработке игр: 1) Я выучил csharp (C#), ого 2) Вайб графики 3) Комьюнити молодец, но реально времени не хватает чтобы поделать туториалов. Может стоит изменить удобство API?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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