
Rush for Glory is featuring challenging and rewarding Tower Defense battles, in which players are defending their base against an alien invasion. By strategically building towers and upgrading them, the player can keep his base safely and further progress through the extensive singleplayer campaign.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Portuguese - Brazil
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A bit rough around the edges but still a decent tower defense game. It doesn't really bring anything new to the table but succeeds in delivering a challenging and well balanced TD experience. It has a good enough campaign mode and a decent variety of tools to defend your tower with. Ran into a few bugs but nothing game breaking.
Decidedly mediocre tower defense game. Would advise to pass on.
3D塔防,不推荐的原因是->金币界面是模糊的!!糊的!!! 我完全看不到金币是多少···如何安排买咋样的炮塔??
[i][b]Слишком дорогой на мой взгляд Tower Defense, и медленный, какой то вялотекущий игровой процес, не понравилось, да и покупать за такую цену не рекомендую[/b][/i]
Just play Bloons TD 5 or 6 instead.
Short version: Pros: + "First person” tower view is a nice touch Cons: - Graphics and art direction are hideous - Boring gameplay - Shallow upgrades and mechanics - Generic enemy and tower design - Active abilities are bland - Tower placement is ridiculously restrictive - Your towers can get attacked "Long" version: [u]Rush for Glory[/u] is a tower defense where you go up against a massive army of aliens. It was developed by Parseh Game Studio and published by KATNAPPE SP. Z. O. O. Let me provide a bit of context before I give you my thoughts on this game. I am a huge tower defense fan – I have played quite a few on Steam - [u]Bloons TD6[/u], [u]Cursed Treasure 2[/u] and [u]GemCraft – Chasing Shadows[/u] to name a few. I have a soft spot for placing towers and letting them slaughter a bunch of enemies. If said towers can be upgraded, even better – add branching paths to the upgrades and I am ALL in. https://steamcommunity.com/sharedfiles/filedetails/?id=3275552088 Ok, so... [u]Rush for Glory[/u]. There is little to no story in this game – that is fine. Aliens are invading and you must defend Earth and defeat the alien forces until you are strong enough to take the fight to them. Gameplay is the focus here. You get to place your towers and watch them do all the work. Each enemy killed grants a certain amount of cash and you use that income to place more towers or upgrade the ones you already have. My main gripe with the gameplay (and the whole game, to be honest) is just how boring and generic it feels. You barely get any money for kills, the upgrades are boring or even unnoticeable and the different towers do not feel particularly useful. You have towers that focus on single aspects of gameplay like area-of-effect damage, slowing enemies down, single target damage, etc. My problem with it is how they all felt underpowered and lacked any sort of impact during gameplay. Tower placement is another huge flaw of [u]Rush for Glory[/u]. If you place a tower in a certain spot, you have an area around the tower where no other towers can be placed. This is ridiculous – I can understand not allowing the player to glue towers to each other, but we are talking a considerable distance – it ruined the combos I wanted to go for and just felt irritating. https://steamcommunity.com/sharedfiles/filedetails/?id=3275552129 You can activate some abilities that can deal great amounts of damage in an area or place bear traps on the track to eliminate stragglers who managed to survive. These could have worked but the cooldown is long, and they have no personality at all. Enemies do not really have that much differentiation between them – they are either faster or tankier versions of previous ones and felt like reskins. The introduction of flying enemies and enemies that can damage your towers somehow makes the game worse – more frustrating and annoying overall. You barely get enough currency – imagine losing an upgraded tower... I remember having dozens upon dozens of fully upgraded towers, going through the entire track, using every activatable ability and enemies still managed to go through because I did not have all the upgrades. Upgrades can either be purchased during gameplay or in a store, and they are not that impactful – while you can get decent ones that make towers get secondary effects (during gameplay), which are awesome, you will get bland percentual damage increases or cost reductions more often than not (store). The one redeeming quality in terms of gameplay was to be able to enter a special “first person” view that was more cinematic and that was enjoyable the first time I used it. https://steamcommunity.com/sharedfiles/filedetails/?id=3275552074 I am not one to bash games for looking bad, but holy... [u]Rush for Glory[/u] looks absolutely hideous. The graphics are generic, the enemy design is as bland as it could possibly be, and the environments lack detail. If someone told me this game was an asset flip, I would believe it. Sound design is, again, unimpressive. I take notes as I play games to help me write reviews and I have nothing on the soundtrack and for sound effects; all I have is this: “zzzzz”. Take that as you will. I got [u]Rush for Glory[/u] in a bundle – totally not worthy the 11€ price tag at all. There are way better games (like the ones I mentioned initially) that offer better, more satisfying gameplay and content. This game has little to no redeeming qualities and you should stay as far away from it as possible. Do not get it... Ever. Not at full price, not on sale, not for free. Final score: 3 out of 10. If you enjoyed this review, please consider following my [url=https://store.steampowered.com/curator/7792954-GGN-Reviews/]curator page[/url].
ИГРАТЬ МНЕ НИКОГДА НЕ НАДОЕДАЕТ И УЖ ТОЧНО НИКОГДА НЕ НАДОЕСТ...ЧТО ДЕЛАТЬ В ЭТОЙ ЖИЗНИ БЕЗ ВИДЕОИГР!?
Das Spiel sieht zwar nett aus aber die Steuerung ist eine Katastrophe. Es fängt schon an mit der Geschwindigkeit bei fast jedem andern Tower Defense Spiel kann man sie über die Tastatur meistens mit + und - regeln, hier muss man unten links einen Schieberegler bedienen was mich schon ab dem ersten Level extrem stört. Nur mal so nebenbei erwähnt es gibt ganze zehn Level, grenzenloser Spielspaß und ewige Beschäftigung mit dem Spiel ist somit schon mal garantiert. Bleiben wir mal gerade bei Level zehn jetzt mal ehrlich was ist das für ein Leveldesign, das sieht in den Spiele oder Filme von Tron gut aus weil es da zur ganzen Story passt, aber hier entsteht einfach nur der Eindruck das die Entwickler selber keinen Bock mehr auf ihren scheiß hatten. https://steamcommunity.com/sharedfiles/filedetails/?id=1529132249 https://steamcommunity.com/sharedfiles/filedetails/?id=1529132286 Dann geht es weiter mit den Türme zu upgraden, normalerweise wird die Funktion direkt auf dem Turm belegt, hier ist es in der rechten Ecke unten, was für ein Steam Spiel der aller beste Platz ist, weil genau da tauchen ja auch keine Benachrichtigungen von Steam auf oder man nutzt die Taste R dafür, was mir persönlich auch missfällt. Dann geht es weiter mit der Kamerasteuerung, bei kleine Maps geht es noch, da hat man eine fast Draufsicht von oben aber bei den letzten großen Maps wird es echt ekelhaft, da schaut man mehr von der Seite auf seine Türme. Dafür gibt es eine Funktion mit der Taste C, dann sieht man das was der ausgewählte Turm sieht oder anvisiert hat, das ist bei einem sich schnell drehenden Turm echt hilfreich, so was habe ich bei jedem anderen Tower Defense Spiel schon vermisst, also echt jetzt darauf kann man auch verzichten.Das ist auch die versteckte Errungenschaft. [spoiler]Regisseur Benutze die cineastische Kamera das erste mal. [/spoiler] Story ist OK und die Grafik kann sich auch sehen lassen abgesehen vom letzten Level, aber das ist leider belanglos wenn sich ein Spiel nur schwer spielen lässt des wegen Finger weg und das Spiel bloß nicht kaufen oder sich schenken lassen. Hier auf der Seite sind einige wirklich gute Spiele für umsonst vermekt, da könnte Parseh Game Studio mal vorbei schauen und was lernen, wie ein TD von der Steuerung aufgebaut sein sollte! https://www.towerdefensehq.de/tower-defense-games-list.html Es gibt auch ein sechzehn seitiges Tutorial, aber in Level eins kann man nur die ersten vier Seiten davon einsehen. In Level zwei kann man die nächsten vier Seiten, also Seite eins bis acht dann die nächsten zwei Level kann man die restlichen Seiten einsehen, das kann ich voll und ganz nachvollziehen man wäre ja auch hoffnungslos überforder an der Flut von Informationen, wenn einem alle sechzehn Seiten schon in Level eins zu Verfügung stehen würde.
huge fan of td games, this one is filled with bugs and is pure garage 1/10 into the hidden game abyss
Quite bad tower defense.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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