
The beloved indie classic, ready to run on Steam for the first time. Dash, jump, and bounce as the invincible RunMan across 6 unique worlds. Earn medals, unlock secret characters, and become the fastest! A collaboration between Tom Sennett and Maddy Thorson.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Classic indie platformer. This game brings me back to playing flash games in the computer lab at middle school. It holds up really well and runs great on my steam deck! I love the animations and the little guy.
Это спидран!?
this game is so whimsical that it hurts, Runman runs like a crack addict.
I literally played this game in elementary school and now I'm finishing up my college degree. It still holds up. It's just a really good little platformer. Dude I love this game man. You don't even have to be good at it.
Strong first impression. I look forward to playing more every once and awhile
zip zoom
Combines some of the best ideas from Sonic with some Yoshi’s Island surprises thrown in there. After a few levels you’ll start smiling as you get in the rhythm of the run and see what new things each level has to offer you.
best game
cutest game ever, you can't convince me otherwise
i like it, but the bosses are broken. they dont kill you at all. please fix it. and its impossible to climb through the vines if you're the character with floaty jumps. nice game other than that though, its kinda like pizza tower and meat boy.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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