
On RuneScape's forgotten continent of Ashenfall, dragons have awoken. Gather, build, skill and craft in this co-operative survival adventure. Only by mastering survival and uncovering ancient secrets can you hope to face the ferocious Dragon Queen.
Modeled estimate, not a reported figure. How we estimate →
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About


Embark on quests, level your skills and explore a beautiful hand-crafted world.
This all-new adventure blends high-fantasy and iconic RuneScape lore on a brand new continent. RPG systems reward you with unique abilities and spells as you progress through each skill. Battle legendary RuneScape creatures like Zogres, challenge Black Knights and the entirely new and fearsome Garou, all set to a sweeping soundtrack of reorchestrated RuneScape classics and hours of brand new music.

Locate them, throw down the gauntlet and carve your path to the Dragon Queen herself.
Your progress will be under constant threat from the looming shadow of the Dragons, as you arm yourself and prepare to rise to face them. Follow the trail of destruction and uncover the mysteries of the continent to learn not just how to confront the dragons, but how to overcome them. Prepare potions, craft gear and push yourself to do battle with the most powerful force on the continent.
The smart money's on the dragon. But we do love an underdog!

Summon a spectral axe to fell trees in an instant! Blink away from danger in a cloud of magic. Turn bones into... peaches?
The Anima-rich landscape of Ashenfall offers you a power unlike any other. Conjure a tornado of fish from a lake! Explode ore veins with a snap of your fingers! Journey through the vibrant regions of Ashenfall, discover why wild magic spills from the fractured lands and harness that power to survive!

Like all RuneScape games, community is at the heart of everything we do.
We've shaped our entire roadmap based on player feedback, leading us to launch dedicated servers earlier than planned, introduce new combat and new quest content. Working together we're continuing to develop RuneScape: Dragonwilds. Whether you're adventuring with friends or going it alone, every opinion matters, and it's up to you to help us shape the future of our game.

RuneScape: Dragonwilds started Alpha testing in late 2024, and is launching into Early Access in Spring 2025. From here, our humble team of heroes is developing the project with player feedback at the very core.
This Steam Early Access game is currently not a finished game and may or may not change significantly over the course of development. To learn more about Steam Early Access, please visit the Steam Early Access FAQs.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Simplified Chinese, Japanese, Korean
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 715 reviews with recorded playtime.
Reviews
Themes across 710 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
我卡任務了,在沙漠 挖掘地點: 前往加魯遺跡,挖掘禁忌卷軸四個,但是可能我任務物品欄滿了,導致第四個一直撿不起來,我刪除空間後,卻顯示我已經拿去卷軸,不能真實取得,目前卡任務了,應該無法破關了......
Hot Garbage! Buggy graphics. I can run any game on my rig but this one is always rendering for whatever reason. No way to heal outside of eating food over and over oh and by the way you have to eat for survival as well.. There's potions but they don't buff you they only buff xp. Don't trust these Enshrouded comparisons. It doesn't come close.
tres bon jeux mais je suis maudit a cause des mine of moriaaaaaaaaaa et le 4eme fragment de hache de ce cher ami durin et maintenant cest le 4eme parchemin des dune rest in peace runescape dragonwilds
Couldn't get past the main menu with constant crashing, and the video settings has a bug on the resolution. Instead of showing actual viable resolutions it says "Text box." lol. This is the most basic issue that I can't seem to get around, verifying did not help either so I am sure it's an internal coding problem. All of my drivers are up to date, so it isn't me. Refunded this.
Zacznijmy od tego, że gra żegna się ze starą formą jaką było MMO i wita z nową w postaci zamkniętych serwerów kilkuosobowych do kooperacji z innymi graczami. Jest tutaj dość prosty mechanizm questów, ale oprócz toru rozgrywki niewiele nam więcej one dają. Walka również nie jest skomplikowana, wymaga jednak uważnego doboru przeciwników a nasza siła bezpośrednio skaluje się z poziomem wyposażenia a nie poziomem postaci. Ten ostatni poszerza jedynie wachlarz naszych umiejętności i zaklęć, których jest cała masa. Nie korzysta się tutaj też z klasycznego systemu many ale run, które samodzielnie musimy wydobywać bądź produkować za pomocą specjalnej esencji (również musimy ją pozyskać poprzez górnictwo). Najmocniejszą według mnie stroną gry jednak jest bogaty system budowania i wytwarzania na miarę Pax Dei. Nie było tam tyle opcji wojennych wojarzy i questów napędzających rozgrywkę poza budową bazy. Zdecydowanie polecam każdemu, któremu znudziło się Pax Dei ale też i tym, którzy lubią wszelkiego rodzaju survivale i craft w klimatach fantasy. A i uwaga na smoki, potrafią w losowych momentach upatrzyć sobie nas z powietrza i gnębić niczym pogodowy kataklizm - najlepiej schować się do bazy. UWAGA Gra nie posiada polskiej lokalizacji, a wiem, że są ludzie, którym to przeszkadza, więc jeśli brak polskiego jest waszą przeszkodą to niestety musicie obejść się smakiem.
THE GAME IS SO FUN IT MAKES ME WANNA SLAP MY OWN ASS!
遊戲可塑性很高,也很好玩,當然除了對戰以外,也希望建築能更多樣性,除了好戰,偶爾也想把家園建好,但是近期玩起來,感覺建築的問題也有一點,有時候不知道是怎麼樣,會無法拆除建設物品,讓我必須把大部分周圍的建築都拆掉才能拆除,我放置集雨器以及堆肥箱等都有這些問題,除此之外,我個人認為這遊戲好極了,很退大家玩。
I was hesitant to start into this game. The "look and feel" was somehow not what I expected. I can't even put a finger on what was off that made me feel that way, but there it is. Well, I'm almost 30 hours into it now and can tell you I like it. The graphics grew on me. The game has a new (to me) magic system based on gathering materials to cast magic. I like it. That game is a fairly standard survival co-op with character improvement and a story you can follow. Consider it recommended. Things I like: Unlike say Valheim, death penalties are almost zero. You leave a gravestone (that looks quite nice btw) that contains your non-equipment items. Basically you drop any resources you might have been carrying. This is good, given a huge invincible (as far as we know) dragon will occasionally swoop by and drop poison on you. Given that's the big boss that I think we need to kill it does serve as motivation. I want to kill that jerk already... I like the magic system! It is fun and fairly cool. Combat magic you improve by fighting with magic. Support spells you get by doing EVERYTHING ELSE. You chop trees for wood, you learn a spell to chop them swiftly. You mine rocks, you learn a spell to mine rocks, etc. These support spells work for all the other skills in the game; farming, fishing, building your house, and more. They all work by using a small number of the same runes that power the combat magic. Oh, and if you swing a sword or shoot a bot as your combat style; great, you will learn some support magic for that as you get better. Spells for shielding, or shooting better. It's a nice package that all works well. Now, things they can improve: The multiplayer experience needs work. Chests contain (logically I might admit) loot that is not instanced by player. So, things like recipes and EXP boosts need to be shared; or farmed. Your friends do show on your map, which is nice... but you have zero status for them otherwise. There is no "party" part of the UI that shows their health or anything. So, everyone kinda plays solo, but together and greed can be a big deal. Secondly, you get experience for "doing things"... and crafting is no exception. Only most crafting that's worth anything takes some time. You put your meat on the fire to cook and as time passes, cooked chunks of meat pile up next to the fire. That is ok, but realize that you get the exp for that cooking WHEN YOU PICK UP THE COOKED FOOD. That's right, and you autopickup that food as you run by... well you or one of your co-op friends. Yep, you can bogart someone elses experience for cooking; or weaving, or leather working or whatever. Not sure why it's that way, likely just easy to program as such... but it's lead to us having a segmented crafting area in our house for each player. Anyhow, it's a fun game and it all seems to work. We've run into no bugs so far. Give it a go if you like the co-op PvE survival kinda game.
El problema que tiene el juego es que haces exactamente lo mismo en cada mapa (solo cambiando el material para el crafteo) se ve un juego plano. No hay sensación de "aventura" y el mundo, en mi opinión se ve vacío. y el contenido muy repetible. No engancha o por lo menos para mi.
不好玩 不好玩 不好玩 动作太僵硬 什么叫我双手斧一刀没出就被怪砍了两刀? 武器攻击动作就三个:轻击,重击,和一个鼠标中键的特殊动作 怪数量又多 同等级护甲武器打同等级的怪都生死难料 制作装备的材料还难刷,造好了还没穿热乎就又得还新的装备了 很容易就负重了,没有办法提升负重,只能靠采集等级上去减那屁点的重量
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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