
You’re being Bounty-Hunted! Run, Build your ship piece-by-piece and make it work with the parts you find, Destroy outposts and waves of fleets, and Pick your battles carefully to overcome your hunters in this Fast-Paced Top-Down Action Roguelite Shooter.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 25 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 4.2/day in the week to Jul 16 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
+rep
后期升级不明显,重复,没新意
劣质类幸存者,不好玩。 我玩了四局,各种不爽,然后直接开修改把那又臭又长的局外科技树点满了,再开一局猛猛选强力武器才通关了一次。 又开了局新模式,不到五分钟就腻了。 体验很差,告辞。 能吐槽的地方太多了懒得写,但有一点必须得单独骂一下: 前期还没点局外科技树的时候,升级三选一为什么要塞两个锁住不让选的东西进来? 局外强化还没解锁的内容就不要出现在局内升级选项里占位置啊。 总共就三个选项,你锁两个? 那你还让我选牛魔呢?你直接把剩下那个垃圾选项强行塞给我不就得了? 这设计真的,一坨。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, Traditional Chinese
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
만들다가만 게임. 내부 에셋 추출결과 파츠 데미지, hp, 사거리 / 저주 등등의 추가적인 업글 가능 에셋이 있었음. 더 장시간 즐길수있게 만들 잠재력이 있음에도 불구하고 개 쓸데없이 파츠 개수를 제한하거나 버프용 파츠의 범위를 1로 만들어 놔서 쓸모없게 해놓는등 개발자가 만들다가 귀찮아서 버린게 보이는 게임임. 핵미사일과 화염방사기, 쉴드와 맘모스칩이 최고이며, 그 외의 파츠는 쓰레기로 사용을 안함
Fun little game, def worth the couple bucks.
vary fun
Annoying and addicting at the same time. Thoroughly enjoyed this. Cheaper than a crap coffee, tastier and longer-lasting.
Not bad for short play
Sou frio e Calculista, por favor, não foque na estética
Убить время, тупо потупить.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25K | 115 | 94% | $7.99 | |
| $10.2K | 29 | 76% | $10.99 | |
| $8.3K | 65 | 98% | $4.99 | |
| $4.4K | 11 | 91% | $14.99 | |
| $4.2K | 32 | 84% | $4.99 | |
| $3.1K | 30 | 97% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.2K | 120 | 98% | $19.99 | |
| $38.2K | 110 | 86% | $19.99 | |
| $38.2K | 625 | 95% | $3.99 | |
| $38.2K | 123 | 89% | $11.99 | |
| $38.2K | 449 | 98% | $3.99 | |
| $38.2K | 84 | 60% | $18.99 |