
A loot-driven action role-playing game (ARPG) crafted by a solo loot enthusiast. Switch classes anytime, with hundreds of random affix combinations for gear stats, a unique forging system, and tough bosses, rifts, ruins, and trials awaiting your challenge.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
A loot-driven action role-playing game (ARPG) crafted by a solo loot enthusiast. Step into a demon-infested, monster-ridden continent and embark on a challenging, surprise-filled journey.
Core Gameplay: This is an isometric-view ARPG. you start your adventure in a humble starting village. Defeat demons and demon-corrupted monsters, level up your character, and gear up with collected loot. Challenge elite enemies and conquer all boss foes.
Classes: Choose from 3 classes—Warrior, Mage, Warlock—and switch anytime to use their unique skills in combat.
Gear: Hundreds of base gear pieces are available in the game, spanning multiple rarity tiers with random extra affixes. Powerful legendary affixes and gear deliver massive stat boosts.
Forging: Unique forging lets you add random affixes/runes, upgrade tier, and reforge gear—tailor your character’s progression.
Bosses & Elites: Bosses lurk deep in maps—their defeat is the main source of god-tier gear. Elites are plentiful, dropping gear and forging materials.
Skills: All skills are learned via skill books. Skill books drop randomly, with the most powerful ones only obtainable by defeating bosses.
Rifts: Enemies may spawn invasion rifts on death, spawning tough bosses/elites for better rewards.
Trials: Find Rift Keys from looting or boss kills—enter trials, navigate traps, beat the gatekeeper, and claim rich rewards.
Quests: Grab bounties from the bounty board. Random high-tier scrolls unlock elite challenges with better rewards than bounties.
Ruins: Use Ruin Gems to access challenging monster ruins packed with bosses.
Supports multiplayer co-op.
Created to relive the joy of exploring and looting with friends years ago. It features classic class/skill divisions—ranged sword auras from melee, screen-filling fire walls, mighty skeleton armies, charmed followers—and over 100 affixes for infinite, easy-to-customize gear builds. Gameplay modes including Rift Trials, Ruin Exploration, Rift Invasions and Monster-Guarded Chests keep combat from feeling monotonous.
Step into this demon-infested, monster-ridden continent and embark on a challenging, surprise-filled journey.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 745 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
像个拼凑出来的东西。改键不改图标,还原设置都还原不了,没这么无语过
首先这个是个前期很上头的游戏,我连续玩了8天,上午玩到凌晨,游戏一直在更新是很好的,从自动回收的细节筛选,到自动拾取。还有调1-5个人的时候会显示多少倍率。就是玩到后期一直刷极品装备有点繁琐了,后期明显战士最猛,术士和道士T5的装备我估计也没战士的一半猛,战士要把减伤拉满(80%)道士的召唤物减免也要拉满(811%)这个游戏最主要的是锻造,把好属性的打到装备上。这次写完测评后期没有大更新我估计也不会打开了,怎么说呢,一直连续玩了8天,38块钱,值不值看个人吧,我觉得稍微有点亏哈哈哈,如果是28我就觉得很赚了
一次闪退十几个小时攒的几个极品词条直接消失,没有心情继续玩了
Media

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Languages: English, Simplified Chinese
Hours played at review time, across 745 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
爆率太低了 怪物又提升太快,装备更新很慢,刷的慢又没收获很无聊的一款游戏,买了游戏还需要抖音买装备太难玩
这爆率有点离谱吧,纯坐牢。
垃圾游戏 没做好就上线了吧 动不动卡掉我满红色词条得装备,别跟我说我网不好 我得网速不要太好,联机还卡得要死,优化得差一批,而且这个游戏中期到后期 完全是为了肝而肝。作为一个刷刷刷的游戏,实话讲 38买这个不如去找个传奇!
优化有问题
非常棒的游戏
就这样说吧,前期做得还行特别是符文提取这些设计刷着挺上头。后期直接瞎搞,主线给的经验和金币直接开始乱设置,然后悬赏和高级任务最多制作到教堂就没弄了。最恶心的就是暗改掉落,原本精英怪掉的套装转手给你改成异变boss才掉真牛逼还不给公告,后面入坑鬼大爷给你刷真的垃圾
不是 你™后续任务装备还能出售的?怎么想的?
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $29.7M | 68K | 56% | $19.99 | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $301.2K | 1.5K | 96% | $9.99 | |
| $301.4K | 567 | 86% | $12.99 | |
| $301.1K | 430 | 93% | $13.49 | |
| $301K | 733 | 74% | $14.99 | |
| $301K | 850 | 92% | $14.99 | |
| $301K | 192 | 70% | $59.99 |