
POWERFUL enough for a developer SIMPLE enough for a child VERSATILE enough for any platform!RPG MAKER MV allows you to make the RPG of your dreams! This latest version includes a host of new featuresand export options for MacOSX, Android, and iPhone!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 27 → 0.57/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $79.99 | 9Kreviews | 91% | — | $17.5M |
| $49.99 | 382ratings | 68% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 861 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
RPG Maker MV, developed by Gotcha Gotcha Games in collaboration with KADOKAWA and Yoji Ojima, and published by Gotcha Gotcha Games, stands as one of the most influential and accessible 2D RPG creation tools available on Steam. Rather than being a traditional game, it is a fully featured development engine designed to empower users to create their own role-playing adventures without requiring deep programming knowledge. Over time, it has become both a creative playground for hobbyists and a legitimate launchpad for indie developers seeking to bring story-driven projects to life. At the heart of RPG Maker MV is its intuitive map editor. Using a tile-based layering system, creators can quickly design towns, dungeons, forests, and overworld maps with a simple drag-and-drop workflow. The interface is structured to minimize technical barriers, allowing users to focus on layout, atmosphere, and worldbuilding rather than wrestling with complex tools. The layered tileset system represents a notable step forward compared to earlier iterations in the series, offering more flexibility when building visually rich environments. For beginners, this ease of use makes the initial process of constructing a playable world surprisingly straightforward. Equally central to the engine is its powerful event system. Instead of relying on traditional coding, developers use a visual scripting interface that strings together commands such as dialogue triggers, conditional branches, variable changes, and cutscene actions. Through careful arrangement of these event commands, creators can craft branching narratives, puzzle sequences, shops, combat encounters, and even custom mini-games. The system strikes a delicate balance: it is accessible enough for newcomers to understand basic logic, yet robust enough to support complex mechanics when mastered. This approach effectively demystifies game logic, making RPG Maker MV a valuable educational tool for aspiring developers. The default battle system follows the classic turn-based JRPG structure, complete with front-view combat, customizable actors, skills, items, and enemy parameters. While functional and nostalgic in presentation, it serves primarily as a foundation. Developers can heavily modify mechanics through built-in settings or extend functionality via JavaScript plugins. The shift to JavaScript as the engine’s scripting backbone marked a significant evolution for the series, opening the door to deeper customization. Advanced users can tweak the interface, overhaul combat systems, introduce new gameplay mechanics, or redesign menus entirely by integrating community-created or self-written plugins. Asset support is another major strength. RPG Maker MV includes an extensive library of default graphics, sound effects, and music tracks, allowing beginners to prototype and complete projects without sourcing external resources. However, the engine does not limit creativity to stock materials. Custom sprites, tilesets, animations, and audio files can be imported easily, enabling projects to transcend the recognizable “RPG Maker look.” Over the years, a vast ecosystem of community assets and marketplace content has emerged, further expanding creative possibilities. One of MV’s most significant advantages is its cross-platform export capability. Projects can be deployed not only for Windows and macOS but also for mobile platforms and web browsers via HTML5. This flexibility allows creators to reach wider audiences without switching engines or rewriting code. The ability to build once and distribute across multiple platforms enhances its appeal for indie developers who want accessibility without technical overhead. Despite its many strengths, RPG Maker MV is not without limitations. The default visual style leans heavily toward traditional top-down RPG aesthetics, which can make early projects feel similar unless significant customization is applied. Large-scale projects may become difficult to manage within the event editor as complexity increases, and advanced plugin integration introduces a steeper learning curve. While the interface remains approachable, it reflects design sensibilities from its mid-2010s release and may feel somewhat dated compared to modern all-in-one engines. Community reception remains overwhelmingly positive, with thousands of creators praising its flexibility, accessibility, and supportive ecosystem. Many successful indie RPGs have originated within the engine, demonstrating its potential beyond hobbyist experimentation. Its longevity speaks to its effectiveness: even years after release, it continues to serve as a reliable entry point into game development and a viable platform for completed commercial projects. Ultimately, RPG Maker MV succeeds because it lowers the barrier to entry without sacrificing creative depth. It allows users to focus on storytelling, design, and experimentation rather than technical complexity. While it may not rival large-scale engines in graphical fidelity or performance optimization, its strength lies in empowering individuals to transform ideas into playable experiences. For aspiring developers, writers, and designers seeking a structured yet flexible framework for crafting 2D RPGs, RPG Maker MV remains a foundational and enduring tool. Rating: 9/10
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 300.4/day in the week to Jul 16 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Japanese, Korean, Traditional Chinese, Arabic, Simplified Chinese
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 864 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A REALLY good tool for making short RPGs quickly
Don't let the "runs on MacOS" fool you. It doesn't work. It will crash no matter what you do or how hard you try.
good game
아오오니야겜드가자
Ferramenta Fantástica , o RPG MAKER MV cria jogos com qualidades muito boas e do jeito que você quiser. Gostei muito, vale a pena mesmo.
Play this only if you prefer the cartoony art style.
让主包拿到米哈游offer的平台owo
i love it
gg
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.5M | 115.1K | 78% | $9.99 | |
| $17.6M | 23.8K | 44% | $39.99 | |
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| $17.6M | 51.6K | 91% | $14.99 | |
| $17.6M | 18.9K | 88% | $39.99 | |
| $17.6M | 62.1K | 92% | $12.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $414.1K | 872 | 93% | $19.99 | |
| $324K | 279 | 84% | $59.99 | |
| — | 655 | 83% | — | |
| $0 | 9.8K | 96% | Free | |
| $2.6M | 8.6K | 89% | $14.99 | |
| $1.2M | 2K | 93% | $24.99 |