
ROUTINE is a First Person Sci-Fi Horror set on an abandoned lunar base designed around an 80s vision of the future. Explore and investigate your surroundings as you survive against unknown threats.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.71/day in the week to Sep 10 → 11.57/day in the week after.
About

█ ROUTINE is a First Person Sci-Fi Horror title set on an abandoned lunar base designed around an 80s vision of the future.
Curious exploration turns into a need for survival when a lunar base goes completely quiet. Searching for answers puts you face to face with an enemy who is certain the main threat is you. Discoveries lead to deeper unknowns and the only way to go is forward. ▌
Note: ROUTINE offers no waypoint markers, finding your way is part of the experience. Slow down, observe your surroundings, explore carefully, and review data to uncover the path forward.
█ EXPLORE: Roam through contrasting sectors of the lunar base, from deteriorating living quarters and tram stations to an abandoned mall. ▌
█ OBSERVE: Investigate your surroundings and uncover crucial information to progress and piece together the events that unfolded before your arrival. ▌
█ IMMERSE: Full body awareness, diegetic audio, and minimal UI help create a gripping and atmospheric experience. ▌
█ OPERATE: Your Cosmonaut Assistance Tool (C.A.T.) is vital. Use it to access critical terminals, navigate the environment and identify clues. ▌
█ SURVIVE: Run, hide, or attempt to defend yourself against unknown threats using the C.A.T. as a last resort. ▌

Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.49−30% | 7.3Kreviews | 92% | — | $4.8M |
| $24.99 | 3.1Kratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1161 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Scratched that horror itch i had for a while. Good game great game.
Def an unique playstyle you have to get used to, but really good and intense, especially when you hit a certain point. Sound design and visuals are amazing!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 11.71/day in the week to Jul 30 → 11/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Excellent visuals and sound design. Puzzle games arent for me though since i couldnt figure out the first locked door i met :)
Это игра про лунную базу, где всё пошло по пи*децу. Ты — военный андроид, который очнулся в пустой базе. Кругом аналоговые компьютеры, ламповый VHS-стиль и монстры, которые почти неубиваемы. Главная фишка, у тебя нет прицела (целиться надо через планшет/экран оружия) и очень мало патронов. Рекомендую!
Неплохая игра, но я её не допрошёл. Забросил на 4м акте. В целом, мне всё нравится за исключением беготни в поисках решения головоломок. Это лично меня немного утомляет, потому что зачастую задачи не самые интересные, хотя здесь порой удивляли своей иммерсивностью. Несмотря на дроп игры, рекомендую! Подойдет любителям загадок и бродилок. Некая смесь Prey (сеттинг), Amnesia the bunker (также от врагов нужно убегать по станции) и soma (скудный, но сюжет про жизнь и роль человечества) Кстати, оптимизация хорошая. У меня было порядка 280-320 фпс на всей протяженности игры
Это отличная игра. Понятные с самого начала механики взаимодействия с предметами и инструментом. Интересный сюжет, я с удовольствием провёл эти 9 часов в игре. Местами было ощущение, что я нахожусь во вселенной Alien Isolation. Идея использовать инструмент для сохранение игры и контроля текущих задач прямо на интерактивном экране - очень впечатляет. Модификация инструмента даёт ощущение некоторой кастомизации, что очень круто (переключение модулей). Игра отлично оптимизирована. Я ставлю этой игре 10/10, давно таких игр не выходило, спасибо разработчикам за такой качественный продукт.
"Routine: A set of customary or unchanging and often mechanically performed activities or procedures"
mmmmmm flowers and voice guiding me
Как же уже ♥♥♥♥♥♥♥ эта ♥♥♥♥♥ с неочевидными механиками. Кучи мелочей в плане управления добавили непонятно зачем, а к ним вдобавок беспонтовых роботов, которые не пугают, а скорее бесят. В результате вся атмосфера идёт ♥♥♥♥♥, пока ты пытаешься понять, а какого хрена от тебя ждёт игра
jogaço
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
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