
The world has been thrown into chaos, and it's up to you and your friends to battle the corrupted beasts of the Rotwood. Upgrade your gear, choose your preferred weapon, and hone your skills to defend your safe haven.
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About
The world has fallen into chaos, and it’s up to you and your friends to battle the corrupted beasts that threaten your home. Choose your weapon, upgrade your gear, sharpen your skills, and get ready to take on the frenzied foes of Rotwood!
Surviving Rotwood is no easy task. You’ll need practice, strategy, and refined combat skills to tackle the game’s toughest encounters.
Featuring rich and varied combat mechanics, play solo or co-op with up to three friends, fighting increasingly challenging encounters as you battle your way through 8 unique locations.
Rotwood focuses on combat mastery and gear progression to defeat enemies that you once thought impossible.
Pick your target carefully and sharpen your skills as you face increasingly difficult encounters. Battle your way through deceptively vicious rots in search of your true foe, a powerful, corrupted boss battle that will put your abilities to the test.
Experiment with various gear combinations and refine and perfect your build to best make use of these strange powers. However, true success comes from skill, adaptability, and strategy.
Button mashing and decent gear will only get you so far. Practice and perfect combo attacks for each weapon type to reach your destructive potential. Discover and upgrade different weapons and armor to further enhance your combat effectiveness.
Master a variety of weapons or specialize in the one that suits you best. Each weapon type offers its own distinct combat style and benefits. Get in close to smash, slam, pierce, or hang back and blast your foes from a distance.
Boss fights are not just a test of strength but also a test of skill. Each boss has unique attack patterns and mechanics, requiring careful analysis of their weaknesses and precise mastery of your weapons to tackle Rotwood's toughest foes. Victory grants you unique loot required to face ever-increasing challenges as you progress through the game!
While every run offers different powers and abilities, progression is built on skill and mastery rather than randomness. Through practice and proficiency, you’ll learn to take down increasingly formidable foes more effectively with greater efficiency and precision.
The challenges ahead may be unpredictable, but your fate is not. While Rotwood has elements of randomness, true mastery comes from skill, adaptability, and precise execution, not luck.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 830 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ho giocato circa 7 ore al momento della scrittura di questo feedback e posso dire che il gioco mi sta piacendo tantissimo. È esattamente il mio genere preferito, e voglio condividere cosa ho apprezzato di più finora. Cosa mi sta piacendo Personalizzazione del personaggio La possibilità di creare e personalizzare il proprio cacciatore rende l’esperienza molto più immersiva. Sentirsi davvero nei panni del proprio personaggio aggiunge un grande valore all’avventura. Meccaniche di combattimento Il combat system è uno dei punti di forza. Gli attacchi dei mostri sono ben leggibili e schivabili, il che rende gli scontri dinamici e mai frustranti. Ho apprezzato particolarmente alcune meccaniche dei boss, come l’illusionista. Al momento sto usando la lancia e adoro il suo pattern di attacchi: fluido, soddisfacente e ben strutturato. Dungeon e rigiocabilità Mi piace molto la possibilità di rifare gli stessi dungeon per farmare risorse e potenziare armi e armature. È un incentivo perfetto per continuare a giocare e migliorarsi senza che l’esperienza risulti ripetitiva. La base Non sono un grande amante delle meccaniche in stile Animal Crossing, ma qui sono implementate in modo semplice e intelligente. Il sistema dei regali trovati durante le run, il crafting e il posizionamento degli oggetti sono ben bilanciati. Apprezzo molto il fatto che non ci sia una gestione eccessiva degli abitanti (come in altri titoli), rendendo questa componente piacevole e mai pesante. Durata delle run Ho giocato solo in single player per ora (sto cercando di convincere alcuni amici a comprarlo!), ma la durata dei dungeon affrontati finora è perfetta per i miei gusti: intensa, ma mai troppo lunga o stancante. Poteri e armature La meccanica dei poteri in stile roguelite trovati durante gli stage è davvero ben fatta. I bonus delle armature aggiungono profondità e incentivano la sperimentazione di build diverse a seconda del dungeon affrontato. Farming Il sistema di coltivazione è semplice ma molto soddisfacente. Piantare, annaffiare e raccogliere risorse non risulta mai noioso, anzi è una pausa rilassante tra una run e l’altra.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Portuguese - Brazil*, Spanish - Latin America*, Simplified Chinese*, Traditional Chinese*, Russian**languages with full audio support
Hours played at review time, across 830 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
科雷这么砸自己牌子真的好吗?有朋友的情况下 玩一玩还是合适的,但目前别抱太大期望,难度曲线设计不太合理,大部分情况都不会让你r到好的技能,而且多久没更新了?
laji1
아빠와나가 떠올랐습니다 상당히 맛있는데잉
Edit: The game shadow dropped very unexpectedly and now I have to eat my words. I had given up hope that it would go anywhere, but the full drop is actually pretty good and reminds me why I put in so much time before the content dried up. Changing this to a positive review, I forgive you Klei.
muito bom ^w^
好玩的,不过后期有点重复,后面更新也没玩了
远远比不上饥荒,我只玩3.2小时就提不起兴趣
Juegazo tanto para jugar solo o con amigos. Con el hermoso estilo artistico de Klei enternaiment, Rotwood nos pone en el rol de un "Hunter" nuestro trabajo es limpiar la isla Rotwood de todas los mounstros infectados por teffra y hacer que la isla vuelva a ser habitable. podemos buscar personas por la isla y traerlas a nuestro campamento y subir amistad con ellas para que nos brinden sus conocimientos y mejoras. Tambien conseguir mejoras como armaduras con pasivas, armas encantadas, comidas con poderes. Lo mejor es que hay tantos tipos de gameplay con las 5 armas que hay hasta ahora. El combate es rapido, tecnico y muy satisfactorio cuando empiezas a dominarlo. No es solo pegar sin pensar, hay que aprender patrones, posicionarse bien y aprovechar cada habilidad. Una cosa que no me gusto me hubiera gustado que se mantuviera los nombres en ingles de los bosses y del equipo "Foxtails" que se cambio a "Vulpinos" en español latino, se siente muy mexicana la traduccion pero igualmente esta decente Y otra cosa es que aunque ya tenga su final todavia vendran mas actualizaciones con mas poderes y armas, nota final 9/10
Most of the other reviews I've seen have talked about how the game is repetitive and gets boring, but personally, I have had such a great time with this game and messing around with stupid power ups or tools with cool moves. Overall, it's a very fun game! Definitely recommend.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
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