
Room 54 is a first-person survival horror game that focuses on investigation, exploration and hide & seek elements. The story tells of Daniel and his wife, Desirée, in an apparently small, quiet mountain town full of secrets.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
El juego me bloquea la computadora, la única solución es reiniciar. The game crashes my computer, the only solution is to restart.
Amazing game with great graphics. Gave me alot of jumpscares while playing would recommend it to all players.
Really Enjoyed playing it. Graphics are crisp the keybinds are also perfect the game is very scary perfect to play with some friends at a game night together. Gave me alot of Jumpscares! I really liked it.
Good atmosphere and the soundtrack is quite scary, contributing even more to it. A real masterpiece for those who like horror games like me. I'm waiting for new games from this developer!
cool game https://www.youtube.com/watch?v=Do6fwaDZxm4
a good horror game with multiple endings. the game has good graphics and a good horror atmosphere too. you can escape the forest in different way. i had fun playing it
Carino, gioco corto ma carino, claustrofobico, anche se l'area di gioco è delimitata da rocce. molto lineare, vai al punto A (casa) al punto B (hangar) al punto C (chiesa). Quando ricaricate un save potrebbero sminchiarsi le texture. Pro: - carini alcuni oggetti che causano jumpscare tipo la bambola, o il cadavere nel seminterrato. Contro: - il mostro, perenne che ti insegue e ti prende anche se tu sei nascosto nei cespugli. - alcune volte spawna all'hangar sulla fessura del cancello, e non hai il tronchetto per aprire la parete con filo spinato per scappare. - alcuni oggetti spawnano e altri no - rilasci un oggetto per terra e questo magicamente si volatizza - necessarie più run per completare il gioco, perchè in una run ti spawna un oggetto, e poi la run dopo non spawna piu niente (vedasi la chiave che apre la cassetta della corrente nella casa, quando ho fatto la run con finale del pick up c'era, ora che mi serve per riattivare la corrente e chiamare il chopper non c'è più) Voto 7/10 Il gioco ha buone potenzialità, ma ci dovrebbe esser piu cura in qualche dettaglio del gameplay, e fixare queste piccole cose. consigliato solo se avete pazienza di ricaricare tante volte i save, o ricominciare una nuova partita. E' abbastanza corto, ma diventa frustante ricominciare appunto perchè oggetti non spawnano o non si hanno per esempio sassi per sviare il mostro. Preso a prezzo pieno su steam tipo 4,99 euro perchè bisogna dare spazio anche ai piccoli sviluppatori, che non chiedono nulla in cambio e vogliono trasmettere la loro passione, che è anche la nostra. Quella di giocare ma anche di divertirsi giocando.
If you take the time to play this game and actually try to get all the multiple endings, then you'll be able to see what's unique and what's good about this game. You can see that this game was made with so much effort, thought, and care. It has a responsive developer who is continuously improving the game. You will need stealth skills and survival skills as you try to find the objects that can help you escape. I like the fact that you get to unlock different areas and that there are different ways to escape. I love that the AI is smart. It doesn't go around with just pre-patterned rules. It reacts based on the player's actions. It can find you if you're not too careful, and it will keep on chasing you. The ambience is so creepy, and the music definitely adds to the atmosphere. It's fun to play.
54 !!!
fix the game so it stop crashing
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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