
—Look at the world around you, and see that left long forgotten. Room 301 is a narrative game portraying the lived experience of those with Alzheimer's. Progress through similar puzzles time and again. Each day, you must sort through your belongings to see your past: your slowly fading memories
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
创意眼前一亮,但游戏设计非常糟糕,令人犯困,玩不下去
”一切遗忘,都有痕迹“,关于阿尔茨海默症的故事,剧情很短,越玩越难受。
很短而且过于predictable了,玩到第二天上午就知道接下来要发生什么。阿尔茨海默病的呈现是不是太简单了,非常缺乏nuances,我以为这个游戏可以帮助我理解受影响的病患和病患家属,但没有感受到什么超出常识的内容。然后就是不能调窗口模式和分辨率,34寸屏幕看起来很晕。能理解操作上的刻意为难是想表达患者的痛苦,如果为了一个更细致精致的故事我可以忍受,目前这样的话会觉得有点浪费时间。
This is one of the most beautiful, bittersweet, games I have ever played. I purchased it on the understanding that I have a great ignorance about Alzheimer's and this was something I was hoping would assist in learning/experience something about it and this game did it wonderfully. I could not maintain a dry eye and the more I realized what was happening, the changes, the memories, the patterns.. the harder it even became to breathe sometimes. I felt the frustration and confusion, the understanding and the pain attached to the reality of it all. My heart broke several times and I feel like I've mourned for those I do not know. I cannot state how lovely this game is, albeit over a topic that is so heart wrenching. I will recommend it to many.. if not for anything than to experience or gain a little more understanding to such a devastating disease.
非常精彩的独立游戏,推荐购买,打分的话,我会给5分里的4分。 我是很喜欢探索的玩家,对输赢不在意,很享受体验游戏中的情绪流动和体验。这个游戏做到了。 游戏的玩法非常有创意,尤其是最后一章特别精彩,将艾尔兹海默症 患者困在自己头脑迷宫中的感觉,通过非常创新的玩法,让玩家身临其境了。 每个章节都是患者幻觉世界和现实世界的交织。完成度很高。 最后说说缺点: 我猜这个独立游戏是作者团队最开始试水的游戏,游戏存在3个缺点 1. 游戏的目标性很弱,经常卡关。第一章浏览完4个房间,我就卡了,我不得不上网找视频,才搞清楚下一步要做啥。在迷宫里瞎转,不知道要干嘛的感觉很不好。 2. 存档消失。我好不容易玩好第一章,第二章出现了。我手贱去点了第一章,结果变成从头开始差点弃档。 3. 游戏性偏弱,后期搞清楚概念后,操作略枯燥 其团队的后续的游戏比如桂花落,就好很多,在情绪表达和游戏性上,我可以不借助攻略自己体验下去,也避免了剧透。 很喜欢这个游戏团队,期待你们新的作品,我会继续支持的。
Antes de tudo, gostaria de deixar claro que entendo a premissa do jogo, um jogo sobre alzheimer, com reflexão profunda sobre a doença enquanto jogamos na pele de uma pessoa com, porêm, o modelo de "ficar andando pelo labirinto de forma extremamente lenta" não fechou para mim. Quando vi o design, imaginei que seria algo mais "point and click" para resolver as etapas, mas é praticamente um "ande por um labirinto, encontre objetos interagiveis, clique". Parabens ao desenvolvedor pela abordagem do tema, mas, o modelo de jogo/gameplay não foi meu estilo.
流程超级短,玩完太难过了。片尾曲简直一把刀子直往心里插。如果这一生重要的东西都从记忆力消失了,那人还能剩下什么,大脑里一片虚无还能找得到自己吗?老去原来是这么让人恐惧的事。
游戏形式的简单不能阻止它传递出的浓厚的亲情。感觉太多的影视游戏赞美爱情,但亲情常常才是最令人动容的。多关心关心自己的长辈吧,他们能陪伴我们的时间并不久。不要嫌他们唠叨,这可能就是他们对你的爱。 总之非常推荐,虽然我之前已经看别人玩过了,视频通关了。但还是想补一下票,需要更多这类游戏。
一开始进游戏没有仔细看文字,存档点是以一天结束为单位因为耐心时有时无所以玩了四遍第一天(。一天天过去简笔画的线条在慢慢变少,家里的东西也在变少场景在褪色。阿尔兹海默症就是这样一种不可逆的过程,这种由一个健全的独立的人逐渐因为疾病变成“负担”还是有点难受的。
游戏表达的深意,是在游玩体验中不断感悟出来的。 没有什么宏大的演出,简单的叙事表达了最真挚的情感 在5天的游戏流程中,仔细研究会发现,事物在不断减少了,这暗示了阿尔兹海默症的加重,最后一天吃药(准确来说没吃)已经无法像之前扩大视野了,暗示药物已经无法让症状缓解了,同时从游戏的配乐变化,也能发现设计的深意,共同构建出了这一部好的作品,游戏最后谱写的歌曲,综合体验还行,引导较少可能需要查攻略?(不建议对这类题材不感兴趣的购买)
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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