
Myth lingers in a tranquil and remote ancient town in China. In one telling, once a beautiful maiden is chosen by the cave deity, her soul disappears from the mortal realm. A minority girl called Miao Fei embarks on her journey to uncover the truth behind the legend, and rescue herself, perhap.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese*, Traditional Chinese, Japanese*languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
玩完了没看懂这是在讲些什么,上一秒我本是高山下一秒君子书,我还以为你们要打磨个多感人肺腑的故事结果这是什么,结尾结的这么着急是准备圈钱跑路了吗,说非女拳请温和看待我们这款结果连民俗都是编的为虐而虐不是吧烙铁能不能别这么立牌坊啊,要不是刷到有专业人士的澄清视频我都要信你前期宣传了,我看到鸟都以为苗斐要去城市了结果死了?????那你那些配角的出现就是为了让苗斐死的更有成就感吗?????我拜托你们写这种努力半生归来其实早死了的剧本之前能不能好好想想这种偌志结局到底谁在爱啊!!!!!下次别拿全女团队当噱头了好吗这样只会显得你们吃相很难看,钱全花前期营销上了吗??
做得很好,下次别做了。文案和策划给美术磕一个吧,看得出来美术确实不快乐。 浪费了人生中的三个小时。 希望主创下次别拿全女团队说事了,先把君子书改改呢。 另外就是你们都给张桂梅老师道歉谢谢捏,主创团队的傲慢透出屏幕了令人感到强烈的不适^^
带着你的君子书滚出我的游戏库
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hmm...I really don't see the problem with this game that it got such negative reviews. However I also don't speak Chinese and I only Google Translated a couple that complained about no manual saves and disliking the ending. I have to wonder if this game got review bombed. Anyway I just finished the entire thing and I think it's lovely and well done. The graphics are gorgeous. I haven't run into any bugs, the story is interesting, the puzzles aren't too hard, it has a nice atmosphere. It is a little on the short side with only four chapters but it only cost about 4 dollars. There is no save function but once you unlock a chapter you can select it from the start screen. Also the chapters are short enough that this isn't a problem. It was a tad bit tedious switching the language to English every time I booted up the game, but doing so took all of three seconds. This gets a recommended with me. Amazing job developers. You made a very bittersweet and poignant game.
玩完有些失望 本来很期待,一开始看到宣发,这美丽的画风,”应届生“、”恐游“,“中式解密”字眼,直接狠狠期待,同应届生已经做游戏,而我还在阿巴阿巴。 因为是我玩的第一款中式恐怖解谜游戏,所以格外细心,特意录了两遍视频,方便剪辑,玩的时候有一些失望,确实还不成熟,但毕竟年轻嘛,我觉得瑕不掩瑜。 后期在制作剪辑,查找过资料后,越做越气,感觉像是一个堆砌满了“流行”元素,深挖就是一副空壳的作品。 1、不说“女书”改成“君子书”这个扭曲文化遗产的事情,既然用“女书”编故事了,为什么书信中还要用自己瞎编的文字?说好过阵子会发翻译后的内容?内容呢?照着网上的女书字体大全一个个对了,最后得出结论,工作室瞎编的。就差那么一些时间吗?找找翻译编个信很难吗?既然要吃大火的“女书”流量,吹嘘着全女团队,想吃这块蛋糕,为什么不能用心把内容做好? 2、落花洞女的真正含义是什么?是献祭女生嫁给山神吗?不是!!在那个年代,无法解释精神疾病,对于这些”失了神“的女儿,焦虑无力的父母只能通过假嫁女儿,或者上香说女儿不值,求洞神放过女儿!!!父母是爱女儿的,不是为了幸福牺牲女儿的!更不是什么封建压迫!!!而你们,打着这个的典故,歪曲事实,会令多少不知真相的人,以为你说的就是事实! 压迫女儿成亲,压迫女性,是很火,很有社会意义,很能引起共鸣,也是非常经典的恐怖元素,但不应该是你们这样用的!没文化就多读书,要做游戏就多研究!不要粗读一点,觉得这个好,然后就套用,用点心吧! 继续说回来,你们想表达全村的封闭无知,只有愚昧,没有爱,找不到典故套用,你就深挖细节!!! 写作文会不会!写怎么努力,怎么挣扎,却又无可奈何。使出浑身解数,打在了棉花上的一拳又一拳。奋力挣扎,看到了希望,拼力靠近才发现黑暗中的一抹荧火虫,抓住了,却真正陷入了无尽的黑暗。尝试了无数条路,黑暗中爬起了一次又一次,最后发现,只能抓住半截绳索,自我了结都做不到,只能睁眼等待着,深渊将自己一点一点地吞噬…… 3.立意。想表达逃离封建社会,用飞鸟隐喻,这是抄《烟火》的吗?这先不说,你不觉得你的逃离,很苍白无力吗?你说之前的时代,用嫁给洞神说封建压迫,转到现在,就是催相亲?级别、性质不太一样了吧,一个丢了性命,一个只是催相亲?催??我知道,你想表达现代封建思想仍然存在,但会不会换个说法会更好?如娃娃亲,女主哪怕在外面也逃不掉,不管见没见过,都必须嫁给他,如现代的回族包办婚姻、越南苗族的抢婚陋习……还有,逃离封建,只是接电话,轻飘飘一句话就可以的吗?是点明了主题,但没有行动、事实佐证的话语,太轻飘飘,太苍白无力了。 ………… 整体看下来,感觉像是临近交卷,不得不敷衍了事的一个作品,就像是一个拥有华丽外表的空壳。美工很美,真的很加分。建议以后制作组多用些心吧,多调研,多研究,都还年轻,未来的路还长,还有一片光明。流行的恐怖元素,社会问题都有可能会变,一味跟风,而不去深挖内容,只会赢得暂时的流量,落了口碑。好作品是值得深挖的,当然,如果你们热衷制造垃圾,当我没说。加油!
糊涂啊!赚着女玩家的钱还背刺女性,都怪我脑子一热冲了首发,上了你们的当,现在没法退款了,这十几块钱就当给制作组买骨灰盒吧!蹭热度的撒谎精们,真以为我买你们的游戏是因为你们游戏做的好吗?心里没点ac数,♥♥
男女权事件都不谈,无主体性一人,单说游戏。 确实是毕设作品水平,题材也从无休止的冥婚变成了神婚。月光蟑螂的民俗民科题材引得一大批想做游戏又做不了好游戏的入局。 可能现在的小孩被茧房和习皇关太久了,觉得这种故事很新鲜,但其实千禧年之前的报刊杂志这类故事百花齐放,这类解密拉跨、逻辑弱的游戏算不上是游戏,算个有声故事会吧,包括喜丧、三伏,都做的很一般
解密太简单了,关卡太少,最重要的是抹杀女书的名字。不推荐
超好玩的,让人莫名其妙玩完笑了出来,已申请退款
很好的产品,已申请退款
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