
Bite into Romancelvania, a darkly comic genre mashup, combining side-scrolling action and tongue-in-cheek romance into one completely absurd and unforgettable adventure.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I really like the idea of this game, and had a lot of fun playing it, though the execution isn't quite there. Each of the characters has a cool idea behind them, but for those introduced during episode 3 (particularly Fenton and Lulu, I felt), we don't get to spend enough time with them, quickly exhausting their dialogue. Van Helsing's character felt inconsistent, being fairly hostile / untrustworthy of Drac during dialogue, but far more open during the fast travel cutscenes. I think the fast travel cutscenes, which I loved, are a good example of my main issue with this game: what we see of the characters is great, but we don't see enough. I would like more of the 'visual novel' element of the game. Fenton got almost as much characterisation in the mid-credit cutscenes as in the game proper! The 'Golden Hour' dates are a great idea, and it was nice to chat with the characters then, but I want more of that throughout the rest of the game, not just confined to the end of the episodes. One of my favourite ideas was the random appearances of characters having a fight and Drac having to side with someone. I only saw that a few times, and never with any of the episode 3 characters. I had very few bugs and only one crash (a marvel, given my laptop, but I do agree that the performance needs some work), but I think the developers needed to put more time into the later chapters. Some of the boss fights seemed like a proof-of-concept for a different game, adding little to this one, and could easily have been cut. I'd also say that Dolce and the Dessert Desert were unnecessary (the plot adjustment to episode 5 would be fairly easy), and that this development time would have been better spent improving the rest of the game. For example, multiple characters reference characters that have been eliminated as though they're still hanging around on set. Why not change that dialogue? Better yet, why not have those characters actually hang around, ignoring Drac but moving place to place so it seems they are talking to other characters? They appear during the credits, and PS Elle remains the whole time as she's relevant to some later quests, so just have them all there. I have some other minor issues, like the fast travel / save points not being particularly convenient (except for the one right by the start of the DLC... which they haven't made), and femme Drac still making some male Drac sounds, but nothing that overly hindered my enjoyment of the game. Speaking of sounds, that is an area I thought they did brilliantly in. The voice acting is very good, and the soundtrack is fun to listen to. Also great is the character artwork, though this is slightly let down by how few drawings there are, though that in turn makes the final date scenes (about the only place to find new artwork) even better. Overall, I think the developers needed a better idea of what the game is, and to cut things that don't sufficiently add to that. I really hope they return and update it. It's not quite an "I recommend even though it has issues", more "I recommend, and it has issues".
I would give a more neutral recommendation if I could but overall I would say this is worth it if you are into weird romance stories in general and monster romance stories in specific. You have an incubus who acts like a frat guy, a brooding Japanese vampire, a "cursed" witch that looks like pumpkins and loves puns and trashy talk, a reverse werewolf where the human side is the "beast". Just look at the screen shots. It works as a game but you better enjoy the characters because "metroidvania" is a term so stretched it's practically see through. It's fun enough but nothing compelling. It's very obvious where you are supposed to go and when and it's pretty linear overall. The music however is actually pretty good and one of the few times I am looking forward to getting the soundtrack for. That said the characters all have a certain amount of depth and even the ones I didn't think I would like I actually found reasons to like them. I did not expect to find myself wanting to spend time with a pumpkin witch who introduced herself as a "switch witch". Which made elimination phases that much harder since you can't hang out with those characters anymore if eliminated. Even more so in that characters like Medusa if eliminated you lose access to the power she gives you, so there is a strategic aspect as well. Similarly in how to get upgrades you have to raise character's affection bars to get points to spend on upgrades. But...I never saw the bar decrease and frankly raising affection was pretty easy even without the gift giving aspect. So overall I wouldn't say it's a bad game. It's a game that leans heavily on the characters and for the most part they are all interesting. But the gameplay feels more excuse than fleshed out and I am not sure how often I will go back to try other character's romances despite how much I liked each character. I would say 8/10 mainly for the characters but you probably should get this on a sale unless you really are into dating type games.
I was not a furry before I played this game, can't say the same after finishing it.
The controls are a little janky at times for me (on a PS5 Dual Sense controller), I love the music, the humour is pretty good, sometimes I feel really bad rejecting someone even though I'm not remotely interested in them... some of the characters are utterly obnoxious but oddly endearing... I really like the game though, I've found myself wanting to keep going to see who my Drac ends up with... Oh you know what? I am further in now and this game is awesome. I absolutely love it. It's totally insane, hilarious and a ton of fun. What a ride.
This game is so fun and funny!! Save often in case of a crash, I only experienced 1 crash and some lag in the gift room but the content the game offers makes it worth it in my opinion. I am happy with my experience and I can see my self replaying this in a couple years to experience the fun all over again <3 <3 <3
My only complaint about this game is that, there's no way to skip the cut scenes and credit sequence. With the fact I beat the story line in 12 hours, it means you will be stuck watching all of those annoying cut scenes over and over and over and over. This game was designed to be constantly replayed, but because of not allowing skipping of scenes, it honestly will prevent me from replaying a game I very much enjoyed. This point aside, I loved the game. It was witty, fun, great control set up, easy to navigate and play, and more. 4/5 stars
Pros: almost every line in the entire game is wonderfully voice acted, progression is quite simple and straight forward, nice character stories and endings. Cons: There are a couple bugs that won't destroy your save but just annoy you, and quite clunky platforming and most to all combat is just left to button mashing. Overall it's an alright game, but you should get during a sale.
This game was an amazing experience all the way through the various relationships and interactions you have throughout the game! 100/10 highly recommend and will play again!!!
It's glitchy, it has problems, it's clear the devs ran out of kickstarter money...but I still had fun
Wicked janky. There is no map, lighting is weird, and the combat feels forced.
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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