
Triumph over the land, take charge of the fate of China! Conquer territories and fly your colors!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 16.2Kreviews | 63% | — | $22.6M |
| $69.99 | 1.3Kratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1060 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
为了舔猪明粉丝已经毫无下限了,朱元璋这种能想出来不让官吏下乡的畜生政治能有96。太恶心了
我尼玛真服了,一直在期待三国志15,结果冒出个三国志14威力加强传承版?我已经想好五年后的作品了,三国志14威力加强传承增强版
搞威加又搞季票現在還玩起傳承版了,傳你媽啦,吃相極度難看,沒看過這麼噁心的遊戲公司
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best KR #25, worst CN #82 · 5 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese, Japanese*, Korean, English*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
這商法我是不是該等 威力加強傳承史詩不朽神話詠嘆皇家萬象版再來購入比較好? 就不能出個三國志15嗎闇榮? 都等多久了拿個8RE來搞的啊? 我這最後一次買了,絕不買下次 要真給我出甚麼威力加強傳承史詩不朽皇家版,我會狠狠地讓你知道甚麼是真正的三國腦粉
快40岁的菜狗第一次玩这类三国志游戏,研究了无数天终于开了一局,硬桥硬马的打下来,所有的细节都不懂也不管了。 用群雄割据曹老板初期挡下了吕布,中期防住了三个方向的骚扰,终于集中兵力连续拿下虎牢关、洛阳、潼关最后打到长安的时候,还是很爽的,我觉得我终于算会玩这个游戏了,仅仅也只是会玩。 对于没玩过这类游戏,但又对三国感兴趣的玩家来说,真的是不容易,天知道我看了多少B站视频,和豆包讨论了多少轮新手适合的剧本,今天继续,我要拿下徐州,和袁大头官渡见了!
传承版是最后的版本了嘛? 不会还有SuperProMaxUltraComplete版吧?
武将ボイスの「声タイプ」の種類が少なすぎて、げんなりする。男性は4~5タイプしかないよね。 女性はもっと声のタイプが少ない。 顔やエピソードが全くちがう武将なのに、全く同じ声がするとは これ如何に。 「またこの声なのか」と、萎えてしまう。 少なくとも、50タイプ以上の声を収録してほしかった。いや100タイプはほしい。声優さんの声だけじゃなくて、例えばコーエーテクモの社員さんのような素人の声があっても逆にリアリティが出て良いと思うんだけどね。声の収録に支払う金額も少なくて済むし。
삼국지 게임의 최고는 코에이였지만 개발 부족인지 인재 부족인지 게임이 항상 뭔가 부족함. 재미도 제일 처음 즐겼던 삼국지3이나5에 비해 재미도 떨어짐. 좋아진건 그래픽뿐. 이제 중국 삼국지 게임보다 못한듯 싶음. 한번도 안해본 사람은 하셔두 될듯 싶으나 옛 삼국지를 즐겨했던 분들에게는 비추천합니다.
想钱想疯了。把免费功能分开卖,真行啊
光荣的游戏建议去玩盗版得了,正版优化差,而且各种游戏配件分开卖,完完全全不重视中国玩家感受,至少学习版没那么多阉割板块,还有各种mod,为什么光荣没创意工坊啊!!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.8M | 7.6K | 58% | $59.99 | |
| $478.6K | 692 | 83% | $29.99 | |
| $110.1K | 148 | 74% | $29.99 | |
| $3.2M | 3.8K | 92% | $39.99 | |
| $417.8K | 453 | 74% | $39.99 | |
| $78.3K | 159 | 68% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.6M | 40.8K | 92% | $24.99 | |
| $22.7M | 59.6K | 90% | $19.99 | |
| $22.5M | 12.2K | 62% | $39.99 | |
| $22.7M | 12.1K | 89% | $69.99 | |
| $22.7M | 25.6K | 65% | $39.99 | |
| $22.5M | 21.6K | 80% | $29.99 |