
Theater of war, infinite drama. A masterpiece of historical simulation "ROMANCE OF THE THREE KINGDOMS 8" is revived after 20 years. Enjoy the greatest military drama in the Three Kingdoms series, with the largest number of officers and scenarios!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Jul 30 → 1.71/day in the week after.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 3.9Kreviews | 50% | — | $6.8M |
| $59.99 | 1Kratings | 75% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 836 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
成就無法解@@?
我覺得可以
.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese*, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $59.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 836 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
With DLC, game became good game to play
수정됨 ===================== Tlqkf 내가 버그 때메 평가를 쓰는 날이 오다니 보주 저장 안되는거 빨리 고쳐라, 나머지 다 깨고 군주만 남았는데 이짓거리를 또 해야 되냐 신규 기능에 대한 검증도 안된걸 내놓으면 어쩌라는 거야.. 아 빡치네
[h1]简介[/h1] 2024年推出的《三国志8 Remake》在保留原版及加强版精髓上,带来了不少令人惊喜的升级,比如画面升级到了2.5D,界面也借鉴了《三国志14》的风格并做了细腻调整,同时收录了全系列的武将与剧本,内容更加丰富。重制版还新增了“宿命”“演义”等趣味玩法,让体验更沉浸。 而后续推出的《三国志8重制版:威力加强版》作为大型DLC,又在重制版基础上增添了宝珠系统、虚构剧本等新内容,进一步深化了角色扮演的沉浸感与历史“if”线的想象空间。不过最核心的乐趣始终是“可以扮演全部的角色”,书写独属于自己的三国故事。所以对《三国志8重制版:威力加强版》来说,相比重制版主要是提升在养成方面的玩法、更多的剧本和增强的角色编辑器。 [h1]养成[/h1] 首先是新增的养成玩法是“宝珠”与“转运”。宝珠是为不同身份的人设计了个天赋树系统,通过宝珠可以提供属性加成与特殊能力。 转运系统则是一套全局的事件触发,是会根据各势力的行动情况进行动态调整,以事件的方式调整全势力的水平,从而能让所有角色在一个相对公平的环境中发展,这个系统在游戏中后期影响比较大,在前期还是非常利好路人角色的。而且这两个系统的加入也解决了路人角色的培养问题,也让那些对之前系统烂熟于胸的老登添加了一些新的乐趣。 而且那些高属性的武将可以通过指导低属性武将快速成长,即使之后属性都满了,也可以对技能进行提升,能让玩家感受到成长的变化。 提升亲密度。达到“敬爱”之后,可以义结金兰。女将可以结婚生孩子,慢慢就可以培养你的势力了。有趣的是在祠庙中,你可以选择自己的发展方向,比如武人、军师、君主等。有一个恶名高的特殊方向“恶汉”,但最终目的还是成为君主统一天下。 [h1]剧本[/h1] 内容上新增了多个虚构剧本,但都是基于正史的假设剧情,这些剧本提供了有别于正史的全新发展线路,非常有意思,就是演义的剧情用的PPT方式有点可惜。不过整体来看,多少是对重制版做了一些修补,将平衡优化这块放在了剧情上。 [h1]角色编辑[/h1] 系列传统的全功能编辑器在加强版中提供使用,藉此由玩家可以更自由的编辑角色、所属势力、宝物、事件啥的,在自定义这块可以说是拉满了。 [h1]战斗[/h1] 在战斗上继续沿用重制版的六边形战棋、战法、单挑外,威力加强版还加入了全新的“决战”玩法,在特定条件下会触发波及多个军团,需要全灭敌军的全面交战,使得战场规模与刺激性有所提升。尤其是发挥了武将特性之后,强力战法和智谋歼灭敌人感觉很爽,战斗这方面还是有些提升的。 [h1]体验[/h1] 三国志8Remake威力加强版相较于之前的版本的确是更容易上手,当然最好的地方还是中文的文配音,大幅提供了游玩时的沉浸感。比较可惜的时就算是大型DLC还是没能挽救游戏在后期重复的问题。 说出吾名,吓汝一跳,吾乃零陵上将邢道荣 [h1]总结[/h1] 总的来说,《三国志8 Remake》的威力加强版,对新手来说是个很不错的入坑选择。游戏版本内容该有的都有,该优化调整的地方也有处理,整体比较完整。而且这一作的亮点不少,系统经过简化后对新手特别友好,玩上几个剧本之后,就能按照自己天马行空的想法在游戏里尝试看看效果。综上,本作还是一款很有意思和趣味的重制游戏,当然也因为是原本也很优秀,所以能走的更远~ [quote] [b][u]❀自由撰写真实的游戏评测❀[/u][/b] [b]❀欢迎关注→❀[url=https://store.steampowered.com/curator/44119519]自由评测[/url]❀←鉴赏家❀ ❀欢迎加入→❀[url=https://steamcommunity.com/groups/Liberty_Curator]自由评测[/url]❀←鉴赏组❀[/b] [/quote]
재밌어요. 코에이 삼국지 11편을 가장 좋아하는데, 일기토/설전/전투를 조금 더 심화된 버전으로 즐길 수 있습니다. 귀찮은 내정 같은 건 부하들이 알아서 하게 자동으로 돌리고, 우리는 초선같은 부인 3명 만들러 다니면 됩니다. 싸움 잘하고 공부 잘하는 애들 찾아다니면서 친해져서 나중에 세력 만들 때 도와달라고 하고, 조운+장료이랑 깐부 맺어서 의형제 되면 덤비는 놈들 다 패줍니다.
任務解了 特點腳色開不出來 是要逼死誰
소소
시간 잘가요~
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $75.3K | 153 | 69% | $19.99 | |
| $22.7M | 16.2K | 63% | $59.99 |
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| $6.8M | 15.2K | 98% | $11.99 | |
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| $6.7M | 11.8K | 52% | $17.99 | |
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